Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Ikaratlas
Hades
Level 190
God Stats
2W - 3L
1,325 SR
Queue Stats
297W - 300L
1,389 Elo+
Solo
Neith
Neith
KeksYka
Neith
Level 80
God Stats
10W - 4L
1,638 SR
Queue Stats
575W - 580L
1,406 Elo+
Party 1
Medusa
Medusa
Swanfyahbwoy85
Medusa
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 158L
1,189 Elo+
Solo
Hun Batz
Hun Batz
serzolty89
Hun Batz
Level 142
God Stats
1W - 4L
1,173 SR
Queue Stats
91W - 134L
1,390 Elo+
Solo
Team Averages
Level 108
1,427 SR
1,375 Elo+

VS

Team Averages
Level 54
1,404 SR
1,472 Elo+
Fenrir
Fenrir
Lazaroki
Fenrir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 240L
1,524 Elo+
Party 3
He Bo
He Bo
Platik12
He Bo
Level 40
God Stats
0W - 3L
1,305 SR
Queue Stats
172W - 177L
1,497 Elo+
Party 2
Freya
Freya
Sherann
Freya
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 140L
1,459 Elo+
Party 2
Discordia
Discordia
borjsua93
Discordia
Level 48
God Stats
0W - 3L
1,257 SR
Queue Stats
138W - 155L
1,414 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
Level 75
God Stats
11W - 8L
1,458 SR
Queue Stats
334W - 312L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
7 / 3 / 21
11,654
896
10,408
16,687
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Ikaratlas
Hades
18
11 / 4 / 15
11,223
863
14,308
15,552
19,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
KeksYka
Neith
18
5 / 2 / 23
10,777
829
13,723
11,601
7,184
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 13
10,404
800
10,050
9,911
5,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
serzolty89
Hun Batz
17
6 / 7 / 18
10,754
827
12,675
14,444
8,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lazaroki
Fenrir
15
4 / 7 / 8
8,963
689
7,932
16,630
20,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Platik12
He Bo
16
4 / 7 / 6
9,779
752
9,258
10,736
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Sherann
Freya
16
4 / 7 / 5
9,410
724
6,418
12,474
4,792
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
borjsua93
Discordia
15
3 / 6 / 10
9,008
693
12,348
10,915
3,842
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
17
4 / 6 / 7
10,175
783
11,838
13,427
5,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
55
33
Kills
19
20
Deaths
33
90
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
3
21
5.83
W
Hades
Ikaratlas
Hades
11
4
15
4.63
W
Neith
KeksYka
Neith
5
2
23
8.25
L
Fenrir
Lazaroki
Fenrir
4
7
8
1.14
L
He Bo
Platik12
He Bo
4
7
6
1
L
Freya
Sherann
Freya
4
7
5
0.93
W
4
4
13
2.63
L
Discordia
borjsua93
Discordia
3
6
10
1.33
L
Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
4
6
7
1.25
W
Hun Batz
serzolty89
Hun Batz
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,164
Damage
47,794
68,195
Taken
64,182
61,655
Mitigated
38,341
20,689
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,408
287
1,396
5,395
16,687
21,182
452
6,425
10,262
20,679
0
W
Hades
Ikaratlas
Hades
14,308
1,182
2,739
3,283
15,552
19,180
708
6,733
8,819
22,706
0
W
Neith
KeksYka
Neith
13,723
4,432
2,207
3,187
11,601
7,184
3,136
4,255
7,346
0
34,775
L
Fenrir
Lazaroki
Fenrir
7,932
1,444
1,109
1,362
16,630
20,597
0
4,689
11,941
0
11,166
L
He Bo
Platik12
He Bo
9,258
759
0
250
10,736
3,747
0
2,774
7,962
17,471
0
L
Freya
Sherann
Freya
6,418
1,687
247
1,603
12,474
4,792
0
4,317
8,157
17,065
0
W
10,050
5,257
627
1,503
9,911
5,797
2,723
4,294
5,617
69
25,244
L
Discordia
borjsua93
Discordia
12,348
812
247
825
10,915
3,842
0
5,439
5,476
20,484
0
L
Ah Muzen Cab
daniel_santa13
Ah Muzen Cab
11,838
4,206
776
753
13,427
5,363
0
7,566
5,861
0
27,620
W
Hun Batz
serzolty89
Hun Batz
12,675
1,557
0
352
14,444
8,312
142
6,317
8,127
0
28,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
47,335
178
Minions Killed
105
0
Camps Cleared
0
1,121,053
Distance Traveled
1,018,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,654
896
30
2
0
257,774
0
W
Hades
11,223
863
22
2
0
198,156
0
W
Neith
10,777
829
42
3
0
232,484
0
L
Fenrir
8,963
689
2
0
0
220,330
0
L
He Bo
9,779
752
23
2
0
198,470
0
L
Freya
9,410
724
26
2
0
208,618
0
W
Medusa
10,404
800
44
3
0
216,662
0
L
Discordia
9,008
693
21
2
0
205,339
0
L
Ah Muzen Cab
10,175
783
33
3
0
185,250
0
W
Hun Batz
10,754
827
40
3
0
215,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role