Player Matchup

Cliodhna
Cliodhna
CptAwwsome
Cliodhna
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 357L
1,368 Elo+
Solo
Arachne
Arachne
DomDom95
Arachne
Level 41
God Stats
0W - 2L
1,308 SR
Queue Stats
23W - 35L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fostja
Ah Muzen Cab
Level 89
God Stats
13W - 19L
1,461 SR
Queue Stats
693W - 752L
1,359 Elo+
Solo
Fenrir
Fenrir
KayBob420
Fenrir
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 38L
1,138 Elo+
Solo
Mercury
Mercury
Makssymus
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,199 Elo+
Solo
Team Averages
Level 58
1,454 SR
1,293 Elo+

VS

Team Averages
Level 88
1,446 SR
1,460 Elo+
Ganesha
Ganesha
 
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
H0bz1k
Fenrir
Level 101
God Stats
4W - 1L
1,394 SR
Queue Stats
228W - 218L
1,409 Elo+
Solo
Atlas
Atlas
SOUTHSIDEJAI
Atlas
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 128L
1,460 Elo+
Solo
Ishtar
Ishtar
bigjow77
Ishtar
Level 86
God Stats
7W - 2L
1,560 SR
Queue Stats
322W - 327L
1,431 Elo+
Solo
Chiron
Chiron
xChef Kenna
Chiron
Level 83
God Stats
7W - 4L
1,278 SR
Queue Stats
558W - 568L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CptAwwsome
Cliodhna
17
5 / 6 / 6
10,621
759
7,927
12,638
5,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DomDom95
Arachne
16
2 / 6 / 6
8,759
626
9,205
16,127
17,570
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Fostja
Ah Muzen Cab
17
1 / 5 / 8
9,633
688
10,022
13,047
5,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
KayBob420
Fenrir
16
6 / 9 / 5
10,388
742
10,865
16,343
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Makssymus
Mercury
15
1 / 8 / 5
9,395
671
5,239
13,724
5,027
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 2 / 25
11,117
794
11,895
13,529
23,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
H0bz1k
Fenrir
19
15 / 5 / 6
12,439
889
13,943
12,235
7,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 3 / 23
11,696
835
15,115
16,600
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
bigjow77
Ishtar
17
10 / 3 / 12
10,764
769
11,573
12,591
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
17
5 / 3 / 20
10,677
763
10,472
10,606
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
120
15
Kills
34
34
Deaths
16
30
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
25
6.25
L
Cliodhna
CptAwwsome
Cliodhna
5
6
6
1.33
L
Arachne
DomDom95
Arachne
2
6
6
0.83
L
Ah Muzen Cab
Fostja
Ah Muzen Cab
1
5
8
1
W
Fenrir
H0bz1k
Fenrir
15
5
6
3.6
L
Fenrir
KayBob420
Fenrir
6
9
5
0.94
L
Mercury
Makssymus
Mercury
1
8
5
0.44
W
4
3
23
5.17
W
Ishtar
bigjow77
Ishtar
10
3
12
5.33
W
Chiron
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
62,998
71,879
Taken
65,561
41,996
Mitigated
56,427
11,851
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
11,895
559
1,999
2,655
13,529
23,846
990
0
13,529
25,829
2,028
L
Cliodhna
CptAwwsome
Cliodhna
7,927
1,051
1,497
1,666
12,638
5,331
546
4,823
7,815
0
18,199
L
Arachne
DomDom95
Arachne
9,205
6,793
399
1,648
16,127
17,570
34
4,746
11,381
0
11,137
L
Ah Muzen Cab
Fostja
Ah Muzen Cab
10,022
4,914
870
1,779
13,047
5,811
639
5,483
7,564
0
30,014
W
Fenrir
H0bz1k
Fenrir
13,943
6,853
634
2,113
12,235
7,129
1,257
0
12,235
0
24,340
L
Fenrir
KayBob420
Fenrir
10,865
3,830
334
2,616
16,343
8,257
654
5,294
11,049
0
16,627
L
Mercury
Makssymus
Mercury
5,239
1,482
87
955
13,724
5,027
0
4,636
9,088
0
9,388
W
15,115
3,794
1,061
3,980
16,600
14,535
990
0
16,600
38,939
0
W
Ishtar
bigjow77
Ishtar
11,573
4,402
920
3,139
12,591
6,104
2,632
0
12,591
0
28,914
W
Chiron
10,472
4,207
2,455
1,999
10,606
4,813
2,987
0
10,606
0
29,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,796
Gold Earned
56,693
85
Minions Killed
200
0
Camps Cleared
0
1,228,491
Distance Traveled
1,248,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,117
794
1
0
0
270,794
0
L
Cliodhna
10,621
759
26
2
0
246,788
0
L
Arachne
8,759
626
4
0
0
269,191
0
L
Ah Muzen Cab
9,633
688
40
3
0
227,746
0
W
Fenrir
12,439
889
18
1
0
249,860
0
L
Fenrir
10,388
742
9
1
0
211,423
0
L
Mercury
9,395
671
6
0
0
273,343
0
W
Atlas
11,696
835
62
4
0
247,790
0
W
Ishtar
10,764
769
46
3
0
270,841
0
W
Chiron
10,677
763
73
5
0
209,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role