Player Matchup

Ymir
Ymir
ANDREA___05
Ymir
Level 143
God Stats
0W - 5L
1,333 SR
Queue Stats
328W - 345L
1,509 Elo+
Party 2
Thanatos
Thanatos
Enycto
Thanatos
Level 118
God Stats
11W - 15L
1,510 SR
Queue Stats
187W - 170L
1,484 Elo+
Solo
Skadi
Skadi
II_Grande_Gama
Skadi
Level 128
God Stats
8W - 11L
1,480 SR
Queue Stats
146W - 165L
1,532 Elo+
Party 2
Ix Chel
Ix Chel
Mairsy96
Ix Chel
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 96L
1,345 Elo+
Solo
Tyr
Tyr
Saikido88
Tyr
Level 124
God Stats
35W - 32L
1,644 SR
Queue Stats
503W - 534L
1,534 Elo+
Solo
Team Averages
Level 128
1,493 SR
1,481 Elo+

VS

Team Averages
Level 131
1,497 SR
1,498 Elo+
Neith
Neith
AL MnSD7
Neith
Level 127
God Stats
3W - 1L
1,642 SR
Queue Stats
8W - 9L
1,438 Elo+
Party 1
Ix Chel
Ix Chel
Baderghanem86
Ix Chel
Level 90
God Stats
13W - 12L
1,448 SR
Queue Stats
485W - 500L
1,480 Elo+
Party 1
Mercury
Mercury
InSaNeQ8
Mercury
Level 154
God Stats
7W - 5L
1,382 SR
Queue Stats
498W - 518L
1,517 Elo+
Party 1
Sobek
Sobek
Long_Password0
Sobek
Level 134
God Stats
2W - 1L
1,314 SR
Queue Stats
22W - 21L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
NoName872
Guan Yu
Level 149
God Stats
1W - 0L
1,700 SR
Queue Stats
282W - 302L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
6,622
509
6,549
11,190
5,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Enycto
Thanatos
12
2 / 4 / 0
6,849
527
3,260
12,054
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 4 / 4
6,507
501
8,346
8,995
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Mairsy96
Ix Chel
13
0 / 2 / 0
7,347
565
6,057
6,528
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,697
515
5,237
11,560
10,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AL MnSD7
Neith
11
3 / 4 / 3
7,281
560
4,998
8,944
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ix Chel
13
2 / 0 / 0
7,579
583
4,351
7,490
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
InSaNeQ8
Mercury
15
8 / 0 / 3
8,623
663
10,763
12,147
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 5
6,591
507
4,004
11,560
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
NoName872
Guan Yu
13
1 / 0 / 0
7,942
611
7,039
10,222
11,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
14
14
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
AL MnSD7
Neith
3
4
3
1.13
L
3
4
3
1.13
W
Ix Chel
2
0
0
2
L
Thanatos
Enycto
Thanatos
2
4
0
0.5
L
2
4
4
1
W
Mercury
InSaNeQ8
Mercury
8
0
3
9.5
W
0
3
5
0.83
L
Ix Chel
Mairsy96
Ix Chel
0
2
0
0
W
Guan Yu
NoName872
Guan Yu
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
31,155
50,327
Taken
50,363
26,432
Mitigated
33,234
14,617
Healing
13,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AL MnSD7
Neith
4,998
882
0
619
8,944
3,082
1,082
2,325
6,395
0
41,636
L
6,549
1,262
0
750
11,190
5,924
156
1,874
9,316
29,505
0
W
Ix Chel
4,351
243
820
2,449
7,490
2,950
0
4,298
3,192
57,058
0
L
Thanatos
Enycto
Thanatos
3,260
1,250
0
5,982
12,054
4,525
0
754
11,300
0
60,444
L
8,346
4,104
0
1,629
8,995
3,049
306
1,477
7,518
0
43,553
W
Mercury
InSaNeQ8
Mercury
10,763
6,667
0
750
12,147
4,630
0
1,727
10,352
0
69,269
W
4,004
547
0
4,068
11,560
10,711
0
3,218
8,038
16,216
0
L
Ix Chel
Mairsy96
Ix Chel
6,057
449
100
1,450
6,528
2,260
0
3,163
3,365
67,010
0
W
Guan Yu
NoName872
Guan Yu
7,039
985
381
4,049
10,222
11,861
0
442
9,780
0
65,514
L
5,237
627
0
4,706
11,560
10,674
0
1,087
10,473
0
52,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
38,016
420
Minions Killed
405
0
Camps Cleared
0
1,416,496
Distance Traveled
1,503,239
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,281
560
58
4
0
261,416
0
L
Ymir
6,622
509
58
4
0
282,415
0
W
Ix Chel
7,579
583
117
9
0
296,115
4
L
Thanatos
6,849
527
95
7
0
298,455
0
L
Skadi
6,507
501
63
5
0
240,711
7
W
Mercury
8,623
663
102
8
0
369,321
1
W
Sobek
6,591
507
24
2
0
284,816
4
L
Ix Chel
7,347
565
115
9
0
300,649
4
W
Guan Yu
7,942
611
104
8
0
291,571
0
L
Tyr
6,697
515
89
7
0
294,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role