Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Neproxis
Apollo
Level 127
God Stats
6W - 14L
1,477 SR
Queue Stats
538W - 542L
1,486 Elo+
Solo
Ganesha
Ganesha
Schulz24
Ganesha
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 150L
1,365 Elo+
Solo
Maui
Maui
SpaceyVoid
Maui
Level 159
God Stats
0W - 3L
1,263 SR
Queue Stats
211W - 197L
1,437 Elo+
Solo
Ix Chel
Ix Chel
barikaidk45
Ix Chel
Level 109
God Stats
8W - 6L
1,500 SR
Queue Stats
364W - 369L
1,452 Elo+
Solo
Team Averages
Level 120
1,448 SR
1,448 Elo+

VS

Team Averages
Level 77
1,538 SR
1,468 Elo+
Nox
Nox
TossytheSalad
Nox
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 193L
1,552 Elo+
Party 1
Geb
Geb
Urazi
Geb
Level 42
God Stats
10W - 4L
1,497 SR
Queue Stats
370W - 361L
1,475 Elo+
Party 1
Nemesis
Nemesis
darklio20
Nemesis
Level 108
God Stats
5W - 9L
1,574 SR
Queue Stats
750W - 741L
1,449 Elo+
Solo
Cupid
Cupid
javirepi123
Cupid
Level 65
God Stats
3W - 1L
1,618 SR
Queue Stats
55W - 52L
1,422 Elo+
Solo
Hachiman
Hachiman
puppybutt69
Hachiman
Level 86
God Stats
8W - 6L
1,500 SR
Queue Stats
197W - 190L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 3 / 7
8,953
689
15,495
10,752
5,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Neproxis
Apollo
15
4 / 3 / 4
9,146
704
5,183
10,968
5,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Schulz24
Ganesha
17
0 / 1 / 10
9,218
709
9,592
25,601
24,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 8
7,975
613
3,091
17,655
15,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
barikaidk45
Ix Chel
16
1 / 4 / 9
8,791
676
7,620
12,771
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 8
10,578
814
15,368
6,077
3,522
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Urazi
Geb
15
1 / 1 / 10
9,667
744
8,091
13,837
14,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
darklio20
Nemesis
16
3 / 3 / 6
9,982
768
9,254
13,229
9,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 8
8,923
686
8,962
9,440
4,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
puppybutt69
Hachiman
17
4 / 4 / 10
10,489
807
22,937
11,830
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
12
Kills
14
14
Deaths
12
38
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
3
7
2.83
L
Apollo
Neproxis
Apollo
4
3
4
2
L
Ganesha
Schulz24
Ganesha
0
1
10
5
L
2
3
8
2
W
5
1
8
9
W
Geb
Urazi
Geb
1
1
10
6
L
Ix Chel
barikaidk45
Ix Chel
1
4
9
1.38
W
Nemesis
darklio20
Nemesis
3
3
6
2
W
1
3
8
1.67
W
Hachiman
puppybutt69
Hachiman
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,981
Damage
64,612
77,747
Taken
54,413
58,104
Mitigated
37,780
37,152
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,495
6,195
864
2,279
10,752
5,927
64
2,165
8,587
0
25,102
L
Apollo
Neproxis
Apollo
5,183
2,615
960
2,179
10,968
5,625
0
3,164
7,804
0
15,427
L
Ganesha
Schulz24
Ganesha
9,592
435
3,881
11,067
25,601
24,385
0
7,188
18,413
19,880
0
L
3,091
652
845
5,404
17,655
15,650
0
6,184
11,471
4,571
0
W
15,368
1,998
1,760
1,221
6,077
3,522
1,061
2,330
3,747
34,795
0
W
Geb
Urazi
Geb
8,091
1,761
2,790
3,900
13,837
14,501
98
3,561
10,276
12,441
0
L
Ix Chel
barikaidk45
Ix Chel
7,620
390
5,623
4,050
12,771
6,517
0
4,758
8,013
28,590
0
W
Nemesis
darklio20
Nemesis
9,254
2,755
1,516
3,873
13,229
9,358
168
4,445
8,784
0
20,437
W
8,962
4,791
4,566
1,859
9,440
4,649
1,544
4,289
5,151
0
17,825
W
Hachiman
puppybutt69
Hachiman
22,937
14,974
2,214
3,085
11,830
5,750
1,925
5,678
6,152
0
39,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
49,639
125
Minions Killed
128
0
Camps Cleared
0
1,140,729
Distance Traveled
1,313,403
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,953
689
26
2
0
202,971
3
L
Apollo
9,146
704
36
3
0
242,269
0
L
Ganesha
9,218
709
1
0
0
254,199
0
L
Maui
7,975
613
5
0
0
197,416
0
W
Nox
10,578
814
51
4
0
270,457
0
W
Geb
9,667
744
2
0
0
279,023
0
L
Ix Chel
8,791
676
57
4
0
243,874
0
W
Nemesis
9,982
768
18
1
0
291,528
0
W
Cupid
8,923
686
16
1
0
239,540
0
W
Hachiman
10,489
807
41
3
0
232,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role