Player Matchup

Ravana
Ravana
Arctic Jordlord
Ravana
Level 36
God Stats
0W - 2L
1,242 SR
Queue Stats
159W - 154L
1,476 Elo+
Solo
Cerberus
Cerberus
Dragoon-_-liquid
Cerberus
Level 58
God Stats
0W - 3L
1,254 SR
Queue Stats
111W - 105L
1,378 Elo+
Party 1
Ix Chel
Ix Chel
EvokeJoke
Ix Chel
Level 113
God Stats
14W - 6L
1,835 SR
Queue Stats
206W - 196L
1,412 Elo+
Solo
Nemesis
Nemesis
Natsu-Ds-MTN
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 126L
1,331 Elo+
Party 1
Bakasura
Bakasura
snsrdragon2
Bakasura
Level 39
God Stats
3W - 4L
1,476 SR
Queue Stats
62W - 59L
1,405 Elo+
Solo
Team Averages
Level 73
1,461 SR
1,400 Elo+

VS

Team Averages
Level 89
1,366 SR
1,383 Elo+
Hades
Hades
Google Lefts
Hades
Level 85
God Stats
4W - 2L
1,249 SR
Queue Stats
6W - 10L
1,303 Elo+
Solo
Set
Set
I--Snowy--I
Set
Level 109
God Stats
7W - 6L
1,358 SR
Queue Stats
17W - 20L
1,340 Elo+
Solo
Freya
Freya
OG_Swerveyy
Freya
Level 61
God Stats
2W - 5L
1,322 SR
Queue Stats
118W - 146L
1,356 Elo+
Party 2
Xing Tian
Xing Tian
UhhSquishy
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 120L
1,439 Elo+
Party 2
Hercules
Hercules
temp-833039
Hercules
Level 88
God Stats
13W - 16L
1,402 SR
Queue Stats
137W - 119L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
8,528
502
4,153
13,272
9,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 2
7,459
439
4,451
14,098
12,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
EvokeJoke
Ix Chel
15
1 / 4 / 0
9,158
539
12,078
12,044
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Natsu-Ds-MTN
Nemesis
14
3 / 5 / 4
8,811
518
11,887
17,308
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
snsrdragon2
Bakasura
13
2 / 7 / 0
8,492
500
8,601
15,131
6,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,163
598
8,642
13,135
7,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 4 / 9
9,447
556
12,498
16,046
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 2 / 6
7,939
467
5,255
10,391
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
UhhSquishy
Xing Tian
14
4 / 0 / 5
9,633
567
6,903
12,444
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
temp-833039
Hercules
17
9 / 1 / 4
11,188
658
15,750
11,453
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
25
25
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
0
1
2
1
L
Ix Chel
EvokeJoke
Ix Chel
1
4
0
0.25
W
7
1
2
8
W
5
4
9
2.38
L
Nemesis
Natsu-Ds-MTN
Nemesis
3
5
4
1
W
0
2
6
1.5
W
Xing Tian
UhhSquishy
Xing Tian
4
0
5
6.5
L
Bakasura
snsrdragon2
Bakasura
2
7
0
0.29
W
Hercules
temp-833039
Hercules
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
49,048
71,853
Taken
63,469
40,581
Mitigated
45,924
14,630
Healing
21,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,153
1,277
0
1,856
13,272
9,073
0
35
12,578
0
36,341
L
4,451
755
1,479
3,900
14,098
12,378
0
6,587
7,056
27,557
0
L
Ix Chel
EvokeJoke
Ix Chel
12,078
1,991
780
2,946
12,044
5,336
63
4,195
7,700
88,420
0
W
8,642
305
577
6,482
13,135
7,596
760
7,092
5,651
64,821
0
W
12,498
6,053
0
2,280
16,046
7,447
344
3,112
12,660
0
82,032
L
Nemesis
Natsu-Ds-MTN
Nemesis
11,887
5,614
0
1,634
17,308
6,941
0
2,529
14,498
0
64,490
W
5,255
1,763
0
3,675
10,391
3,830
0
2,199
7,901
49,257
0
W
Xing Tian
UhhSquishy
Xing Tian
6,903
1,237
0
3,338
12,444
14,396
0
3,494
8,420
45,149
0
L
Bakasura
snsrdragon2
Bakasura
8,601
5,819
0
2,035
15,131
6,853
16
6,694
8,075
0
44,781
W
Hercules
temp-833039
Hercules
15,750
6,635
0
5,502
11,453
12,655
221
1,142
10,171
0
83,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
48,370
437
Minions Killed
481
0
Camps Cleared
0
1,703,898
Distance Traveled
1,670,241
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,528
502
59
3
0
296,929
3
L
Cerberus
7,459
439
34
2
0
319,378
0
L
Ix Chel
9,158
539
147
9
0
334,101
5
W
Hades
10,163
598
118
7
0
334,824
0
W
Set
9,447
556
91
5
0
367,919
1
L
Nemesis
8,811
518
93
5
0
403,516
0
W
Freya
7,939
467
79
5
0
319,284
0
W
Xing Tian
9,633
567
61
4
0
332,962
7
L
Bakasura
8,492
500
104
6
0
349,974
0
W
Hercules
11,188
658
132
8
0
315,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role