Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingPeepeepoopoo
Ah Muzen Cab
Level 152
God Stats
4W - 4L
1,367 SR
Queue Stats
61W - 65L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
LordPeepoo
Sylvanus
Level 67
God Stats
8W - 8L
1,460 SR
Queue Stats
51W - 54L
1,397 Elo+
Party 2
Ix Chel
Ix Chel
StoreyedSnake4
Ix Chel
Level 29
God Stats
7W - 3L
1,609 SR
Queue Stats
57W - 58L
1,410 Elo+
Party 2
Team Averages
Level 83
1,479 SR
1,401 Elo+

VS

Team Averages
Level 45
1,616 SR
1,425 Elo+
Chronos
Chronos
AngleOfDeath639
Chronos
Level 42
God Stats
7W - 14L
1,474 SR
Queue Stats
695W - 702L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crazed-Berserk
Ah Muzen Cab
Level 49
God Stats
6W - 5L
1,782 SR
Queue Stats
19W - 17L
1,455 Elo+
Party 1
Surtr
Surtr
Josfuneral
Surtr
Level 44
God Stats
7W - 6L
1,593 SR
Queue Stats
59W - 50L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingPeepeepoopoo
Ah Muzen Cab
18
7 / 1 / 7
11,757
784
19,526
14,726
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LordPeepoo
Sylvanus
16
1 / 2 / 13
11,136
742
6,705
20,414
28,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 5
11,370
758
24,705
12,868
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,147
676
16,852
22,540
10,610
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Crazed-Berserk
Ah Muzen Cab
15
3 / 5 / 3
10,293
686
13,991
15,597
7,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
14
0 / 4 / 4
9,027
602
6,757
22,176
22,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Ah Muzen Cab
Crazed-Berserk
Ah Muzen Cab
3
5
3
0.9
L
Surtr
0
4
4
0.5
W
Ah Muzen Cab
KingPeepeepoopoo
Ah Muzen Cab
7
1
7
10.5
W
Sylvanus
LordPeepoo
Sylvanus
1
2
13
3.75
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,936
Damage
37,600
48,008
Taken
60,313
44,801
Mitigated
39,979
19,689
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,852
3,935
61
778
22,540
10,610
0
13,265
9,275
35,584
0
L
Ah Muzen Cab
Crazed-Berserk
Ah Muzen Cab
13,991
8,386
0
1,681
15,597
7,149
1,008
7,352
8,245
0
48,422
L
Surtr
6,757
2,044
0
4,569
22,176
22,220
357
10,847
11,329
193
24,506
W
Ah Muzen Cab
KingPeepeepoopoo
Ah Muzen Cab
19,526
6,807
0
1,300
14,726
8,567
1,966
4,866
9,860
0
57,339
W
Sylvanus
LordPeepoo
Sylvanus
6,705
2,964
4,232
8,681
20,414
28,781
410
7,031
13,383
16,197
0
W
24,705
1,976
2,785
2,691
12,868
7,453
1,186
5,137
7,731
68,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
29,467
219
Minions Killed
175
0
Camps Cleared
0
740,895
Distance Traveled
772,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,147
676
48
3
0
249,292
0
L
Ah Muzen Cab
10,293
686
90
6
0
258,236
0
L
Surtr
9,027
602
37
2
0
265,009
0
W
Ah Muzen Cab
11,757
784
101
7
0
266,447
2
W
Sylvanus
11,136
742
27
2
0
226,143
0
W
Ix Chel
11,370
758
91
6
0
248,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role