Player Matchup

Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dandolfp1nk
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JaySaysNo24
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 1
Ne Zha
Ne Zha
Juuude9
Ne Zha
Level 49
God Stats
1W - 2L
1,824 SR
Queue Stats
53W - 47L
1,491 Elo+
Solo
Team Averages
Level 95
1,565 SR
1,485 Elo+

VS

Team Averages
Level 91
1,593 SR
1,434 Elo+
Hachiman
Hachiman
FrodosCoffee
Hachiman
Level 50
God Stats
19W - 13L
1,782 SR
Queue Stats
64W - 74L
1,325 Elo+
Party 2
Achilles
Achilles
JustPacman1
Achilles
Level 107
God Stats
18W - 16L
1,631 SR
Queue Stats
171W - 175L
1,462 Elo+
Party 2
Janus
Janus
Shark5layr
Janus
Level 122
God Stats
4W - 4L
1,390 SR
Queue Stats
154W - 161L
1,455 Elo+
Party 2
Nemesis
Nemesis
gwibby
Nemesis
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 106L
1,454 Elo+
Solo
Aphrodite
Aphrodite
theboogieman211
Aphrodite
Level 112
God Stats
7W - 5L
1,662 SR
Queue Stats
152W - 151L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
4 / 1 / 2
10,544
586
8,597
13,040
7,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
13
2 / 6 / 4
8,207
456
11,483
14,430
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Dandolfp1nk
Hercules
14
1 / 6 / 2
8,674
482
5,179
15,853
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
JaySaysNo24
Aphrodite
14
1 / 4 / 3
8,936
496
7,221
11,707
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
Juuude9
Ne Zha
15
3 / 5 / 3
9,437
524
8,682
16,403
11,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FrodosCoffee
Hachiman
13
2 / 4 / 4
8,781
488
4,896
12,142
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
JustPacman1
Achilles
18
10 / 1 / 0
11,735
652
11,877
14,705
21,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
16
0 / 2 / 8
9,974
554
11,796
10,118
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
gwibby
Nemesis
17
8 / 3 / 7
10,924
607
13,143
16,910
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Aphrodite
theboogieman211
Aphrodite
14
2 / 2 / 9
9,520
529
7,351
14,060
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
22
22
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
1
2
5
L
Xbalanque
 
Xbalanque
2
6
4
0.67
L
Hercules
Dandolfp1nk
Hercules
1
6
2
0.33
W
Hachiman
FrodosCoffee
Hachiman
2
4
4
1
L
Aphrodite
JaySaysNo24
Aphrodite
1
4
3
0.63
W
Achilles
JustPacman1
Achilles
10
1
0
10
L
Ne Zha
Juuude9
Ne Zha
3
5
3
0.9
W
Janus
0
2
8
2
W
Nemesis
gwibby
Nemesis
8
3
7
3.83
W
Aphrodite
theboogieman211
Aphrodite
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
49,063
71,433
Taken
67,935
44,167
Mitigated
50,522
23,062
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,597
570
0
8,749
13,040
7,063
0
5,069
7,936
117,616
0
L
Xbalanque
 
Xbalanque
11,483
6,254
0
879
14,430
6,073
205
5,229
9,201
0
55,248
L
Hercules
Dandolfp1nk
Hercules
5,179
1,284
0
3,089
15,853
12,793
0
1,751
12,874
0
48,275
W
Hachiman
FrodosCoffee
Hachiman
4,896
2,182
0
1,723
12,142
5,203
939
3,145
8,997
0
48,566
L
Aphrodite
JaySaysNo24
Aphrodite
7,221
267
3,553
4,213
11,707
6,265
496
3,596
8,003
36,481
0
W
Achilles
JustPacman1
Achilles
11,877
1,681
0
5,700
14,705
21,608
102
2,812
11,079
0
63,566
L
Ne Zha
Juuude9
Ne Zha
8,682
1,860
0
2,579
16,403
11,973
0
3,502
12,749
0
78,674
W
Janus
11,796
748
0
2,240
10,118
4,507
614
4,253
5,865
96,106
0
W
Nemesis
gwibby
Nemesis
13,143
6,706
0
1,974
16,910
7,832
0
2,434
14,313
0
107,575
W
Aphrodite
theboogieman211
Aphrodite
7,351
1,240
4,957
7,572
14,060
11,372
405
3,531
10,481
40,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
50,934
524
Minions Killed
500
0
Camps Cleared
0
1,853,957
Distance Traveled
1,879,947
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,544
586
177
10
0
357,674
6
L
Xbalanque
8,207
456
87
5
0
344,451
0
L
Hercules
8,674
482
98
5
0
391,125
5
W
Hachiman
8,781
488
80
4
0
336,637
0
L
Aphrodite
8,936
496
52
3
0
359,521
1
W
Achilles
11,735
652
94
5
0
372,967
0
L
Ne Zha
9,437
524
110
6
0
401,186
3
W
Janus
9,974
554
149
8
0
375,019
4
W
Nemesis
10,924
607
125
7
0
434,896
0
W
Aphrodite
9,520
529
52
3
0
360,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role