Player Matchup

Heimdallr
Heimdallr
Erches
Heimdallr
Level 151
God Stats
1W - 2L
1,721 SR
Queue Stats
106W - 119L
1,505 Elo+
Party 2
Ix Chel
Ix Chel
Gregii10
Ix Chel
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 139L
1,508 Elo+
Solo
Bellona
Bellona
NOTNOTa
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,278 Elo+
Solo
Odin
Odin
maka0
Odin
Level 154
God Stats
4W - 7L
1,536 SR
Queue Stats
550W - 559L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
Кэритян
Baba Yaga
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,505 Elo+
Party 2
Team Averages
Level 112
1,552 SR
1,461 Elo+

VS

Team Averages
Level 139
1,460 SR
1,530 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Degsydale
Rama
Level 124
God Stats
3W - 0L
1,342 SR
Queue Stats
261W - 253L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Scyxeno
Kumbhakarna
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 212L
1,530 Elo+
Party 1
Shiva
Shiva
TheSpoonkiller
Shiva
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Viltch
Morgan Le Fay
Level 158
God Stats
5W - 9L
1,460 SR
Queue Stats
380W - 373L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Erches
Heimdallr
15
3 / 5 / 3
8,998
692
12,245
14,306
7,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Gregii10
Ix Chel
17
1 / 2 / 6
9,226
710
12,061
9,415
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NOTNOTa
Bellona
15
0 / 3 / 5
8,432
649
5,740
12,856
15,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
maka0
Odin
15
1 / 4 / 5
8,786
676
7,777
13,454
12,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Кэритян
Baba Yaga
15
4 / 0 / 3
9,070
698
10,410
6,369
3,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
1 / 3 / 9
9,096
700
6,789
19,076
23,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
17
2 / 1 / 9
9,963
766
12,285
6,397
4,368
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Scyxeno
Kumbhakarna
17
2 / 1 / 9
10,637
818
7,556
13,878
19,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 2 / 7
9,250
712
5,080
11,817
16,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Viltch
Morgan Le Fay
17
7 / 2 / 5
10,425
802
14,983
7,647
4,821
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
9
Kills
14
14
Deaths
9
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
9
1.83
W
Rama
2
1
9
6.5
L
Heimdallr
Erches
Heimdallr
3
5
3
0.9
L
Ix Chel
Gregii10
Ix Chel
1
2
6
2
L
Bellona
NOTNOTa
Bellona
0
3
5
0.83
W
Kumbhakarna
Scyxeno
Kumbhakarna
2
1
9
6.5
W
2
2
7
2.75
W
Morgan Le Fay
Viltch
Morgan Le Fay
7
2
5
4.75
L
Odin
maka0
Odin
1
4
5
0.88
L
Baba Yaga
Кэритян
Baba Yaga
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,233
Damage
46,693
56,400
Taken
58,815
44,609
Mitigated
69,144
20,338
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,789
1,361
272
7,846
19,076
23,851
753
6,215
12,861
0
15,753
W
Rama
12,285
10,019
1,068
1,369
6,397
4,368
5,311
2,218
4,179
0
42,725
L
Heimdallr
Erches
Heimdallr
12,245
5,343
1,516
3,473
14,306
7,938
1,039
3,785
10,158
0
25,092
L
Ix Chel
Gregii10
Ix Chel
12,061
1,212
2,221
2,587
9,415
5,133
398
4,862
4,227
29,989
0
L
Bellona
NOTNOTa
Bellona
5,740
296
1,192
2,332
12,856
15,389
180
4,481
7,866
0
14,222
W
Kumbhakarna
Scyxeno
Kumbhakarna
7,556
354
2,313
2,701
13,878
19,620
509
6,050
7,828
12,175
276
W
5,080
658
1,799
2,322
11,817
16,484
636
5,812
6,005
1,945
7,702
W
Morgan Le Fay
Viltch
Morgan Le Fay
14,983
915
2,585
1,481
7,647
4,821
442
3,336
4,311
27,708
0
L
Odin
maka0
Odin
7,777
206
2,668
2,214
13,454
12,856
0
4,466
8,186
1,560
13,836
L
Baba Yaga
Кэритян
Baba Yaga
10,410
363
224
1,911
6,369
3,293
0
3,237
2,915
20,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,512
Gold Earned
49,371
126
Minions Killed
162
0
Camps Cleared
0
1,172,076
Distance Traveled
1,308,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,096
700
14
1
0
331,070
0
W
Rama
9,963
766
90
7
0
216,226
0
L
Heimdallr
8,998
692
29
2
0
224,515
0
L
Ix Chel
9,226
710
46
4
0
241,448
0
L
Bellona
8,432
649
14
1
0
258,988
0
W
Kumbhakarna
10,637
818
18
1
0
263,182
0
W
Shiva
9,250
712
2
0
0
261,675
0
W
Morgan Le Fay
10,425
802
38
3
0
236,726
2
L
Odin
8,786
676
15
1
0
233,809
0
L
Baba Yaga
9,070
698
22
2
0
213,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role