Player Matchup

Cerberus
Cerberus
Hatchet95
Cerberus
Level 27
God Stats
1W - 2L
1,664 SR
Queue Stats
8W - 17L
1,320 Elo+
Party 1
Mercury
Mercury
Mr_FMJ101
Mercury
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,372 Elo+
Party 1
Ra
Ra
jugginfinessin33
Ra
Level 36
God Stats
2W - 4L
1,612 SR
Queue Stats
92W - 94L
1,422 Elo+
Party 1
Team Averages
Level 31
1,592 SR
1,371 Elo+

VS

Team Averages
Level 109
1,495 SR
1,475 Elo+
Ah Puch
Ah Puch
AngelicApe
Ah Puch
Level 119
God Stats
2W - 1L
1,679 SR
Queue Stats
33W - 30L
1,449 Elo+
Party 2
Bellona
Bellona
NTG George
Bellona
Level 125
God Stats
2W - 0L
1,193 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 2
Artemis
Artemis
beaman5
Artemis
Level 84
God Stats
76W - 55L
1,612 SR
Queue Stats
250W - 234L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hatchet95
Cerberus
12
0 / 7 / 0
6,986
582
3,592
15,533
11,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Mr_FMJ101
Mercury
12
0 / 4 / 1
7,480
623
4,342
11,857
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
7,246
604
6,812
9,430
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AngelicApe
Ah Puch
15
5 / 0 / 8
9,431
786
15,526
7,276
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NTG George
Bellona
15
6 / 0 / 9
9,359
780
8,921
13,521
18,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
beaman5
Artemis
14
4 / 1 / 11
9,115
760
8,308
6,477
2,649
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
0
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AngelicApe
Ah Puch
5
0
8
9
L
Cerberus
Hatchet95
Cerberus
0
7
0
0
L
Mercury
Mr_FMJ101
Mercury
0
4
1
0.13
W
Bellona
NTG George
Bellona
6
0
9
10.5
W
Artemis
beaman5
Artemis
4
1
11
9.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
32,755
36,820
Taken
27,274
19,167
Mitigated
24,007
2,677
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AngelicApe
Ah Puch
15,526
268
0
2,367
7,276
3,170
0
3,601
3,675
62,793
0
L
Cerberus
Hatchet95
Cerberus
3,592
261
0
801
15,533
11,474
0
7,386
7,780
12,923
0
L
Mercury
Mr_FMJ101
Mercury
4,342
1,538
0
150
11,857
4,299
0
4,509
7,262
0
21,065
W
Bellona
NTG George
Bellona
8,921
3,281
0
2,278
13,521
18,188
378
4,691
8,830
0
20,669
W
Artemis
beaman5
Artemis
8,308
3,775
454
1,447
6,477
2,649
2,693
2,158
4,319
0
22,247
L
6,812
135
538
1,188
9,430
3,394
0
3,649
5,394
41,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,712
Gold Earned
27,905
157
Minions Killed
146
0
Camps Cleared
0
660,120
Distance Traveled
635,398
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,431
786
90
8
0
214,202
0
L
Cerberus
6,986
582
50
4
0
208,525
0
L
Mercury
7,480
623
29
2
0
264,769
0
W
Bellona
9,359
780
25
2
0
213,584
2
W
Artemis
9,115
760
31
3
0
207,612
1
L
Ra
7,246
604
78
7
0
186,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role