Player Matchup

Freya
Freya
Averewo
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
DanaYellow
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,448 Elo+
Party 2
Anhur
Anhur
KerrDaddy
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
TheQu
Ne Zha
Level 86
God Stats
24W - 11L
1,606 SR
Queue Stats
367W - 224L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
danablack
Tsukuyomi
Level 20
God Stats
2W - 4L
1,517 SR
Queue Stats
2W - 4L
1,448 Elo+
Party 2
Team Averages
Level 33
1,525 SR
1,475 Elo+

VS

Team Averages
Level 97
1,613 SR
1,585 Elo+
Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
AndroidXX
Ravana
Level 106
God Stats
7W - 0L
1,774 SR
Queue Stats
134W - 36L
1,854 Elo+
Party 1
Khepri
Khepri
CoarseCreator70
Khepri
Level 145
God Stats
1W - 4L
1,741 SR
Queue Stats
210W - 213L
1,540 Elo+
Solo
Vulcan
Vulcan
deathhydra
Vulcan
Level 105
God Stats
1W - 0L
1,449 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hercules
Hercules
xXMau5xX
Hercules
Level 28
God Stats
4W - 1L
1,600 SR
Queue Stats
36W - 33L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Averewo
Freya
13
1 / 6 / 4
7,595
690
7,640
12,333
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
DanaYellow
Cthulhu
14
0 / 6 / 5
7,471
679
11,334
13,914
13,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
KerrDaddy
Anhur
12
0 / 7 / 2
6,818
620
5,164
15,445
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
TheQu
Ne Zha
16
8 / 3 / 1
9,200
836
12,592
10,297
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
danablack
Tsukuyomi
13
1 / 5 / 3
7,523
684
6,727
11,468
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
5 / 2 / 8
8,736
794
7,748
11,679
5,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
AndroidXX
Ravana
16
9 / 2 / 9
9,786
890
15,579
11,016
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 15
8,739
794
3,229
13,499
12,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
deathhydra
Vulcan
15
3 / 3 / 9
8,473
770
12,596
7,362
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xXMau5xX
Hercules
16
10 / 0 / 14
9,678
880
16,950
16,272
22,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
10
Kills
27
27
Deaths
10
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
8
4.5
W
Ravana
AndroidXX
Ravana
9
2
9
6.75
L
Freya
Averewo
Freya
1
6
4
0.5
W
0
3
15
2.5
L
Cthulhu
DanaYellow
Cthulhu
0
6
5
0.42
L
Anhur
KerrDaddy
Anhur
0
7
2
0.14
L
Ne Zha
TheQu
Ne Zha
8
3
1
2.83
L
Tsukuyomi
danablack
Tsukuyomi
1
5
3
0.5
W
Vulcan
deathhydra
Vulcan
3
3
9
2.5
W
Hercules
xXMau5xX
Hercules
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
56,102
63,457
Taken
59,828
38,012
Mitigated
48,062
5,378
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,748
5,005
0
2,812
11,679
5,002
2,433
2,697
8,751
0
34,621
W
Ravana
AndroidXX
Ravana
15,579
4,808
0
3,241
11,016
5,387
0
3,686
6,927
0
43,890
L
Freya
Averewo
Freya
7,640
1,995
0
1,100
12,333
5,771
300
3,898
8,435
17,073
0
W
3,229
307
1,803
2,519
13,499
12,269
40
4,650
8,322
14,472
0
L
Cthulhu
DanaYellow
Cthulhu
11,334
1,073
456
782
13,914
13,404
0
4,980
8,934
22,896
0
L
Anhur
KerrDaddy
Anhur
5,164
3,174
0
721
15,445
6,038
0
1,708
13,737
0
10,354
L
Ne Zha
TheQu
Ne Zha
12,592
2,695
107
1,774
10,297
7,409
0
1,806
8,491
0
30,374
L
Tsukuyomi
danablack
Tsukuyomi
6,727
1,336
0
438
11,468
5,390
0
3,433
8,035
0
19,548
W
Vulcan
deathhydra
Vulcan
12,596
5,436
0
0
7,362
3,332
401
2,418
4,754
35,128
0
W
Hercules
xXMau5xX
Hercules
16,950
3,715
0
4,906
16,272
22,072
24
3,704
12,100
0
28,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
45,412
145
Minions Killed
232
0
Camps Cleared
0
1,112,000
Distance Traveled
1,208,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,736
794
58
5
0
232,233
0
W
Ravana
9,786
890
62
6
0
244,425
0
L
Freya
7,595
690
34
3
0
198,629
0
W
Khepri
8,739
794
15
1
0
214,975
0
L
Cthulhu
7,471
679
28
3
0
237,992
0
L
Anhur
6,818
620
12
1
0
203,738
0
L
Ne Zha
9,200
836
38
3
0
261,110
0
L
Tsukuyomi
7,523
684
33
3
0
210,531
0
W
Vulcan
8,473
770
58
5
0
243,011
0
W
Hercules
9,678
880
39
4
0
273,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role