Player Matchup

Jing Wei
Jing Wei
Broodpitudo
Jing Wei
Level 109
God Stats
20W - 17L
1,409 SR
Queue Stats
230W - 218L
1,462 Elo+
Party 2
Vamana
Vamana
Burripitudo
Vamana
Level 108
God Stats
7W - 5L
1,245 SR
Queue Stats
191W - 177L
1,438 Elo+
Party 2
Agni
Agni
Nippleitous
Agni
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 3
Nox
Nox
dale2312
Nox
Level 79
God Stats
2W - 1L
1,706 SR
Queue Stats
145W - 103L
1,510 Elo+
Party 3
Bakasura
Bakasura
mzach27
Bakasura
Level 84
God Stats
5W - 3L
1,761 SR
Queue Stats
125W - 118L
1,449 Elo+
Party 3
Team Averages
Level 77
1,524 SR
1,462 Elo+

VS

Team Averages
Level 70
1,560 SR
1,477 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CuBbYxStArZ
Achilles
Level 102
God Stats
1W - 4L
1,606 SR
Queue Stats
357W - 342L
1,508 Elo+
Party 1
Terra
Terra
Guaraci4833
Terra
Level 37
God Stats
17W - 12L
1,632 SR
Queue Stats
39W - 50L
1,475 Elo+
Solo
Danzaburou
Danzaburou
LUCKY0054
Danzaburou
Level 82
God Stats
6W - 9L
1,292 SR
Queue Stats
276W - 249L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
mxnstone
Nu Wa
Level 10
God Stats
2W - 2L
1,772 SR
Queue Stats
11W - 18L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Broodpitudo
Jing Wei
9
1 / 2 / 1
5,145
515
1,643
5,647
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
11
4 / 0 / 0
6,396
640
4,933
6,757
3,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 1
6,548
655
5,271
5,067
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
5,055
506
3,236
5,756
3,747
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
mzach27
Bakasura
9
1 / 0 / 2
5,303
530
4,240
6,031
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
3 / 2 / 0
5,546
555
4,640
6,839
2,418
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
CuBbYxStArZ
Achilles
8
0 / 4 / 0
4,868
487
2,375
7,913
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 4
5,213
521
1,332
5,796
2,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
LUCKY0054
Danzaburou
8
1 / 2 / 3
5,037
504
4,916
7,747
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
mxnstone
Nu Wa
7
1 / 4 / 0
4,526
453
2,310
5,397
1,729
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
12
Kills
5
6
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
2
0
1.5
W
Jing Wei
Broodpitudo
Jing Wei
1
2
1
0.75
W
Vamana
4
0
0
4
L
Achilles
CuBbYxStArZ
Achilles
0
4
0
0
L
0
0
4
2
L
Danzaburou
LUCKY0054
Danzaburou
1
2
3
1.25
W
5
2
1
2.75
W
1
2
1
0.75
L
Nu Wa
mxnstone
Nu Wa
1
4
0
0.25
W
Bakasura
mzach27
Bakasura
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,323
Damage
15,573
29,258
Taken
33,692
13,211
Mitigated
13,088
8,274
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,640
1,520
0
1,155
6,839
2,418
0
2,303
4,420
0
28,787
W
Jing Wei
Broodpitudo
Jing Wei
1,643
1,295
0
1,190
5,647
1,807
0
930
4,717
0
29,797
W
Vamana
4,933
2,273
0
2,431
6,757
3,957
0
186
6,571
0
39,964
L
Achilles
CuBbYxStArZ
Achilles
2,375
554
0
947
7,913
3,357
0
0
7,873
0
25,643
L
1,332
165
1,370
1,392
5,796
2,919
0
993
4,483
6,511
0
L
Danzaburou
LUCKY0054
Danzaburou
4,916
2,363
45
2,649
7,747
2,665
0
1,900
5,602
0
40,860
W
5,271
208
0
840
5,067
1,616
177
1,394
3,673
41,096
0
W
3,236
404
102
1,962
5,756
3,747
0
762
4,994
16,066
0
L
Nu Wa
mxnstone
Nu Wa
2,310
774
0
0
5,397
1,729
0
3,311
2,046
16,081
0
W
Bakasura
mzach27
Bakasura
4,240
3,231
0
1,749
6,031
2,084
0
322
5,661
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
25,190
279
Minions Killed
178
0
Camps Cleared
0
996,553
Distance Traveled
978,273
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,546
555
50
5
0
236,611
0
W
Jing Wei
5,145
515
61
6
0
174,468
1
W
Vamana
6,396
640
72
7
0
200,689
2
L
Achilles
4,868
487
44
4
0
184,875
0
L
Terra
5,213
521
13
1
0
229,223
0
L
Danzaburou
5,037
504
52
5
0
169,293
3
W
Agni
6,548
655
61
6
0
186,340
2
W
Nox
5,055
506
22
2
0
188,832
2
L
Nu Wa
4,526
453
19
2
0
158,271
0
W
Bakasura
5,303
530
63
6
0
246,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role