Player Matchup

Baron Samedi
Baron Samedi
AbeMomoz
Baron Samedi
Level 165
God Stats
14W - 17L
1,511 SR
Queue Stats
514W - 578L
1,417 Elo+
Solo
Aphrodite
Aphrodite
Dog8MyW33d
Aphrodite
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,729 Elo+
Party 2
Horus
Horus
JustinnLedger
Horus
Level 62
God Stats
21W - 12L
1,173 SR
Queue Stats
379W - 366L
1,450 Elo+
Solo
Ix Chel
Ix Chel
SpiritWolf1997
Ix Chel
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 33L
1,729 Elo+
Party 2
Skadi
Skadi
ValkyrieReth
Skadi
Level 55
God Stats
88W - 93L
1,497 SR
Queue Stats
478W - 475L
1,459 Elo+
Solo
Team Averages
Level 82
1,436 SR
1,557 Elo+

VS

Team Averages
Level 65
1,454 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AphroditesDoves
Athena
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,460 Elo+
Solo
Skadi
Skadi
BjornHard
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,388 Elo+
Party 1
Ix Chel
Ix Chel
ImSoTired69
Ix Chel
Level 45
God Stats
2W - 6L
1,209 SR
Queue Stats
85W - 101L
1,390 Elo+
Solo
Bakasura
Bakasura
WaterNoWet
Bakasura
Level 58
God Stats
2W - 1L
1,562 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbeMomoz
Baron Samedi
13
0 / 0 / 0
8,023
891
0
0
0
Aphrodite
Dog8MyW33d
Aphrodite
15
1 / 3 / 2
9,373
1,041
10,000
11,677
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 3 / 3
9,097
1,011
7,584
17,641
24,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 2
9,209
1,023
15,129
9,654
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
9,862
1,096
12,318
4,169
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

241

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 8
9,773
1,086
5,759
9,026
9,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 0 / 6
9,029
1,003
4,274
9,960
13,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
BjornHard
Skadi
15
0 / 3 / 6
9,200
1,022
11,411
10,758
5,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
ImSoTired69
Ix Chel
15
3 / 1 / 6
10,022
1,114
11,053
9,622
5,058
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
WaterNoWet
Bakasura
15
5 / 0 / 2
10,380
1,153
7,985
11,827
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
9
9
Deaths
4
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
8
5
L
Baron Samedi
AbeMomoz
Baron Samedi
0
0
0
0
W
0
0
6
3
W
Skadi
BjornHard
Skadi
0
3
6
1
L
Aphrodite
Dog8MyW33d
Aphrodite
1
3
2
0.67
W
Ix Chel
ImSoTired69
Ix Chel
3
1
6
6
L
0
3
3
0.5
L
1
2
2
1
L
2
1
1
2.5
W
Bakasura
WaterNoWet
Bakasura
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
40,482
43,141
Taken
51,193
38,284
Mitigated
42,631
13,277
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,759
1,767
0
296
9,026
9,444
0
4,217
4,406
0
21,327
L
Baron Samedi
AbeMomoz
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
4,274
1,174
0
0
9,960
13,427
0
5,798
4,111
11,888
0
W
Skadi
BjornHard
Skadi
11,411
4,576
0
210
10,758
5,495
0
4,115
6,552
0
29,607
L
Aphrodite
Dog8MyW33d
Aphrodite
10,000
953
4,517
3,476
11,677
7,725
0
4,465
6,707
24,463
0
W
Ix Chel
ImSoTired69
Ix Chel
11,053
2,096
3,284
3,297
9,622
5,058
0
5,527
3,870
37,040
0
L
7,584
3,399
1,020
1,911
17,641
24,019
0
7,320
10,126
0
18,222
L
15,129
2,913
922
1,364
9,654
4,683
0
2,902
6,474
37,599
0
L
12,318
3,496
0
67
4,169
1,857
0
640
3,214
0
47,196
W
Bakasura
WaterNoWet
Bakasura
7,985
6,082
0
2,433
11,827
9,207
0
5,472
6,117
0
17,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
48,404
201
Minions Killed
204
4
Camps Cleared
8
729,089
Distance Traveled
958,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,773
1,086
36
4
1
223,272
0
L
Baron Samedi
8,023
891
0
0
0
0
0
W
Athena
9,029
1,003
22
2
0
191,100
0
W
Skadi
9,200
1,022
39
4
1
151,832
0
L
Aphrodite
9,373
1,041
39
4
1
178,490
0
W
Ix Chel
10,022
1,114
58
6
2
188,638
0
L
Horus
9,097
1,011
29
3
1
193,342
0
L
Ix Chel
9,209
1,023
64
7
2
166,028
0
L
Skadi
9,862
1,096
69
8
0
191,229
0
W
Bakasura
10,380
1,153
49
5
4
203,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role