Player Matchup

Hou Yi
Hou Yi
EMINGS55
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,470 Elo+
Party 2
Arachne
Arachne
Green4206969
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,496 Elo+
Solo
Discordia
Discordia
Platik12
Discordia
Level 40
God Stats
4W - 4L
1,492 SR
Queue Stats
172W - 177L
1,470 Elo+
Party 1
Nox
Nox
Sherann
Nox
Level 36
God Stats
2W - 4L
1,493 SR
Queue Stats
131W - 140L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
m-re-C4
Cernunnos
Level 124
God Stats
2W - 1L
1,467 SR
Queue Stats
61W - 61L
1,461 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,467 Elo+

VS

Team Averages
Level 100
1,450 SR
1,375 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Falcongrey52
Surtr
Level 164
God Stats
1W - 1L
1,562 SR
Queue Stats
88W - 86L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luna4884
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,190 SR
Queue Stats
47W - 58L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
PdroSnchzElFelon
Cu Chulainn
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EMINGS55
Hou Yi
17
1 / 4 / 8
9,139
762
7,913
10,152
4,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Green4206969
Arachne
7
0 / 1 / 2
6,403
534
1,500
1,722
1,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
Platik12
Discordia
11
3 / 3 / 1
7,534
628
6,634
5,722
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
11
0 / 3 / 2
7,059
588
2,625
5,324
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
m-re-C4
Cernunnos
19
6 / 3 / 0
9,832
819
18,654
10,910
5,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 3 / 4
10,750
896
7,086
8,405
6,201
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
 
Maui
15
1 / 2 / 10
9,696
808
4,445
17,799
19,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 5
9,333
778
5,949
19,704
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Luna4884
Morgan Le Fay
14
1 / 3 / 6
8,798
733
7,053
12,759
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
PdroSnchzElFelon
Cu Chulainn
17
4 / 1 / 6
9,810
818
6,914
13,060
16,520
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
14
14
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
4
2.67
W
Maui
 
Maui
1
2
10
3
L
Hou Yi
EMINGS55
Hou Yi
1
4
8
1.25
W
2
3
5
1.5
L
Arachne
Green4206969
Arachne
0
1
2
1
W
Morgan Le Fay
Luna4884
Morgan Le Fay
1
3
6
1.33
W
Cu Chulainn
PdroSnchzElFelon
Cu Chulainn
4
1
6
7
L
Discordia
Platik12
Discordia
3
3
1
1.17
L
Nox
0
3
2
0.33
L
Cernunnos
m-re-C4
Cernunnos
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,326
Damage
31,447
33,830
Taken
71,727
16,682
Mitigated
66,004
8,121
Healing
26,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,086
602
1,094
755
8,405
6,201
2,751
636
7,769
15,967
0
W
Maui
 
Maui
4,445
428
2,996
3,651
17,799
19,225
803
1,653
16,146
11,650
448
L
Hou Yi
EMINGS55
Hou Yi
7,913
3,718
106
1,129
10,152
4,793
0
6,254
3,477
0
19,339
W
5,949
1,753
1,328
6,631
19,704
17,409
279
1,903
17,801
278
13,651
L
Arachne
Green4206969
Arachne
1,500
1,230
113
165
1,722
1,255
0
714
893
0
2,118
W
Morgan Le Fay
Luna4884
Morgan Le Fay
7,053
953
2,740
3,835
12,759
6,649
2,054
2,766
8,163
22,355
0
W
Cu Chulainn
PdroSnchzElFelon
Cu Chulainn
6,914
591
1,249
2,064
13,060
16,520
1,332
2,301
10,759
0
23,128
L
Discordia
Platik12
Discordia
6,634
320
536
709
5,722
2,412
0
2,785
2,622
11,733
0
L
Nox
2,625
236
714
586
5,324
2,463
0
3,527
1,720
6,389
0
L
Cernunnos
m-re-C4
Cernunnos
18,654
10,592
501
3,562
10,910
5,759
384
5,030
5,265
0
43,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
48,387
112
Minions Killed
126
0
Camps Cleared
0
726,902
Distance Traveled
1,087,568
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,750
896
27
2
0
184,527
0
W
Maui
9,696
808
16
1
0
237,062
0
L
Hou Yi
9,139
762
23
2
0
218,533
0
W
Surtr
9,333
778
19
2
0
210,976
1
L
Arachne
6,403
534
1
0
0
36,601
0
W
Morgan Le Fay
8,798
733
27
2
0
214,991
0
W
Cu Chulainn
9,810
818
37
3
0
240,012
0
L
Discordia
7,534
628
17
1
0
124,804
0
L
Nox
7,059
588
12
1
0
130,969
0
L
Cernunnos
9,832
819
59
5
0
215,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role