Player Matchup

Jing Wei
Jing Wei
BigBeagleEnergy
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,238 Elo+
Party 1
Ymir
Ymir
SPIKEINMYVEINS
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 44L
1,238 Elo+
Party 1
Nu Wa
Nu Wa
TheAmazingFro
Nu Wa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Bellona
Bellona
ZAZATRANSPORTE
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,756 Elo+
Party 2
Hun Batz
Hun Batz
budioemanos
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,392 Elo+

VS

Team Averages
Level 50
1,463 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
AFilthyCasua1
Cu Chulainn
Level 61
God Stats
10W - 9L
1,579 SR
Queue Stats
186W - 180L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Breauxski
Morgan Le Fay
Level 39
God Stats
5W - 10L
1,500 SR
Queue Stats
81W - 121L
1,332 Elo+
Solo
Danzaburou
Danzaburou
DeathScythe999
Danzaburou
Level 43
God Stats
15W - 13L
1,520 SR
Queue Stats
96W - 111L
1,446 Elo+
Party 3
Bellona
Bellona
gonadmonster
Bellona
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 170L
1,473 Elo+
Party 4
Nu Wa
Nu Wa
ihaveaDUI321
Nu Wa
Level 59
God Stats
1W - 3L
1,215 SR
Queue Stats
117W - 110L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
5
0 / 2 / 0
3,461
494
1,190
4,199
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 0
3,767
538
128
3,778
2,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,761
537
1,376
2,549
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,934
562
1,303
3,909
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hun Batz
budioemanos
Hun Batz
7
0 / 1 / 0
4,075
582
3,756
6,049
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AFilthyCasua1
Cu Chulainn
4
1 / 0 / 0
3,607
515
1,028
1,735
897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Breauxski
Morgan Le Fay
8
0 / 0 / 1
4,553
650
2,599
2,658
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
DeathScythe999
Danzaburou
8
2 / 0 / 1
4,674
668
3,198
3,957
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
gonadmonster
Bellona
8
2 / 0 / 0
4,932
705
3,043
5,541
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
2 / 0 / 3
4,626
661
2,790
3,854
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AFilthyCasua1
Cu Chulainn
1
0
0
1
W
Jing Wei
0
2
0
0
L
Morgan Le Fay
Breauxski
Morgan Le Fay
0
0
1
0.5
L
Danzaburou
DeathScythe999
Danzaburou
2
0
1
2.5
W
0
2
0
0
W
0
1
0
0
W
0
1
0
0
W
Hun Batz
budioemanos
Hun Batz
0
1
0
0
L
Bellona
gonadmonster
Bellona
2
0
0
2
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,753
Damage
12,658
20,484
Taken
17,745
8,660
Mitigated
8,007
2,752
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AFilthyCasua1
Cu Chulainn
1,028
330
0
1,053
1,735
897
0
84
1,651
0
9,451
W
Jing Wei
1,190
923
0
707
4,199
1,088
0
885
3,314
0
15,367
L
Morgan Le Fay
Breauxski
Morgan Le Fay
2,599
194
0
284
2,658
821
0
488
2,170
31,708
0
L
Danzaburou
DeathScythe999
Danzaburou
3,198
1,439
0
2,075
3,957
1,252
140
159
3,798
0
28,082
W
128
0
0
564
3,778
2,331
0
835
2,943
3,225
0
W
1,376
484
0
0
2,549
680
0
1,278
1,271
18,239
0
W
1,303
374
0
981
3,909
2,541
67
474
3,241
0
14,132
W
Hun Batz
budioemanos
Hun Batz
3,756
941
0
500
6,049
2,020
0
1,917
4,132
0
22,625
L
Bellona
gonadmonster
Bellona
3,043
1,446
0
799
5,541
3,090
0
287
5,254
0
35,060
L
2,790
979
0
1,727
3,854
1,947
0
486
3,368
15,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,998
Gold Earned
22,392
128
Minions Killed
189
0
Camps Cleared
0
765,089
Distance Traveled
583,112
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,607
515
15
2
0
52,336
0
W
Jing Wei
3,461
494
28
4
0
164,362
0
L
Morgan Le Fay
4,553
650
52
7
0
110,540
2
L
Danzaburou
4,674
668
46
7
0
134,459
0
W
Ymir
3,767
538
9
1
0
138,488
1
W
Nu Wa
3,761
537
26
4
0
139,868
0
W
Bellona
3,934
562
27
4
0
155,249
0
W
Hun Batz
4,075
582
38
5
0
167,122
0
L
Bellona
4,932
705
65
9
0
162,504
0
L
Nu Wa
4,626
661
11
2
0
123,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role