Player Matchup

Izanami
Izanami
DrMangos
Izanami
Level 29
God Stats
6W - 2L
1,576 SR
Queue Stats
126W - 107L
1,526 Elo+
Solo
Ares
Ares
Frothinghamm
Ares
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
GirthyGert
Bakasura
Level 6
God Stats
2W - 3L
1,347 SR
Queue Stats
7W - 11L
1,393 Elo+
Solo
Poseidon
Poseidon
MissusMeatSpin
Poseidon
Level 10
God Stats
12W - 11L
1,500 SR
Queue Stats
59W - 44L
1,198 Elo+
Solo
Hades
Hades
perc30g
Hades
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,531 Elo+
Solo
Team Averages
Level 11
1,485 SR
1,429 Elo+

VS

Team Averages
Level 12
1,500 SR
1,484 Elo+
Freya
Freya
 
Freya
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AAHHHHGGGGGG
Nemesis
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Asura118
Cthulhu
Level 5
God Stats
31W - 29L
1,500 SR
Queue Stats
170W - 218L
1,569 Elo+
Party 1
Chaac
Chaac
HeathCliff9
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 190L
1,569 Elo+
Party 1
Agni
Agni
KidKazekage
Agni
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrMangos
Izanami
15
7 / 1 / 10
8,499
850
6,538
5,131
2,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 7
7,808
781
4,181
11,292
10,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
GirthyGert
Bakasura
14
1 / 0 / 9
7,389
739
3,349
7,762
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
15
6 / 0 / 9
8,216
822
9,238
4,613
1,819
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
perc30g
Hades
17
6 / 1 / 12
9,019
902
16,610
10,952
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 6 / 1
6,515
652
3,327
11,603
4,000
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
AAHHHHGGGGGG
Nemesis
13
1 / 4 / 0
6,872
687
3,500
10,117
4,132
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Asura118
Cthulhu
13
0 / 2 / 0
6,787
679
7,412
10,082
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 5 / 1
7,149
715
6,982
9,249
7,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 1
6,817
682
4,574
8,750
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
21
Kills
2
2
Deaths
21
47
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
1
0.08
L
Nemesis
AAHHHHGGGGGG
Nemesis
1
4
0
0.25
L
Cthulhu
Asura118
Cthulhu
0
2
0
0
W
Izanami
DrMangos
Izanami
7
1
10
12
W
1
0
7
4.5
W
Bakasura
GirthyGert
Bakasura
1
0
9
5.5
L
1
5
1
0.3
L
0
4
1
0.13
W
Poseidon
6
0
9
10.5
W
Hades
perc30g
Hades
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,916
Damage
25,795
39,750
Taken
49,801
26,297
Mitigated
28,166
12,811
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,327
871
84
1,855
11,603
4,000
0
8,244
3,283
15,234
0
L
Nemesis
AAHHHHGGGGGG
Nemesis
3,500
1,492
0
2,176
10,117
4,132
0
5,149
4,968
0
17,788
L
Cthulhu
Asura118
Cthulhu
7,412
292
138
1,447
10,082
9,154
0
5,769
4,313
24,588
0
W
Izanami
DrMangos
Izanami
6,538
4,496
0
1,091
5,131
2,414
2,567
1,363
3,716
0
29,073
W
4,181
141
0
2,954
11,292
10,635
0
4,084
6,895
21,524
0
W
Bakasura
GirthyGert
Bakasura
3,349
2,822
0
2,066
7,762
4,567
348
2,852
4,888
0
12,487
L
6,982
830
0
888
9,249
7,781
0
4,858
4,286
0
21,919
L
4,574
390
0
62
8,750
3,099
0
6,009
2,741
14,137
0
W
Poseidon
9,238
1,501
0
0
4,613
1,819
725
1,867
2,548
35,077
0
W
Hades
perc30g
Hades
16,610
1,153
950
5,750
10,952
6,862
756
4,282
6,390
41,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
34,140
247
Minions Killed
157
0
Camps Cleared
0
1,117,166
Distance Traveled
959,803
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,515
652
27
3
0
153,884
8
L
Nemesis
6,872
687
33
3
0
199,745
0
L
Cthulhu
6,787
679
34
3
0
205,794
0
W
Izanami
8,499
850
51
5
0
232,662
0
W
Ares
7,808
781
36
4
0
217,620
0
W
Bakasura
7,389
739
38
4
0
224,880
0
L
Chaac
7,149
715
31
3
0
197,311
0
L
Agni
6,817
682
32
3
0
203,069
0
W
Poseidon
8,216
822
45
5
0
223,772
0
W
Hades
9,019
902
77
8
0
218,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role