Player Matchup

Merlin
Merlin
Gold IV
Aaron2k
Merlin
Gold IV
Level 72
God Stats
7W - 11L
1,519 SR
Queue Stats
62W - 56L
1,668 MMR
Solo
Hercules
Hercules
Gold IV
FarySquirrel
Hercules
Gold IV
Level 140
God Stats
1W - 9L
1,427 SR
Queue Stats
144W - 155L
1,681 MMR
Solo
Danzaburou
Danzaburou
Gold IV
MrDizzyWoo
Danzaburou
Gold IV
Level 157
God Stats
4W - 3L
1,719 SR
Queue Stats
23W - 16L
1,674 MMR
Solo
Achilles
Achilles
Gold I
b4lbo4
Achilles
Gold I
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 46L
1,700 MMR
Solo
Athena
Athena
Gold III
thughunter78
Athena
Gold III
Level 145
God Stats
3W - 6L
1,634 SR
Queue Stats
54W - 50L
1,776 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,560 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,502 SR
1,672 MMR
Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Rensam
Yu Huang
Platinum III
Level 158
God Stats
17W - 11L
1,590 SR
Queue Stats
149W - 124L
1,754 MMR
Party 2
Sylvanus
Sylvanus
Gold I
TheMightyChar
Sylvanus
Gold I
Level 155
God Stats
2W - 2L
1,569 SR
Queue Stats
148W - 143L
1,641 MMR
Party 1
Jing Wei
Jing Wei
Silver I
The_Medjed_
Jing Wei
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,650 MMR
Party 1
Horus
Horus
Platinum II
bowen666
Horus
Platinum II
Level 109
God Stats
3W - 2L
1,351 SR
Queue Stats
67W - 47L
1,815 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aaron2k
Merlin
10
0 / 4 / 0
5,421
542
2,991
7,565
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
FarySquirrel
Hercules
8
0 / 3 / 1
5,088
509
3,368
8,531
4,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
MrDizzyWoo
Danzaburou
11
0 / 1 / 0
5,848
585
3,113
4,992
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
b4lbo4
Achilles
10
0 / 1 / 0
5,557
556
2,334
7,897
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
9
1 / 0 / 0
5,445
545
2,205
8,506
4,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BakasuraAo KuangMorgan Le FaySerqet

VS

Bans
SetHe BoVamanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
7 / 0 / 2
6,932
693
6,447
7,623
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Rensam
Yu Huang
11
0 / 0 / 5
6,033
603
5,777
3,054
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TheMightyChar
Sylvanus
9
0 / 0 / 6
5,786
579
2,885
7,515
4,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
The_Medjed_
Jing Wei
10
0 / 0 / 1
5,946
595
2,526
3,975
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
bowen666
Horus
11
2 / 1 / 3
6,356
636
7,657
8,346
5,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
2
8
L
Merlin
Aaron2k
Merlin
0
4
0
0
L
Hercules
FarySquirrel
Hercules
0
3
1
0.17
L
Danzaburou
MrDizzyWoo
Danzaburou
0
1
0
0
W
Yu Huang
Rensam
Yu Huang
0
0
5
2.5
W
Sylvanus
TheMightyChar
Sylvanus
0
0
6
3
W
Jing Wei
The_Medjed_
Jing Wei
0
0
1
0.5
L
Achilles
b4lbo4
Achilles
0
1
0
0
W
Horus
bowen666
Horus
2
1
3
3.5
L
Athena
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,011
Damage
25,292
37,491
Taken
30,513
15,944
Mitigated
15,446
11,491
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,447
1,150
0
6,335
7,623
3,126
0
1,404
6,219
0
46,374
L
Merlin
Aaron2k
Merlin
2,991
199
0
610
7,565
1,922
0
3,817
3,748
42,810
0
L
Hercules
FarySquirrel
Hercules
3,368
2,288
0
3,667
8,531
4,381
0
645
7,886
0
24,694
L
Danzaburou
MrDizzyWoo
Danzaburou
3,113
1,753
0
2,470
4,992
1,746
0
874
4,118
0
50,963
W
Yu Huang
Rensam
Yu Huang
5,777
593
0
1,240
3,054
1,184
0
1,206
1,848
54,630
0
W
Sylvanus
TheMightyChar
Sylvanus
2,885
1,036
2,005
3,235
7,515
4,683
0
2,366
5,149
17,717
0
W
Jing Wei
The_Medjed_
Jing Wei
2,526
2,198
0
1,473
3,975
1,332
0
323
3,652
0
42,465
L
Achilles
b4lbo4
Achilles
2,334
721
0
1,636
7,897
3,313
0
233
7,664
0
43,361
W
Horus
bowen666
Horus
7,657
4,050
315
3,628
8,346
5,121
0
373
7,973
0
48,979
L
Athena
2,205
610
1,004
2,104
8,506
4,582
0
3,093
5,413
14,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
31,053
325
Minions Killed
354
0
Camps Cleared
0
1,055,616
Distance Traveled
1,067,282
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,932
693
71
7
0
252,952
0
L
Merlin
5,421
542
90
9
0
192,994
2
L
Hercules
5,088
509
42
4
0
187,825
2
L
Danzaburou
5,848
585
93
9
0
208,242
4
W
Yu Huang
6,033
603
95
10
0
206,050
2
W
Sylvanus
5,786
579
30
3
0
190,517
3
W
Jing Wei
5,946
595
92
9
0
201,764
3
L
Achilles
5,557
556
74
7
0
256,431
3
W
Horus
6,356
636
66
7
0
215,999
0
L
Athena
5,445
545
26
3
0
210,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role