Player Matchup

Zeus
Zeus
Ll_Rapidz__
Zeus
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 214L
1,479 Elo+
Party 1
Izanami
Izanami
SebaNacho
Izanami
Level 147
God Stats
1W - 0L
1,481 SR
Queue Stats
69W - 38L
1,603 Elo+
Solo
Shiva
Shiva
TAYxSAV1202
Shiva
Level 107
God Stats
37W - 24L
1,500 SR
Queue Stats
193W - 209L
1,462 Elo+
Party 1
Awilix
Awilix
camojesus
Awilix
Level 90
God Stats
77W - 58L
1,597 SR
Queue Stats
179W - 183L
1,502 Elo+
Solo
Geb
Geb
marc91abc
Geb
Level 120
God Stats
16W - 12L
1,661 SR
Queue Stats
464W - 479L
1,532 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,516 Elo+

VS

Team Averages
Level 95
1,426 SR
1,432 Elo+
Hachiman
Hachiman
ARIEROM
Hachiman
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,372 Elo+
Solo
Ravana
Ravana
Grimxreaper1989
Ravana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,213 Elo+
Solo
Da Ji
Da Ji
QueenGiselle06
Da Ji
Level 87
God Stats
73W - 66L
1,500 SR
Queue Stats
197W - 180L
1,489 Elo+
Solo
Ganesha
Ganesha
finfun60
Ganesha
Level 86
God Stats
1W - 3L
1,249 SR
Queue Stats
94W - 84L
1,509 Elo+
Solo
Nu Wa
Nu Wa
jjm599
Nu Wa
Level 126
God Stats
0W - 1L
1,379 SR
Queue Stats
66W - 58L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,655
1,331
5,466
4,473
1,631
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SebaNacho
Izanami
11
2 / 0 / 1
6,447
1,289
5,154
5,319
1,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 0 / 4
5,698
1,140
4,019
4,764
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
camojesus
Awilix
11
3 / 0 / 3
6,660
1,332
4,777
5,205
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 6
6,510
1,302
4,238
5,831
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

393

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ARIEROM
Hachiman
11
0 / 2 / 2
6,028
1,206
4,603
5,577
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,237
1,047
146
1,062
560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 1 / 1
6,155
1,231
6,107
6,814
2,868
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
finfun60
Ganesha
11
0 / 1 / 2
5,868
1,174
3,759
6,107
4,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
jjm599
Nu Wa
10
1 / 2 / 0
5,966
1,193
8,011
6,826
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
7
Kills
2
2
Deaths
7
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ARIEROM
Hachiman
0
2
2
0.5
L
0
1
0
0
W
2
2
4
2
L
1
1
1
1.5
W
Izanami
SebaNacho
Izanami
2
0
1
2.5
W
0
0
4
2
W
Awilix
camojesus
Awilix
3
0
3
4.5
L
Ganesha
finfun60
Ganesha
0
1
2
1
L
Nu Wa
jjm599
Nu Wa
1
2
0
0.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,654
Damage
22,626
25,592
Taken
26,386
14,274
Mitigated
13,018
2,749
Healing
1,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ARIEROM
Hachiman
4,603
2,980
0
760
5,577
2,254
0
3,133
2,444
0
15,965
L
146
146
0
56
1,062
560
0
535
527
0
199
W
5,466
1,092
0
505
4,473
1,631
0
2,205
2,268
14,454
0
L
6,107
1,196
0
0
6,814
2,868
0
1,544
5,105
0
16,473
W
Izanami
SebaNacho
Izanami
5,154
2,680
0
361
5,319
1,938
0
2,072
3,247
0
20,717
W
4,019
607
165
638
4,764
3,833
0
2,491
2,273
0
7,316
W
Awilix
camojesus
Awilix
4,777
1,450
0
340
5,205
1,975
0
1,942
3,263
0
14,924
L
Ganesha
finfun60
Ganesha
3,759
450
153
203
6,107
4,736
0
2,044
3,894
10,495
0
L
Nu Wa
jjm599
Nu Wa
8,011
2,962
78
278
6,826
2,600
0
2,448
4,251
15,006
0
W
4,238
93
0
740
5,831
4,897
0
3,060
2,771
11,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
29,254
102
Minions Killed
79
3
Camps Cleared
3
558,641
Distance Traveled
429,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,028
1,206
37
7
1
92,373
0
L
Ravana
5,237
1,047
2
0
0
18,528
0
W
Zeus
6,655
1,331
19
4
1
94,154
0
L
Da Ji
6,155
1,231
27
5
1
116,067
0
W
Izanami
6,447
1,289
44
9
0
102,713
0
W
Shiva
5,698
1,140
8
2
0
105,649
0
W
Awilix
6,660
1,332
20
4
2
125,069
0
L
Ganesha
5,868
1,174
0
0
0
112,477
0
L
Nu Wa
5,966
1,193
13
3
1
90,513
0
W
Geb
6,510
1,302
11
2
0
131,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role