Player Matchup

Thanatos
Thanatos
Asasinoob
Thanatos
Level 80
God Stats
7W - 10L
1,746 SR
Queue Stats
446W - 413L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Miriarim
Nu Wa
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 68L
1,490 Elo+
Party 2
Mulan
Mulan
TheLordinvoker
Mulan
Level 43
God Stats
1W - 5L
1,285 SR
Queue Stats
16W - 42L
1,230 Elo+
Solo
Cthulhu
Cthulhu
Veradiss
Cthulhu
Level 68
God Stats
3W - 3L
1,757 SR
Queue Stats
218W - 204L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
santorini7
Ah Muzen Cab
Level 68
God Stats
5W - 2L
1,592 SR
Queue Stats
466W - 452L
1,509 Elo+
Party 2
Team Averages
Level 65
1,576 SR
1,437 Elo+

VS

Team Averages
Level 71
1,526 SR
1,418 Elo+
Danzaburou
Danzaburou
Donczyslaw
Danzaburou
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 92L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ghostmanize
Cthulhu
Level 28
God Stats
5W - 1L
1,619 SR
Queue Stats
43W - 35L
1,354 Elo+
Party 1
Thanatos
Thanatos
GreenDay14
Thanatos
Level 43
God Stats
13W - 20L
1,368 SR
Queue Stats
52W - 72L
1,338 Elo+
Solo
Sol
Sol
Rezaar
Sol
Level 56
God Stats
5W - 1L
1,585 SR
Queue Stats
59W - 44L
1,444 Elo+
Party 1
Bellona
Bellona
Samesorsen
Bellona
Level 69
God Stats
9W - 4L
1,558 SR
Queue Stats
62W - 47L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asasinoob
Thanatos
7
0 / 2 / 1
3,582
716
1,850
3,941
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Miriarim
Nu Wa
1
0 / 0 / 0
1,077
215
0
0
0
4
0 / 1 / 0
2,971
594
1,089
3,667
1,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Veradiss
Cthulhu
4
0 / 2 / 0
2,990
598
434
2,765
1,431
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
santorini7
Ah Muzen Cab
4
0 / 3 / 0
2,967
593
1,751
3,098
1,024
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donczyslaw
Danzaburou
7
1 / 1 / 1
4,229
846
1,701
3,492
1,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Ghostmanize
Cthulhu
6
1 / 0 / 4
4,408
882
1,648
4,206
1,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
GreenDay14
Thanatos
7
2 / 1 / 0
4,135
827
432
4,482
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Rezaar
Sol
7
4 / 0 / 1
4,549
910
3,333
2,959
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Samesorsen
Bellona
7
0 / 0 / 1
4,162
832
1,681
3,428
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
0
Kills
8
8
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Asasinoob
Thanatos
0
2
1
0.25
W
Danzaburou
Donczyslaw
Danzaburou
1
1
1
1.5
W
Cthulhu
Ghostmanize
Cthulhu
1
0
4
3
W
Thanatos
GreenDay14
Thanatos
2
1
0
2
L
Nu Wa
Miriarim
Nu Wa
0
0
0
0
W
Sol
Rezaar
Sol
4
0
1
4.5
W
Bellona
Samesorsen
Bellona
0
0
1
0.5
L
0
1
0
0
L
Cthulhu
Veradiss
Cthulhu
0
2
0
0
L
Ah Muzen Cab
santorini7
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,124
Damage
8,795
13,471
Taken
18,567
5,269
Mitigated
7,952
3,275
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Asasinoob
Thanatos
1,850
123
0
2,230
3,941
1,319
0
0
3,941
0
10,101
W
Danzaburou
Donczyslaw
Danzaburou
1,701
648
0
1,211
3,492
1,027
0
0
3,492
0
21,363
W
Cthulhu
Ghostmanize
Cthulhu
1,648
211
666
1,723
4,206
1,997
0
348
3,858
7,899
0
W
Thanatos
GreenDay14
Thanatos
432
0
0
2,086
4,482
1,289
0
0
4,482
0
17,266
L
Nu Wa
Miriarim
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Sol
Rezaar
Sol
3,333
1,990
0
1,648
2,959
630
808
86
2,873
27,793
0
W
Bellona
Samesorsen
Bellona
1,681
477
0
1,494
3,428
3,009
0
0
3,262
0
24,315
L
1,089
360
0
266
3,667
1,495
0
0
3,667
0
7,614
L
Cthulhu
Veradiss
Cthulhu
434
132
78
368
2,765
1,431
0
2,401
364
4,694
0
L
Ah Muzen Cab
santorini7
Ah Muzen Cab
1,751
631
0
333
3,098
1,024
0
2,580
518
0
9,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,587
Gold Earned
21,483
63
Minions Killed
163
0
Camps Cleared
0
373,684
Distance Traveled
516,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,582
716
22
4
0
109,817
0
W
Danzaburou
4,229
846
32
6
0
102,284
0
W
Cthulhu
4,408
882
9
2
0
109,065
0
W
Thanatos
4,135
827
39
8
0
101,321
0
L
Nu Wa
1,077
215
0
0
0
0
0
W
Sol
4,549
910
48
10
0
110,504
0
W
Bellona
4,162
832
35
7
0
93,310
0
L
Mulan
2,971
594
14
3
0
89,033
0
L
Cthulhu
2,990
598
10
2
0
76,291
0
L
Ah Muzen Cab
2,967
593
17
3
0
98,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role