Player Matchup

Danzaburou
Danzaburou
Negroian
Danzaburou
Level 6
God Stats
3W - 2L
1,521 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Atlas
Atlas
Schollert
Atlas
Level 7
God Stats
3W - 2L
1,521 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 1
Chronos
Chronos
Viuff2407
Chronos
Level 98
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 1
Team Averages
Level 37
1,597 SR
1,455 Elo+

VS

Team Averages
Level 67
1,476 SR
1,359 Elo+
Olorun
Olorun
ANov1k
Olorun
Level 85
God Stats
0W - 1L
1,707 SR
Queue Stats
22W - 25L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
MushroomMagic
Kukulkan
Level 61
God Stats
7W - 8L
1,484 SR
Queue Stats
33W - 32L
1,461 Elo+
Party 2
Chaac
Chaac
SludgyDrake
Chaac
Level 56
God Stats
0W - 2L
1,237 SR
Queue Stats
4W - 6L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Negroian
Danzaburou
19
5 / 4 / 4
13,054
768
14,601
14,140
7,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Schollert
Atlas
16
2 / 3 / 6
12,081
711
6,357
16,182
18,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
Viuff2407
Chronos
18
6 / 0 / 5
12,549
738
20,237
11,197
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ANov1k
Olorun
16
1 / 8 / 5
10,800
635
9,722
17,201
8,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
MushroomMagic
Kukulkan
17
5 / 2 / 2
11,636
684
15,107
12,499
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 5
10,507
618
8,873
16,936
23,404
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
7
7
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
ANov1k
Olorun
1
8
5
0.44
L
Kukulkan
MushroomMagic
Kukulkan
5
2
2
3
W
Danzaburou
Negroian
Danzaburou
5
4
4
1.75
W
Atlas
Schollert
Atlas
2
3
6
1.67
L
1
3
5
1.17
W
Chronos
Viuff2407
Chronos
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
33,702
41,519
Taken
46,636
31,079
Mitigated
38,562
9,530
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ANov1k
Olorun
9,722
4,615
190
2,626
17,201
8,335
0
8,832
8,369
41,838
0
L
Kukulkan
MushroomMagic
Kukulkan
15,107
1,729
0
1,085
12,499
6,823
0
8,278
4,221
53,310
0
W
Danzaburou
Negroian
Danzaburou
14,601
10,491
0
3,522
14,140
7,037
1,905
9,200
4,940
0
61,020
W
Atlas
Schollert
Atlas
6,357
2,475
2,610
1,865
16,182
18,460
29
9,810
6,372
15,268
0
L
8,873
1,253
0
2,435
16,936
23,404
0
9,500
7,436
0
26,718
W
Chronos
Viuff2407
Chronos
20,237
4,292
0
1,533
11,197
5,582
1,753
5,864
5,333
68,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,684
Gold Earned
32,943
215
Minions Killed
187
0
Camps Cleared
0
949,451
Distance Traveled
909,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,800
635
54
3
0
262,447
0
L
Kukulkan
11,636
684
96
6
0
311,569
0
W
Danzaburou
13,054
768
121
7
0
298,657
0
W
Atlas
12,081
711
9
1
0
290,199
0
L
Chaac
10,507
618
37
2
0
335,983
0
W
Chronos
12,549
738
85
5
0
360,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role