Player Matchup

Vamana
Vamana
LegionFght3R
Vamana
Level 129
God Stats
20W - 17L
1,866 SR
Queue Stats
419W - 383L
1,538 Elo+
Party 2
Athena
Athena
TolleyGamingYT
Athena
Level 106
God Stats
32W - 34L
1,472 SR
Queue Stats
344W - 325L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
Valkenfel
Heimdallr
Level 87
God Stats
2W - 4L
1,245 SR
Queue Stats
38W - 34L
1,504 Elo+
Solo
Aphrodite
Aphrodite
xOniOkami
Aphrodite
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 93L
1,530 Elo+
Party 2
Anubis
Anubis
xTechnicalStyle
Anubis
Level 88
God Stats
15W - 12L
1,534 SR
Queue Stats
505W - 477L
1,515 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,528 Elo+

VS

Team Averages
Level 130
1,593 SR
1,503 Elo+
Cupid
Cupid
 
Cupid
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AZPACRY
Da Ji
Level 150
God Stats
0W - 1L
1,813 SR
Queue Stats
71W - 53L
1,591 Elo+
Solo
Nike
Nike
Evo8Boy
Nike
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 117L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
oO3 PUMBAA 3Oo
Ah Puch
Level 116
God Stats
24W - 21L
1,550 SR
Queue Stats
714W - 682L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
satour
Cthulhu
Level 120
God Stats
139W - 113L
1,602 SR
Queue Stats
547W - 513L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
8 / 0 / 4
8,017
573
10,317
12,906
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 9
7,546
539
6,331
13,101
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Valkenfel
Heimdallr
11
0 / 2 / 4
7,176
513
6,658
6,198
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
xOniOkami
Aphrodite
11
3 / 4 / 7
7,340
524
5,913
11,505
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 1 / 2
9,819
701
10,314
9,320
5,502
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 2 / 1
6,678
477
3,579
9,427
3,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
AZPACRY
Da Ji
14
6 / 3 / 0
8,258
590
6,812
14,254
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Evo8Boy
Nike
9
0 / 1 / 2
6,158
440
6,588
10,746
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

10
1 / 7 / 2
6,341
453
11,145
12,186
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
satour
Cthulhu
12
0 / 3 / 1
6,432
459
3,262
10,553
7,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
7
7
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
1
0.25
L
Da Ji
AZPACRY
Da Ji
6
3
0
2
L
Nike
Evo8Boy
Nike
0
1
2
1
W
Vamana
8
0
4
10
W
0
0
9
4.5
W
Heimdallr
Valkenfel
Heimdallr
0
2
4
1
L
1
7
2
0.29
L
Cthulhu
satour
Cthulhu
0
3
1
0.17
W
Aphrodite
xOniOkami
Aphrodite
3
4
7
1.63
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,533
Damage
31,386
53,030
Taken
57,166
34,520
Mitigated
31,836
22,726
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,579
1,269
375
2,376
9,427
3,575
0
1,605
7,822
0
49,945
L
Da Ji
AZPACRY
Da Ji
6,812
1,960
0
1,618
14,254
6,924
0
4,111
10,143
0
58,624
L
Nike
Evo8Boy
Nike
6,588
179
0
1,762
10,746
9,020
0
4,368
6,378
0
24,900
W
Vamana
10,317
5,926
0
1,057
12,906
8,273
374
2,483
10,423
0
52,891
W
6,331
2,343
213
4,752
13,101
11,846
81
4,079
9,022
23,958
0
W
Heimdallr
Valkenfel
Heimdallr
6,658
2,455
0
1,310
6,198
3,624
2,123
179
6,019
0
52,173
L
11,145
264
0
2,155
12,186
5,026
0
6,189
5,997
45,783
0
L
Cthulhu
satour
Cthulhu
3,262
0
213
689
10,553
7,291
0
6,285
4,268
41,188
0
W
Aphrodite
xOniOkami
Aphrodite
5,913
513
3,957
6,561
11,505
5,275
245
5,691
5,814
39,955
0
W
10,314
872
0
4,876
9,320
5,502
383
2,329
6,991
98,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
33,867
406
Minions Killed
352
0
Camps Cleared
0
1,422,173
Distance Traveled
1,317,883
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,678
477
86
6
0
272,550
0
L
Da Ji
8,258
590
100
7
0
300,165
1
L
Nike
6,158
440
27
2
0
249,493
3
W
Vamana
8,017
573
60
4
0
352,895
1
W
Athena
7,546
539
28
2
0
322,771
2
W
Heimdallr
7,176
513
79
6
0
219,811
0
L
Ah Puch
6,341
453
70
5
0
238,062
0
L
Cthulhu
6,432
459
69
5
0
257,613
4
W
Aphrodite
7,340
524
71
5
0
274,074
0
W
Anubis
9,819
701
168
12
0
252,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role