Player Matchup

Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
 
Tiamat
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum IV
ElfishThought
Ganesha
Platinum IV
Level 142
God Stats
4W - 5L
1,651 SR
Queue Stats
98W - 105L
1,841 MMR
Solo
Mercury
Mercury
Platinum IV
HeartkillerX92
Mercury
Platinum IV
Level 172
God Stats
1W - 5L
1,589 SR
Queue Stats
150W - 142L
1,880 MMR
Party 1
Hercules
Hercules
Platinum II
PuttyGotHands
Hercules
Platinum II
Level 147
God Stats
8W - 14L
1,671 SR
Queue Stats
121W - 121L
1,930 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,582 SR
1,730 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,632 SR
1,881 MMR
Cabrakan
Cabrakan
Platinum I
DaddyMcNuggers
Cabrakan
Platinum I
Level 117
God Stats
24W - 11L
1,861 SR
Queue Stats
273W - 271L
1,827 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
FantasticFetusOk
Sun Wukong
Platinum III
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 184L
1,835 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Telegonus
Xbalanque
Platinum I
Level 184
God Stats
5W - 2L
1,632 SR
Queue Stats
108W - 88L
1,893 MMR
Party 2
Poseidon
Poseidon
Diamond IV
WuMasterWax
Poseidon
Diamond IV
Level 108
God Stats
76W - 75L
1,665 SR
Queue Stats
641W - 621L
1,887 MMR
Solo
Serqet
Serqet
Diamond IV
iCr6zy
Serqet
Diamond IV
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 40L
1,965 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 3 / 1
8,732
514
7,091
13,136
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
 
Tiamat
14
0 / 3 / 1
8,196
482
5,246
8,119
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
10
0 / 5 / 3
7,139
420
2,652
15,439
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 1
8,049
473
3,869
16,869
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PuttyGotHands
Hercules
13
3 / 3 / 0
8,333
490
6,575
11,782
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorChang'eAo KuangMartichoras

VS

Bans
AnubisAphroditeHadesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 1 / 7
8,516
501
4,503
14,307
14,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
FantasticFetusOk
Sun Wukong
17
2 / 0 / 5
10,643
626
8,297
9,771
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Telegonus
Xbalanque
16
4 / 2 / 9
10,753
633
16,186
11,383
4,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
WuMasterWax
Poseidon
17
1 / 3 / 2
10,579
622
7,193
9,847
3,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Serqet
iCr6zy
Serqet
17
11 / 0 / 6
11,202
659
11,861
11,164
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
20
20
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
1
0.83
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Cabrakan
2
1
7
5.5
L
Ganesha
0
5
3
0.3
W
Sun Wukong
FantasticFetusOk
Sun Wukong
2
0
5
4.5
L
1
6
1
0.25
L
Hercules
PuttyGotHands
Hercules
3
3
0
1
W
Xbalanque
Telegonus
Xbalanque
4
2
9
4.25
W
Poseidon
WuMasterWax
Poseidon
1
3
2
0.67
W
Serqet
iCr6zy
Serqet
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
48,040
65,345
Taken
56,472
40,016
Mitigated
32,932
10,985
Healing
17,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,091
3,530
0
3,929
13,136
5,266
2,454
1,087
11,809
0
72,325
L
Tiamat
 
Tiamat
5,246
204
0
1,765
8,119
4,697
64
59
8,060
66,664
0
W
Cabrakan
4,503
557
259
2,260
14,307
14,033
0
4,388
9,919
20,358
136
L
Ganesha
2,652
701
230
2,023
15,439
13,839
0
1,815
13,220
13,209
0
W
Sun Wukong
FantasticFetusOk
Sun Wukong
8,297
2,155
0
1,452
9,771
5,421
1,544
2,115
7,607
0
100,750
L
3,869
1,277
0
620
16,869
6,228
0
3,120
13,272
0
63,585
L
Hercules
PuttyGotHands
Hercules
6,575
2,243
0
2,418
11,782
9,986
0
5,615
6,167
0
59,683
W
Xbalanque
Telegonus
Xbalanque
16,186
8,967
0
3,559
11,383
4,776
2,372
2,497
8,886
0
96,651
W
Poseidon
WuMasterWax
Poseidon
7,193
1,243
0
4,426
9,847
3,403
2,099
456
9,074
91,601
0
W
Serqet
iCr6zy
Serqet
11,861
3,882
0
5,754
11,164
5,299
0
1,108
10,056
0
88,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
51,693
469
Minions Killed
574
0
Camps Cleared
0
1,637,494
Distance Traveled
1,839,460
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,732
514
112
7
0
282,978
4
L
Tiamat
8,196
482
141
8
0
342,825
4
W
Cabrakan
8,516
501
18
1
0
341,264
2
L
Ganesha
7,139
420
9
1
0
344,080
2
W
Sun Wukong
10,643
626
154
9
0
369,049
7
L
Mercury
8,049
473
102
6
0
427,430
0
L
Hercules
8,333
490
105
6
0
240,181
0
W
Xbalanque
10,753
633
129
8
0
358,337
1
W
Poseidon
10,579
622
153
9
0
349,224
6
W
Serqet
11,202
659
120
7
0
421,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role