Player Matchup

Lancelot
Lancelot
IamHynz
Lancelot
Level 21
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 3L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
SauceDaBarber
Jing Wei
Level 142
God Stats
4W - 7L
1,641 SR
Queue Stats
81W - 154L
1,397 Elo+
Solo
Horus
Horus
THUGZ_MMSS_973
Horus
Level 123
God Stats
22W - 17L
1,727 SR
Queue Stats
1,095W - 1,039L
1,492 Elo+
Solo
Scylla
Scylla
TornRPanda25
Scylla
Level 108
God Stats
2W - 5L
1,242 SR
Queue Stats
38W - 58L
1,492 Elo+
Solo
Geb
Geb
ronjoytrippin
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,406 Elo+

VS

Team Averages
Level 127
1,445 SR
1,465 Elo+
Danzaburou
Danzaburou
Cesaralvrz
Danzaburou
Level 149
God Stats
4W - 2L
1,431 SR
Queue Stats
33W - 35L
1,446 Elo+
Solo
Camazotz
Camazotz
Gorguan
Camazotz
Level 103
God Stats
8W - 15L
1,429 SR
Queue Stats
70W - 71L
1,436 Elo+
Solo
Terra
Terra
LuckOfTheIrish72
Terra
Level 128
God Stats
4W - 3L
1,196 SR
Queue Stats
296W - 256L
1,476 Elo+
Party 2
Ratatoskr
Ratatoskr
LuckyTempo
Ratatoskr
Level 128
God Stats
2W - 1L
1,455 SR
Queue Stats
82W - 72L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
temp-367677
Baron Samedi
Level 125
God Stats
26W - 19L
1,714 SR
Queue Stats
294W - 260L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IamHynz
Lancelot
14
2 / 2 / 4
7,939
722
5,871
11,209
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
SauceDaBarber
Jing Wei
15
5 / 1 / 2
8,329
757
9,454
9,938
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 6
7,235
658
7,881
13,787
14,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
14
0 / 3 / 3
7,604
691
7,048
8,647
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 4
7,612
692
7,647
14,020
10,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cesaralvrz
Danzaburou
15
1 / 1 / 7
8,880
807
11,067
9,649
3,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Gorguan
Camazotz
15
2 / 3 / 6
8,449
768
8,025
13,430
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 7
8,468
770
4,320
12,004
10,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
LuckyTempo
Ratatoskr
15
4 / 2 / 7
8,691
790
12,423
14,076
9,260
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
temp-367677
Baron Samedi
16
6 / 0 / 5
9,094
827
13,752
5,250
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
7
Kills
13
13
Deaths
7
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cesaralvrz
Danzaburou
1
1
7
4.5
W
Camazotz
Gorguan
Camazotz
2
3
6
1.67
L
Lancelot
IamHynz
Lancelot
2
2
4
2
W
0
1
7
3.5
W
Ratatoskr
LuckyTempo
Ratatoskr
4
2
7
3.75
L
Jing Wei
SauceDaBarber
Jing Wei
5
1
2
6
L
0
3
6
1
L
Scylla
0
3
3
0.5
L
0
4
4
0.5
W
Baron Samedi
temp-367677
Baron Samedi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
49,587
57,601
Taken
54,409
37,153
Mitigated
32,487
13,292
Healing
23,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cesaralvrz
Danzaburou
11,067
6,168
0
4,009
9,649
3,913
3,683
2,031
7,618
0
44,883
W
Camazotz
Gorguan
Camazotz
8,025
1,653
0
3,583
13,430
5,516
481
1,852
11,578
0
29,800
L
Lancelot
IamHynz
Lancelot
5,871
275
0
1,275
11,209
4,295
0
2,464
8,745
0
29,730
W
4,320
618
2,787
3,493
12,004
10,861
0
4,599
7,405
17,194
0
W
Ratatoskr
LuckyTempo
Ratatoskr
12,423
2,169
0
4,351
14,076
9,260
0
2,541
11,535
0
31,771
L
Jing Wei
SauceDaBarber
Jing Wei
9,454
7,404
0
2,601
9,938
4,314
0
3,254
6,684
0
32,420
L
7,881
3,016
1,042
4,904
13,787
14,874
0
4,891
8,896
0
15,751
L
Scylla
7,048
517
0
450
8,647
2,997
0
3,412
5,235
29,897
0
L
7,647
822
1,526
1,494
14,020
10,673
0
4,051
9,969
15,072
0
W
Baron Samedi
temp-367677
Baron Samedi
13,752
457
3,011
1,907
5,250
2,937
630
3,672
1,578
37,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
43,582
216
Minions Killed
269
0
Camps Cleared
0
1,120,360
Distance Traveled
1,214,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,880
807
84
8
0
211,605
0
W
Camazotz
8,449
768
47
4
0
236,230
0
L
Lancelot
7,939
722
56
5
0
248,713
1
W
Terra
8,468
770
23
2
0
234,654
0
W
Ratatoskr
8,691
790
53
5
0
277,770
0
L
Jing Wei
8,329
757
70
6
0
225,064
0
L
Horus
7,235
658
19
2
0
196,085
0
L
Scylla
7,604
691
64
6
0
209,250
0
L
Geb
7,612
692
7
1
0
241,248
0
W
Baron Samedi
9,094
827
62
6
0
254,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role