Player Matchup

Vamana
Vamana
END2702
Vamana
Level 118
God Stats
1W - 0L
1,322 SR
Queue Stats
17W - 20L
1,459 Elo+
Party 2
Guan Yu
Guan Yu
ElPibeDelPilar
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,366 Elo+
Party 2
Janus
Janus
Olmetec1
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,517 Elo+
Party 2
Thor
Thor
feli_pcnet1682
Thor
Level 113
God Stats
2W - 1L
1,485 SR
Queue Stats
8W - 11L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
xXDevilsLegionXx
Nu Wa
Level 98
God Stats
20W - 11L
1,552 SR
Queue Stats
221W - 182L
1,540 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,475 Elo+

VS

Team Averages
Level 124
1,558 SR
1,491 Elo+
Amaterasu
Amaterasu
Alex The Jaguar
Amaterasu
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
GrapeUMinDaMouf
Izanami
Level 125
God Stats
5W - 7L
1,624 SR
Queue Stats
115W - 109L
1,530 Elo+
Solo
Ares
Ares
PsYCH0PaTHx
Ares
Level 126
God Stats
1W - 1L
1,701 SR
Queue Stats
89W - 76L
1,420 Elo+
Party 1
Surtr
Surtr
TartanBubbles10
Surtr
Level 145
God Stats
3W - 2L
1,465 SR
Queue Stats
105W - 94L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
coffey-noah
Ix Chel
Level 81
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 167L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
END2702
Vamana
17
2 / 1 / 3
10,684
594
10,606
13,366
15,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 1 / 7
7,938
441
6,228
12,047
10,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Olmetec1
Janus
15
6 / 1 / 4
8,945
497
11,445
9,809
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 6
9,869
548
10,886
15,037
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 6 / 8
9,805
545
16,348
10,106
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alex The Jaguar
Amaterasu
13
1 / 2 / 0
8,210
456
2,822
12,507
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 3 / 1
8,063
448
8,087
13,218
4,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
7,751
431
6,439
17,498
15,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 4 / 2
8,334
463
9,759
20,040
10,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
coffey-noah
Ix Chel
16
3 / 5 / 2
9,887
549
7,477
13,830
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
10
10
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alex The Jaguar
Amaterasu
1
2
0
0.5
W
Vamana
END2702
Vamana
2
1
3
3.5
W
2
1
7
5.5
L
1
3
1
0.5
W
Janus
Olmetec1
Janus
6
1
4
8
L
0
4
2
0.25
L
5
4
2
1.5
L
Ix Chel
coffey-noah
Ix Chel
3
5
2
0.8
W
4
1
6
7
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,513
Damage
34,584
60,365
Taken
77,093
40,398
Mitigated
42,781
13,903
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alex The Jaguar
Amaterasu
2,822
605
0
4,901
12,507
8,178
0
2,638
9,869
5,029
41,367
W
Vamana
END2702
Vamana
10,606
5,296
0
3,488
13,366
15,961
0
1,609
11,757
0
107,002
W
6,228
529
1,036
1,768
12,047
10,172
0
3,849
8,198
0
33,403
L
8,087
4,654
0
3,032
13,218
4,754
629
6,364
6,854
0
71,841
W
Janus
Olmetec1
Janus
11,445
691
0
2,193
9,809
3,870
419
3,519
6,290
71,349
0
L
6,439
403
235
2,212
17,498
15,301
47
7,018
10,480
22,244
0
L
9,759
4,361
0
8,079
20,040
10,292
165
4,047
15,993
1,273
46,790
L
Ix Chel
coffey-noah
Ix Chel
7,477
460
406
1,571
13,830
4,256
0
7,726
6,104
90,750
0
W
10,886
2,200
0
5,154
15,037
6,613
0
966
14,071
0
89,925
W
16,348
2,677
0
264
10,106
3,782
698
5,577
4,529
83,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
42,245
576
Minions Killed
445
0
Camps Cleared
0
1,834,418
Distance Traveled
1,610,802
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,210
456
80
4
0
267,426
0
W
Vamana
10,684
594
179
10
0
351,302
0
W
Guan Yu
7,938
441
48
3
0
407,742
6
L
Izanami
8,063
448
122
7
0
316,095
4
W
Janus
8,945
497
102
6
0
364,271
1
L
Ares
7,751
431
19
1
0
342,648
0
L
Surtr
8,334
463
68
4
0
355,117
0
L
Ix Chel
9,887
549
156
9
0
329,516
4
W
Thor
9,869
548
120
7
0
404,131
3
W
Nu Wa
9,805
545
127
7
0
306,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role