Player Matchup

Cerberus
Cerberus
AshFIexum
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 60L
1,648 Elo+
Party 2
Yemoja
Yemoja
FindinChemo
Yemoja
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,730 Elo+
Party 2
Anubis
Anubis
IGR_amazing
Anubis
Level 63
God Stats
44W - 37L
1,602 SR
Queue Stats
114W - 108L
1,436 Elo+
Party 3
Charybdis
Charybdis
nickkiller20030
Charybdis
Level 28
God Stats
17W - 13L
1,489 SR
Queue Stats
118W - 116L
1,420 Elo+
Party 3
Pele
Pele
tomkiller20050
Pele
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 139L
1,436 Elo+
Party 3
Team Averages
Level 64
1,518 SR
1,534 Elo+

VS

Team Averages
Level 31
1,285 SR
1,245 Elo+
Geb
Geb
 
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Darkasumo
Poseidon
Level 34
God Stats
4W - 16L
957 SR
Queue Stats
5W - 16L
1,159 Elo+
Party 1
Hun Batz
Hun Batz
GreenDay14
Hun Batz
Level 43
God Stats
7W - 7L
1,499 SR
Queue Stats
52W - 72L
1,370 Elo+
Solo
Merlin
Merlin
Jukelock
Merlin
Level 16
God Stats
6W - 16L
1,151 SR
Queue Stats
15W - 31L
1,152 Elo+
Party 1
Artemis
Artemis
MADDOX00
Artemis
Level 18
God Stats
1W - 2L
1,317 SR
Queue Stats
10W - 21L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshFIexum
Cerberus
13
4 / 4 / 2
8,519
710
8,678
12,035
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
6 / 0 / 6
7,460
622
9,275
5,619
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
2 / 0 / 5
7,469
622
5,024
4,073
1,902
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
nickkiller20030
Charybdis
11
2 / 0 / 7
6,518
543
5,649
4,166
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
7 / 1 / 4
7,488
624
3,854
7,625
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 4 / 0
5,398
450
2,719
9,529
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Darkasumo
Poseidon
11
3 / 5 / 0
6,546
546
4,159
8,905
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
GreenDay14
Hun Batz
12
1 / 1 / 0
6,552
546
1,634
9,649
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Jukelock
Merlin
9
0 / 5 / 2
5,659
472
4,007
6,484
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
MADDOX00
Artemis
8
0 / 6 / 0
5,097
425
2,568
8,498
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
21
Kills
4
5
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
0
0
W
Cerberus
AshFIexum
Cerberus
4
4
2
1.25
L
Poseidon
Darkasumo
Poseidon
3
5
0
0.6
W
Yemoja
6
0
6
9
L
Hun Batz
GreenDay14
Hun Batz
1
1
0
1
W
Anubis
2
0
5
4.5
L
Merlin
Jukelock
Merlin
0
5
2
0.2
L
Artemis
MADDOX00
Artemis
0
6
0
0
W
Charybdis
nickkiller20030
Charybdis
2
0
7
5.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,480
Damage
15,087
33,518
Taken
43,065
14,361
Mitigated
15,660
10,148
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,719
157
0
899
9,529
6,237
0
3,693
5,836
10,798
0
W
Cerberus
AshFIexum
Cerberus
8,678
877
0
4,487
12,035
5,394
117
4,410
7,625
55,127
0
L
Poseidon
Darkasumo
Poseidon
4,159
743
0
1,706
8,905
2,152
0
7,266
1,406
31,081
0
W
Yemoja
9,275
1,535
604
750
5,619
2,621
935
2,074
3,545
45,658
0
L
Hun Batz
GreenDay14
Hun Batz
1,634
534
0
2,868
9,649
2,918
0
4,567
5,015
0
44,561
W
Anubis
5,024
268
0
2,285
4,073
1,902
1,321
1,595
2,478
53,496
0
L
Merlin
Jukelock
Merlin
4,007
329
0
221
6,484
1,651
0
3,472
2,979
26,619
0
L
Artemis
MADDOX00
Artemis
2,568
1,143
0
664
8,498
2,702
0
3,646
4,852
0
21,787
W
Charybdis
nickkiller20030
Charybdis
5,649
2,676
0
1,384
4,166
1,582
1,802
1,428
2,738
0
38,599
W
3,854
767
0
638
7,625
2,862
0
1,378
6,247
0
43,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
29,252
417
Minions Killed
251
0
Camps Cleared
0
1,217,529
Distance Traveled
1,222,537
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,398
450
15
1
0
272,200
0
W
Cerberus
8,519
710
127
11
0
240,416
0
L
Poseidon
6,546
546
55
5
0
251,542
0
W
Yemoja
7,460
622
72
6
0
274,966
0
L
Hun Batz
6,552
546
90
8
0
253,531
0
W
Anubis
7,469
622
92
8
0
229,736
0
L
Merlin
5,659
472
52
4
0
241,114
1
L
Artemis
5,097
425
39
3
0
204,150
0
W
Charybdis
6,518
543
57
5
0
221,493
2
W
Pele
7,488
624
69
6
0
250,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role