Player Matchup

Baba Yaga
Baba Yaga
Feelly17
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 38L
1,301 Elo+
Party 1
Aphrodite
Aphrodite
LUISITOPRO888
Aphrodite
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 70L
1,318 Elo+
Party 1
Zeus
Zeus
lowkey381
Zeus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 65L
1,387 Elo+
Solo
Medusa
Medusa
scvrletrvven
Medusa
Level 23
God Stats
2W - 2L
1,669 SR
Queue Stats
58W - 76L
1,373 Elo+
Solo
Danzaburou
Danzaburou
suroxs
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,402 Elo+
Solo
Team Averages
Level 35
1,534 SR
1,356 Elo+

VS

Team Averages
Level 40
1,418 SR
1,453 Elo+
Yemoja
Yemoja
A7x4REVer69
Yemoja
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 68L
1,520 Elo+
Party 2
Charybdis
Charybdis
Bannyran
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Junipere
Sun Wukong
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 14L
1,219 Elo+
Solo
Chernobog
Chernobog
Luckybuck
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,577 Elo+
Party 2
Fenrir
Fenrir
N1N3TR33s
Fenrir
Level 25
God Stats
0W - 5L
1,313 SR
Queue Stats
160W - 179L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Feelly17
Baba Yaga
20
8 / 6 / 18
12,407
689
18,162
16,647
9,207
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
LUISITOPRO888
Aphrodite
20
4 / 1 / 15
12,868
715
6,802
13,985
9,020
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
20
8 / 5 / 23
13,330
741
27,079
16,902
12,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Medusa
20
10 / 3 / 21
14,051
781
29,034
25,204
15,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
suroxs
Danzaburou
17
4 / 4 / 13
11,755
653
10,218
11,438
6,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 4 / 13
10,933
607
8,012
18,248
19,960
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charybdis
Bannyran
Charybdis
20
13 / 6 / 2
14,489
805
35,298
22,636
16,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Junipere
Sun Wukong
15
1 / 9 / 7
10,219
568
5,906
20,464
28,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Luckybuck
Chernobog
18
3 / 8 / 4
11,138
619
14,045
21,938
10,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
N1N3TR33s
Fenrir
19
1 / 7 / 10
11,054
614
7,303
23,619
28,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
54
34
Kills
18
19
Deaths
34
90
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
13
1.63
L
Charybdis
Bannyran
Charybdis
13
6
2
2.33
W
Baba Yaga
Feelly17
Baba Yaga
8
6
18
2.83
L
Sun Wukong
Junipere
Sun Wukong
1
9
7
0.5
W
Aphrodite
LUISITOPRO888
Aphrodite
4
1
15
11.5
L
Chernobog
Luckybuck
Chernobog
3
8
4
0.63
L
Fenrir
N1N3TR33s
Fenrir
1
7
10
0.86
W
Zeus
8
5
23
3.9
W
Medusa
10
3
21
6.83
W
Danzaburou
suroxs
Danzaburou
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,295
Damage
70,564
84,176
Taken
106,905
53,204
Mitigated
104,901
41,214
Healing
32,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,012
553
9,515
2,668
18,248
19,960
208
10,651
7,597
20,481
0
L
Charybdis
Bannyran
Charybdis
35,298
18,938
1,560
6,614
22,636
16,413
835
11,052
11,584
0
76,955
W
Baba Yaga
Feelly17
Baba Yaga
18,162
3,015
1,061
2,788
16,647
9,207
2,264
2,213
14,434
29,872
0
L
Sun Wukong
Junipere
Sun Wukong
5,906
1,310
0
533
20,464
28,809
71
11,606
8,858
0
12,056
W
Aphrodite
LUISITOPRO888
Aphrodite
6,802
1,619
9,157
7,976
13,985
9,020
345
872
13,113
21,040
0
L
Chernobog
Luckybuck
Chernobog
14,045
5,585
2,389
3,066
21,938
10,933
568
9,506
12,432
0
26,444
L
Fenrir
N1N3TR33s
Fenrir
7,303
378
1,557
4,734
23,619
28,786
285
9,228
14,391
0
17,072
W
Zeus
27,079
2,804
2,118
4,946
16,902
12,766
1,884
1,173
15,729
46,980
0
W
Medusa
29,034
11,647
2,433
8,330
25,204
15,967
2,641
2,324
22,880
0
69,050
W
Danzaburou
suroxs
Danzaburou
10,218
3,930
319
2,086
11,438
6,244
1,082
1,430
10,008
0
24,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,411
Gold Earned
57,833
195
Minions Killed
177
0
Camps Cleared
0
1,480,214
Distance Traveled
1,496,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,933
607
30
2
0
327,141
0
L
Charybdis
14,489
805
83
5
0
286,350
0
W
Baba Yaga
12,407
689
26
1
0
285,053
0
L
Sun Wukong
10,219
568
19
1
0
240,693
0
W
Aphrodite
12,868
715
33
2
0
319,237
0
L
Chernobog
11,138
619
29
2
0
301,591
0
L
Fenrir
11,054
614
16
1
0
340,844
0
W
Zeus
13,330
741
37
2
0
288,039
0
W
Medusa
14,051
781
62
3
0
358,260
0
W
Danzaburou
11,755
653
37
2
0
229,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role