Player Matchup

Cabrakan
Cabrakan
FuneralPlanner
Cabrakan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,487 Elo+
Solo
Medusa
Medusa
Nitemeresangel
Medusa
Level 103
God Stats
20W - 30L
1,400 SR
Queue Stats
33W - 45L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
humblewafflee
Ratatoskr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 92L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
jfizzle328
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,522 Elo+
Solo
Ix Chel
Ix Chel
niñopolla
Ix Chel
Level 90
God Stats
18W - 29L
1,465 SR
Queue Stats
100W - 107L
1,517 Elo+
Party 1
Team Averages
Level 90
1,473 SR
1,498 Elo+

VS

Team Averages
Level 113
1,556 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AllForJustice
Serqet
Level 143
God Stats
8W - 6L
1,455 SR
Queue Stats
93W - 89L
1,469 Elo+
Solo
Neith
Neith
MrKyr0
Neith
Level 68
God Stats
8W - 3L
1,753 SR
Queue Stats
304W - 278L
1,493 Elo+
Solo
Hades
Hades
ToadSheriff
Hades
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 113L
1,508 Elo+
Solo
Ix Chel
Ix Chel
ZeekwithaZ
Ix Chel
Level 149
God Stats
12W - 10L
1,570 SR
Queue Stats
322W - 307L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 2 / 2
5,007
455
2,853
10,550
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,867
442
3,653
7,136
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
humblewafflee
Ratatoskr
10
5 / 3 / 0
6,124
557
6,002
10,915
3,622
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jfizzle328
Cthulhu
10
0 / 3 / 2
5,808
528
5,436
7,756
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
niñopolla
Ix Chel
10
0 / 1 / 1
5,699
518
1,162
2,759
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 2 / 5
5,643
513
5,836
10,308
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 1 / 3
6,474
589
4,989
6,468
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MrKyr0
Neith
11
3 / 0 / 2
6,833
621
6,072
4,589
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 2 / 1
6,586
599
5,408
9,863
3,785
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
ZeekwithaZ
Ix Chel
13
3 / 0 / 1
7,807
710
4,571
4,403
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
12
12
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
5
1.25
W
3
1
3
4.5
L
Cabrakan
0
2
2
0.5
W
Neith
MrKyr0
Neith
3
0
2
4
L
0
3
1
0.17
W
3
2
1
1.75
W
Ix Chel
ZeekwithaZ
Ix Chel
3
0
1
3.5
L
Ratatoskr
humblewafflee
Ratatoskr
5
3
0
1.67
L
Cthulhu
jfizzle328
Cthulhu
0
3
2
0.33
L
Ix Chel
niñopolla
Ix Chel
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
26,876
39,116
Taken
35,631
21,027
Mitigated
17,944
7,255
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,836
525
46
1,995
10,308
8,499
54
2,565
7,743
0
28,285
W
4,989
1,411
0
1,011
6,468
2,147
320
1,033
5,320
0
29,583
L
Cabrakan
2,853
618
0
1,955
10,550
9,937
0
0
10,550
12,232
0
W
Neith
MrKyr0
Neith
6,072
2,711
0
3,021
4,589
1,859
319
520
4,069
0
50,891
L
3,653
2,000
0
1,530
7,136
2,906
0
0
7,032
0
27,626
W
5,408
1,000
130
3,206
9,863
3,785
236
3,900
5,464
39,295
0
W
Ix Chel
ZeekwithaZ
Ix Chel
4,571
735
200
850
4,403
1,654
836
972
3,382
64,323
0
L
Ratatoskr
humblewafflee
Ratatoskr
6,002
2,267
0
855
10,915
3,622
0
4,714
6,201
0
34,938
L
Cthulhu
jfizzle328
Cthulhu
5,436
218
0
1,674
7,756
3,738
0
4,332
3,164
30,880
0
L
Ix Chel
niñopolla
Ix Chel
1,162
175
357
884
2,759
824
0
933
1,826
39,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
33,343
237
Minions Killed
370
0
Camps Cleared
0
1,168,114
Distance Traveled
1,071,635
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,643
513
40
4
0
198,582
3
W
Serqet
6,474
589
52
5
0
246,415
0
L
Cabrakan
5,007
455
12
1
0
213,612
3
W
Neith
6,833
621
79
7
0
204,457
0
L
Medusa
4,867
442
41
4
0
208,392
5
W
Hades
6,586
599
75
7
0
211,304
2
W
Ix Chel
7,807
710
124
11
0
210,877
3
L
Ratatoskr
6,124
557
59
5
0
271,578
0
L
Cthulhu
5,808
528
57
5
0
220,128
2
L
Ix Chel
5,699
518
68
6
0
254,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role