Player Matchup

Mercury
Mercury
DinoDecaf
Mercury
Level 86
God Stats
8W - 3L
1,822 SR
Queue Stats
51W - 64L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
MinimumEffort33
Ratatoskr
Level 104
God Stats
2W - 1L
1,494 SR
Queue Stats
29W - 23L
1,560 Elo+
Solo
Ra
Ra
meeco33
Ra
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Sylvanus
Sylvanus
mommyapproved
Sylvanus
Level 86
God Stats
9W - 6L
1,699 SR
Queue Stats
311W - 317L
1,476 Elo+
Solo
Chiron
Chiron
urfaveetwink
Chiron
Level 83
God Stats
6W - 6L
1,335 SR
Queue Stats
262W - 259L
1,346 Elo+
Solo
Team Averages
Level 100
1,570 SR
1,478 Elo+

VS

Team Averages
Level 101
1,582 SR
1,428 Elo+
Ix Chel
Ix Chel
GRNMunkey22
Ix Chel
Level 153
God Stats
8W - 14L
1,535 SR
Queue Stats
197W - 204L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
Master_Rand
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 173L
1,357 Elo+
Party 1
Mercury
Mercury
Neptune3422
Mercury
Level 106
God Stats
4W - 4L
1,793 SR
Queue Stats
140W - 98L
1,379 Elo+
Solo
Bacchus
Bacchus
Warwolf2000
Bacchus
Level 69
God Stats
16W - 13L
1,402 SR
Queue Stats
261W - 225L
1,520 Elo+
Solo
Jing Wei
Jing Wei
koiful-
Jing Wei
Level 78
God Stats
1W - 1L
1,679 SR
Queue Stats
260W - 240L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DinoDecaf
Mercury
15
4 / 3 / 2
8,812
551
7,419
14,872
6,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
MinimumEffort33
Ratatoskr
17
7 / 0 / 1
10,995
687
13,707
10,963
10,631
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 4
7,896
494
7,627
9,698
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
mommyapproved
Sylvanus
13
0 / 3 / 9
8,143
509
7,882
19,782
15,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
14
4 / 3 / 0
8,781
549
10,783
13,885
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GRNMunkey22
Ix Chel
13
2 / 3 / 0
7,707
482
9,640
10,269
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Master_Rand
Erlang Shen
12
1 / 5 / 0
7,086
443
6,029
15,023
7,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Neptune3422
Mercury
14
7 / 4 / 2
8,655
541
11,850
13,222
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Warwolf2000
Bacchus
11
2 / 1 / 4
7,602
475
8,415
16,000
18,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
koiful-
Jing Wei
11
0 / 3 / 4
7,141
446
8,661
12,356
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
16
Kills
12
12
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
DinoDecaf
Mercury
4
3
2
1.67
L
Ix Chel
GRNMunkey22
Ix Chel
2
3
0
0.67
L
Erlang Shen
Master_Rand
Erlang Shen
1
5
0
0.2
W
Ratatoskr
MinimumEffort33
Ratatoskr
7
0
1
7.5
L
Mercury
Neptune3422
Mercury
7
4
2
2
L
Bacchus
Warwolf2000
Bacchus
2
1
4
4
L
Jing Wei
koiful-
Jing Wei
0
3
4
0.67
W
1
3
4
1
W
Sylvanus
mommyapproved
Sylvanus
0
3
9
1.5
W
Chiron
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,418
Damage
44,595
69,200
Taken
66,870
42,399
Mitigated
39,799
22,898
Healing
15,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DinoDecaf
Mercury
7,419
4,129
0
1,644
14,872
6,638
25
1,972
12,872
0
79,318
L
Ix Chel
GRNMunkey22
Ix Chel
9,640
607
672
1,650
10,269
3,600
0
5,391
4,544
61,866
0
L
Erlang Shen
Master_Rand
Erlang Shen
6,029
2,586
0
3,286
15,023
7,640
0
1,079
13,944
0
44,629
W
Ratatoskr
MinimumEffort33
Ratatoskr
13,707
2,685
0
5,106
10,963
10,631
1,006
2,136
8,660
0
91,500
L
Mercury
Neptune3422
Mercury
11,850
8,406
0
312
13,222
5,143
0
1,417
11,805
0
59,139
L
Bacchus
Warwolf2000
Bacchus
8,415
1,539
454
5,229
16,000
18,791
96
5,415
10,419
30,041
0
L
Jing Wei
koiful-
Jing Wei
8,661
6,419
0
3,490
12,356
4,625
25
1,707
10,649
0
44,777
W
7,627
266
522
2,506
9,698
4,142
275
3,972
5,466
50,196
0
W
Sylvanus
mommyapproved
Sylvanus
7,882
2,863
2,488
5,804
19,782
15,053
0
7,653
11,931
28,845
0
W
Chiron
10,783
4,448
379
4,449
13,885
5,935
2,738
1,669
12,216
0
67,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
38,191
472
Minions Killed
335
0
Camps Cleared
0
1,652,931
Distance Traveled
1,712,141
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,812
551
111
7
0
380,136
3
L
Ix Chel
7,707
482
84
5
0
319,106
3
L
Erlang Shen
7,086
443
61
4
0
321,102
0
W
Ratatoskr
10,995
687
151
9
0
341,253
0
L
Mercury
8,655
541
81
5
0
396,945
6
L
Bacchus
7,602
475
39
2
0
347,288
5
L
Jing Wei
7,141
446
70
4
0
327,700
0
W
Ra
7,896
494
85
5
0
315,571
0
W
Sylvanus
8,143
509
34
2
0
313,892
0
W
Chiron
8,781
549
91
6
0
302,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role