Player Matchup

Cernunnos
Cernunnos
Brother_Witty
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,344 Elo+
Party 1
Hun Batz
Hun Batz
ChimpMaster24
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,442 Elo+
Party 1
Ymir
Ymir
KingAs1anJ0hny
Ymir
Level 14
God Stats
2W - 5L
1,293 SR
Queue Stats
5W - 13L
1,158 Elo+
Party 1
Ra
Ra
Nafinkey
Ra
Level 85
God Stats
2W - 6L
1,249 SR
Queue Stats
74W - 76L
1,414 Elo+
Party 1
Da Ji
Da Ji
Prophet_elite11
Da Ji
Level 42
God Stats
2W - 5L
1,497 SR
Queue Stats
92W - 92L
1,251 Elo+
Solo
Team Averages
Level 49
1,408 SR
1,322 Elo+

VS

Team Averages
Level 85
1,486 SR
1,417 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
JuMaw
Athena
Level 29
God Stats
5W - 2L
1,778 SR
Queue Stats
17W - 15L
1,440 Elo+
Party 2
Loki
Loki
Kazuha_k10
Loki
Level 21
God Stats
8W - 13L
1,414 SR
Queue Stats
47W - 67L
1,301 Elo+
Party 3
Lancelot
Lancelot
RezEffect
Lancelot
Level 152
God Stats
4W - 3L
1,380 SR
Queue Stats
94W - 95L
1,433 Elo+
Party 2
Apollo
Apollo
Th3Dud3 UwU
Apollo
Level 120
God Stats
4W - 6L
1,355 SR
Queue Stats
99W - 89L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brother_Witty
Cernunnos
9
1 / 4 / 0
5,730
441
4,412
8,747
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
ChimpMaster24
Hun Batz
13
3 / 0 / 0
7,384
568
6,629
10,235
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 2
6,011
462
2,429
8,961
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 6 / 0
6,108
470
1,378
9,764
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,817
524
6,878
8,766
3,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 0 / 3
8,399
646
10,319
7,052
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
JuMaw
Athena
11
5 / 0 / 1
7,267
559
6,011
10,184
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 1
6,814
524
2,296
7,784
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
RezEffect
Lancelot
12
3 / 1 / 3
7,263
559
5,877
10,075
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
11
0 / 2 / 3
6,612
509
5,439
6,454
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
13
13
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
3
6.5
L
Cernunnos
Brother_Witty
Cernunnos
1
4
0
0.25
L
Hun Batz
ChimpMaster24
Hun Batz
3
0
0
3
W
Athena
JuMaw
Athena
5
0
1
5.5
W
0
3
1
0.17
L
0
2
2
0.5
L
0
6
0
0
L
2
1
1
2.5
W
Lancelot
RezEffect
Lancelot
3
1
3
4.5
W
Apollo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
29,942
46,473
Taken
41,549
23,350
Mitigated
21,354
9,804
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,319
482
0
3,992
7,052
2,761
122
1,107
5,878
63,947
0
L
Cernunnos
Brother_Witty
Cernunnos
4,412
2,294
0
2,211
8,747
3,119
0
2,489
6,258
0
32,625
L
Hun Batz
ChimpMaster24
Hun Batz
6,629
1,832
0
960
10,235
4,204
0
3,280
6,955
0
63,488
W
Athena
JuMaw
Athena
6,011
1,140
0
1,379
10,184
8,962
0
1,483
8,701
23,793
0
W
2,296
98
0
1,020
7,784
2,698
0
0
7,784
0
46,259
L
2,429
700
217
1,447
8,961
8,799
0
3,020
5,941
17,561
0
L
1,378
272
0
2,083
9,764
3,699
0
5,961
3,803
47,691
0
L
6,878
1,649
0
2,886
8,766
3,529
0
1,580
7,186
0
39,477
W
Lancelot
RezEffect
Lancelot
5,877
1,402
0
598
10,075
4,313
0
500
9,575
0
47,378
W
Apollo
5,439
2,981
0
755
6,454
2,620
385
650
5,804
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
36,355
327
Minions Killed
344
0
Camps Cleared
0
1,248,193
Distance Traveled
1,407,021
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,399
646
100
8
0
268,671
0
L
Cernunnos
5,730
441
48
4
0
199,290
0
L
Hun Batz
7,384
568
113
9
0
310,795
0
W
Athena
7,267
559
27
2
0
291,896
4
W
Loki
6,814
524
67
5
0
291,675
0
L
Ymir
6,011
462
20
2
0
222,172
0
L
Ra
6,108
470
90
7
0
258,888
1
L
Da Ji
6,817
524
56
4
0
257,048
0
W
Lancelot
7,263
559
71
5
0
316,434
0
W
Apollo
6,612
509
79
6
0
238,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role