Player Matchup

Charybdis
Charybdis
Pichi Psycho
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,486 Elo+
Party 4
Cernunnos
Cernunnos
SeakSolid
Cernunnos
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
120W - 100L
1,544 Elo+
Party 3
Serqet
Serqet
SoyLich MX
Serqet
Level 125
God Stats
10W - 5L
1,715 SR
Queue Stats
87W - 90L
1,446 Elo+
Party 4
Ne Zha
Ne Zha
Xironne
Ne Zha
Level 67
God Stats
7W - 7L
1,540 SR
Queue Stats
123W - 102L
1,543 Elo+
Party 3
Agni
Agni
eboyd88
Agni
Level 46
God Stats
2W - 4L
1,278 SR
Queue Stats
101W - 73L
1,565 Elo+
Solo
Team Averages
Level 59
1,507 SR
1,517 Elo+

VS

Team Averages
Level 44
1,435 SR
1,600 Elo+
Guan Yu
Guan Yu
MeekWaker
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 131L
1,758 Elo+
Party 2
Serqet
Serqet
SlipperyCacti
Serqet
Level 34
God Stats
1W - 3L
1,297 SR
Queue Stats
57W - 77L
1,334 Elo+
Solo
Baba Yaga
Baba Yaga
SpookieBaby
Baba Yaga
Level 65
God Stats
1W - 2L
1,376 SR
Queue Stats
221W - 248L
1,508 Elo+
Party 2
Athena
Athena
ZAZATRANSPORTE
Athena
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,807 Elo+
Party 1
Hou Yi
Hou Yi
budioemanos
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Pichi Psycho
Charybdis
17
5 / 2 / 3
10,558
587
14,008
11,503
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SeakSolid
Cernunnos
19
7 / 4 / 2
12,095
672
19,832
16,490
5,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
SoyLich MX
Serqet
14
3 / 4 / 15
9,982
555
6,329
16,450
13,712
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Xironne
Ne Zha
17
3 / 1 / 7
10,868
604
7,180
15,499
6,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
eboyd88
Agni
17
13 / 1 / 8
11,901
661
25,668
12,466
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MeekWaker
Guan Yu
16
4 / 5 / 1
10,101
561
9,244
26,019
24,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 11 / 2
8,899
494
11,006
19,832
8,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
SpookieBaby
Baba Yaga
16
2 / 6 / 3
9,648
536
10,212
14,906
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 6 / 1
8,727
485
4,637
17,623
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
14
0 / 3 / 4
8,831
491
6,043
14,666
6,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
31
Kills
12
12
Deaths
31
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
MeekWaker
Guan Yu
4
5
1
0.9
W
Charybdis
Pichi Psycho
Charybdis
5
2
3
3.25
W
Cernunnos
SeakSolid
Cernunnos
7
4
2
2
L
4
11
2
0.45
W
Serqet
SoyLich MX
Serqet
3
4
15
2.63
L
Baba Yaga
SpookieBaby
Baba Yaga
2
6
3
0.58
W
Ne Zha
Xironne
Ne Zha
3
1
7
6.5
L
2
6
1
0.42
L
Hou Yi
0
3
4
0.67
W
Agni
eboyd88
Agni
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,017
Damage
41,142
72,408
Taken
93,046
36,248
Mitigated
64,199
17,478
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
MeekWaker
Guan Yu
9,244
1,478
208
3,721
26,019
24,304
125
5,615
20,230
0
52,652
W
Charybdis
Pichi Psycho
Charybdis
14,008
8,034
0
6,240
11,503
5,383
2,532
2,423
9,080
0
98,199
W
Cernunnos
SeakSolid
Cernunnos
19,832
10,632
0
7,179
16,490
5,936
3,736
582
15,554
0
119,088
L
11,006
3,192
0
3,023
19,832
8,278
0
5,228
14,381
0
60,378
W
Serqet
SoyLich MX
Serqet
6,329
1,938
0
1,092
16,450
13,712
0
6,799
9,345
0
19,973
L
Baba Yaga
SpookieBaby
Baba Yaga
10,212
1,048
0
2,122
14,906
7,477
504
7,786
6,318
73,401
0
W
Ne Zha
Xironne
Ne Zha
7,180
1,844
0
1,307
15,499
6,291
0
2,465
12,788
0
87,355
L
4,637
1,727
0
1,096
17,623
17,772
0
5,397
11,895
23,438
0
L
Hou Yi
6,043
3,276
0
3,278
14,666
6,368
0
556
13,605
0
64,822
W
Agni
eboyd88
Agni
25,668
1,782
0
1,660
12,466
4,926
140
3,099
9,085
90,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,404
Gold Earned
46,206
620
Minions Killed
409
0
Camps Cleared
0
1,866,577
Distance Traveled
1,792,979
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,101
561
76
4
0
393,892
0
W
Charybdis
10,558
587
153
9
0
316,065
0
W
Cernunnos
12,095
672
175
10
0
332,105
0
L
Serqet
8,899
494
88
5
0
344,875
0
W
Serqet
9,982
555
22
1
0
381,568
0
L
Baba Yaga
9,648
536
118
7
0
337,418
0
W
Ne Zha
10,868
604
130
7
0
435,602
0
L
Athena
8,727
485
21
1
0
389,584
4
L
Hou Yi
8,831
491
106
6
0
327,210
0
W
Agni
11,901
661
140
8
0
401,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role