Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Frazole
Susano
Level 133
God Stats
0W - 1L
1,732 SR
Queue Stats
50W - 44L
1,610 Elo+
Party 3
Xing Tian
Xing Tian
MZZinky
Xing Tian
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 95L
1,425 Elo+
Party 2
Hel
Hel
Man of Silicone
Hel
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,610 Elo+
Party 3
Nox
Nox
jakebot
Nox
Level 147
God Stats
2W - 2L
1,294 SR
Queue Stats
99W - 93L
1,471 Elo+
Party 2
Team Averages
Level 119
1,505 SR
1,523 Elo+

VS

Team Averages
Level 128
1,474 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CRISTHIANAAN123
Osiris
Level 144
God Stats
3W - 1L
1,298 SR
Queue Stats
268W - 275L
1,469 Elo+
Solo
Scylla
Scylla
DevinStorm81
Scylla
Level 56
God Stats
2W - 2L
1,519 SR
Queue Stats
226W - 233L
1,495 Elo+
Party 1
Hel
Hel
KitFisto89
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 94L
1,463 Elo+
Solo
Arachne
Arachne
oEvoLuTioNzo
Arachne
Level 128
God Stats
5W - 7L
1,555 SR
Queue Stats
342W - 351L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 4 / 3
7,599
691
8,535
11,692
6,978
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
Frazole
Susano
13
0 / 3 / 6
7,187
653
10,983
9,705
4,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
MZZinky
Xing Tian
12
1 / 3 / 4
7,320
665
2,228
11,122
11,335
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 1 / 5
7,901
718
5,250
4,966
2,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
14
3 / 3 / 3
8,600
782
9,632
9,197
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 2 / 9
8,918
811
12,200
5,935
2,513
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 7
9,043
822
7,007
11,293
12,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
2 / 1 / 9
9,034
821
7,008
5,279
2,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 13
8,227
748
3,056
10,772
7,265
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arachne
oEvoLuTioNzo
Arachne
17
7 / 1 / 7
9,563
869
12,061
9,721
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
6
Kills
14
14
Deaths
6
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
3
0.88
W
Zeus
 
Zeus
2
2
9
3.25
W
3
1
7
6.5
W
Scylla
2
1
9
6.5
L
Susano
Frazole
Susano
0
3
6
1
W
0
1
13
6.5
L
Xing Tian
MZZinky
Xing Tian
1
3
4
1
L
0
1
5
2.5
L
Nox
3
3
3
1.5
W
Arachne
oEvoLuTioNzo
Arachne
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
41,332
46,682
Taken
43,000
29,652
Mitigated
35,067
18,987
Healing
25,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,535
98
951
1,666
11,692
6,978
210
6,550
4,833
22,609
0
W
Zeus
 
Zeus
12,200
1,139
663
1,405
5,935
2,513
285
2,661
3,274
23,999
0
W
7,007
2,304
746
3,418
11,293
12,089
582
7,644
3,649
0
14,710
W
Scylla
7,008
572
234
632
5,279
2,631
1,441
2,809
2,470
26,489
0
L
Susano
Frazole
Susano
10,983
1,025
189
1,022
9,705
4,027
0
4,070
5,194
0
20,690
W
3,056
133
7,262
6,071
10,772
7,265
1,066
7,329
3,443
9,906
0
L
Xing Tian
MZZinky
Xing Tian
2,228
37
465
560
11,122
11,335
0
5,436
5,305
4,149
0
L
5,250
363
9,752
2,647
4,966
2,688
0
2,557
2,305
27,668
0
L
Nox
9,632
218
529
1,206
9,197
4,624
0
2,872
6,034
25,240
0
W
Arachne
oEvoLuTioNzo
Arachne
12,061
8,513
1,370
3,443
9,721
10,569
1,084
5,202
4,519
0
15,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
44,785
161
Minions Killed
114
0
Camps Cleared
0
1,052,173
Distance Traveled
1,121,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,599
691
45
4
0
207,421
0
W
Zeus
8,918
811
39
4
0
187,734
0
W
Osiris
9,043
822
22
2
0
223,418
0
W
Scylla
9,034
821
42
4
0
215,511
0
L
Susano
7,187
653
19
2
0
224,346
0
W
Hel
8,227
748
7
1
0
241,861
0
L
Xing Tian
7,320
665
15
1
0
203,896
0
L
Hel
7,901
718
46
4
0
207,115
0
L
Nox
8,600
782
36
3
0
209,395
0
W
Arachne
9,563
869
4
0
0
253,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role