Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
IamKrayzeeHD
Kukulkan
Level 46
God Stats
0W - 2L
1,236 SR
Queue Stats
57W - 79L
1,327 Elo+
Party 1
Atlas
Atlas
SteazySirl
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 117L
1,487 Elo+
Party 1
King Arthur
King Arthur
kiwiXY
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,414 Elo+
Party 4
Danzaburou
Danzaburou
teacuptogepi
Danzaburou
Level 78
God Stats
9W - 25L
1,281 SR
Queue Stats
110W - 114L
1,448 Elo+
Party 1
Team Averages
Level 68
1,403 SR
1,435 Elo+

VS

Team Averages
Level 96
1,520 SR
1,411 Elo+
Gilgamesh
Gilgamesh
Hidan850
Gilgamesh
Level 29
God Stats
2W - 2L
1,478 SR
Queue Stats
43W - 60L
1,344 Elo+
Party 2
Mercury
Mercury
LordPebble13
Mercury
Level 111
God Stats
14W - 12L
1,469 SR
Queue Stats
321W - 320L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
MlLKYM00
Kukulkan
Level 102
God Stats
9W - 11L
1,500 SR
Queue Stats
210W - 192L
1,433 Elo+
Party 3
Geb
Geb
RockMacaroon68
Geb
Level 143
God Stats
19W - 13L
1,398 SR
Queue Stats
1,181W - 1,157L
1,396 Elo+
Party 2
Rama
Rama
littlemancall
Rama
Level 95
God Stats
3W - 0L
1,753 SR
Queue Stats
195W - 193L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 2 / 1
7,948
530
4,228
12,095
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
IamKrayzeeHD
Kukulkan
11
1 / 9 / 0
6,900
460
2,874
11,950
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
10
0 / 5 / 1
6,572
438
6,160
18,154
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
kiwiXY
King Arthur
13
2 / 3 / 1
7,180
479
7,480
12,702
14,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
teacuptogepi
Danzaburou
12
1 / 3 / 0
7,183
479
5,092
8,520
3,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hidan850
Gilgamesh
13
0 / 2 / 5
8,102
540
5,304
10,305
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
LordPebble13
Mercury
15
9 / 2 / 2
9,713
648
9,963
12,030
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MlLKYM00
Kukulkan
16
11 / 1 / 5
10,533
702
15,560
6,416
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 0 / 9
8,659
577
4,906
9,904
6,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 1
8,447
563
6,833
10,579
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
22
22
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
W
Gilgamesh
Hidan850
Gilgamesh
0
2
5
1.25
L
Kukulkan
IamKrayzeeHD
Kukulkan
1
9
0
0.11
W
Mercury
LordPebble13
Mercury
9
2
2
5
W
Kukulkan
MlLKYM00
Kukulkan
11
1
5
13.5
W
1
0
9
5.5
L
Atlas
0
5
1
0.1
L
King Arthur
kiwiXY
King Arthur
2
3
1
0.83
W
1
1
1
1.5
L
Danzaburou
teacuptogepi
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
42,566
63,421
Taken
49,234
42,335
Mitigated
25,977
11,167
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,228
1,188
0
3,912
12,095
4,865
0
3,002
9,048
0
52,224
W
Gilgamesh
Hidan850
Gilgamesh
5,304
1,291
0
1,859
10,305
7,230
349
877
8,915
0
47,429
L
Kukulkan
IamKrayzeeHD
Kukulkan
2,874
426
0
125
11,950
4,362
0
7,529
4,421
34,087
0
W
Mercury
LordPebble13
Mercury
9,963
5,714
0
466
12,030
5,069
316
2,838
9,047
0
82,050
W
Kukulkan
MlLKYM00
Kukulkan
15,560
1,788
0
648
6,416
3,029
3,199
2,311
4,053
84,998
0
W
4,906
707
2,144
4,015
9,904
6,386
581
2,375
7,337
29,989
0
L
Atlas
6,160
2,542
0
3,509
18,154
15,169
0
6,421
11,638
27,416
0
L
King Arthur
kiwiXY
King Arthur
7,480
1,008
0
937
12,702
14,450
0
3,009
8,999
1,736
34,168
W
6,833
5,922
0
2,718
10,579
4,263
324
1,549
9,030
0
69,267
L
Danzaburou
teacuptogepi
Danzaburou
5,092
2,301
0
2,684
8,520
3,489
120
505
8,015
0
46,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
45,454
317
Minions Killed
481
0
Camps Cleared
0
1,366,530
Distance Traveled
1,591,086
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,948
530
98
7
0
292,862
2
W
Gilgamesh
8,102
540
86
6
0
292,643
1
L
Kukulkan
6,900
460
62
4
0
229,077
2
W
Mercury
9,713
648
117
8
0
383,239
0
W
Kukulkan
10,533
702
132
9
0
301,793
1
W
Geb
8,659
577
39
3
0
335,803
4
L
Atlas
6,572
438
12
1
0
289,793
2
L
King Arthur
7,180
479
55
4
0
284,894
0
W
Rama
8,447
563
107
7
0
277,608
2
L
Danzaburou
7,183
479
90
6
0
269,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role