Player Matchup

Hercules
Hercules
 
Hercules
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
WTFBORKA
Danzaburou
Level 10
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,042 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zegari68
Kumbhakarna
Level 5
God Stats
0W - 2L
1,332 SR
Queue Stats
6W - 14L
1,167 Elo+
Party 1
Agni
Agni
diegoluque7
Agni
Level 214
God Stats
1W - 3L
1,631 SR
Queue Stats
310W - 316L
1,461 Elo+
Solo
Hou Yi
Hou Yi
xtremehist
Hou Yi
Level 28
God Stats
0W - 3L
1,332 SR
Queue Stats
0W - 8L
1,125 Elo+
Party 1
Team Averages
Level 64
1,413 SR
1,259 Elo+

VS

Team Averages
Level 83
1,705 SR
1,585 Elo+
Hou Yi
Hou Yi
Cpt ValhaIIa
Hou Yi
Level 68
God Stats
6W - 2L
1,845 SR
Queue Stats
136W - 31L
1,778 Elo+
Party 2
Cerberus
Cerberus
GaIand Game
Cerberus
Level 74
God Stats
17W - 2L
2,084 SR
Queue Stats
139W - 31L
1,790 Elo+
Party 2
Guan Yu
Guan Yu
Muhjinzo
Guan Yu
Level 67
God Stats
2W - 2L
1,634 SR
Queue Stats
25W - 29L
1,418 Elo+
Solo
Janus
Janus
TripleDmangos
Janus
Level 99
God Stats
26W - 31L
1,442 SR
Queue Stats
335W - 409L
1,467 Elo+
Solo
Ra
Ra
Tripserp
Ra
Level 107
God Stats
108W - 118L
1,518 SR
Queue Stats
126W - 135L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 6 / 2
6,208
621
4,772
11,419
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
WTFBORKA
Danzaburou
11
0 / 3 / 2
6,109
611
2,433
5,009
2,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Zegari68
Kumbhakarna
12
2 / 5 / 2
6,910
691
3,751
15,004
13,298
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
6,223
622
2,845
2,265
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
xtremehist
Hou Yi
14
2 / 6 / 2
7,468
747
7,319
10,094
4,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 0 / 8
8,466
847
13,769
8,071
3,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GaIand Game
Cerberus
15
3 / 1 / 12
8,882
888
8,451
9,688
7,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Muhjinzo
Guan Yu
14
2 / 2 / 10
7,725
773
3,052
11,926
14,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 2 / 4
9,572
957
7,033
4,824
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 0 / 9
8,721
872
7,126
4,074
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
4
Kills
21
21
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
6
2
0.17
W
Hou Yi
6
0
8
10
W
Cerberus
GaIand Game
Cerberus
3
1
12
9
W
Guan Yu
Muhjinzo
Guan Yu
2
2
10
3.5
W
6
2
4
4
W
4
0
9
8.5
L
Danzaburou
WTFBORKA
Danzaburou
0
3
2
0.33
L
Kumbhakarna
Zegari68
Kumbhakarna
2
5
2
0.6
L
0
1
0
0
L
Hou Yi
xtremehist
Hou Yi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
39,431
43,791
Taken
38,583
27,493
Mitigated
30,523
2,276
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,772
1,042
0
1,236
11,419
6,630
0
7,619
3,800
0
11,511
W
Hou Yi
13,769
8,116
0
2,193
8,071
3,869
3,592
2,193
5,796
0
29,726
W
Cerberus
GaIand Game
Cerberus
8,451
491
1,546
2,695
9,688
7,983
623
1,986
7,577
16,775
148
W
Guan Yu
Muhjinzo
Guan Yu
3,052
993
1,690
1,628
11,926
14,602
264
1,174
10,717
0
6,383
W
7,033
317
0
0
4,824
2,131
184
463
4,320
50,403
0
W
7,126
337
993
1,334
4,074
1,938
1,173
780
3,214
38,418
0
L
Danzaburou
WTFBORKA
Danzaburou
2,433
1,032
0
230
5,009
2,014
0
2,712
2,228
0
7,882
L
Kumbhakarna
Zegari68
Kumbhakarna
3,751
581
0
233
15,004
13,298
0
7,346
7,485
6,148
0
L
2,845
118
0
500
2,265
771
0
485
1,780
10,158
0
L
Hou Yi
xtremehist
Hou Yi
7,319
2,754
0
77
10,094
4,780
0
4,058
6,036
0
21,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
43,366
97
Minions Killed
239
0
Camps Cleared
0
634,172
Distance Traveled
1,121,680
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,208
621
19
2
0
159,134
0
W
Hou Yi
8,466
847
43
4
0
195,601
0
W
Cerberus
8,882
888
27
3
0
239,965
0
W
Guan Yu
7,725
773
6
1
0
226,665
0
W
Janus
9,572
957
113
11
0
228,813
0
W
Ra
8,721
872
50
5
0
230,636
5
L
Danzaburou
6,109
611
11
1
0
106,014
0
L
Kumbhakarna
6,910
691
3
0
0
144,412
0
L
Agni
6,223
622
26
3
0
75,998
0
L
Hou Yi
7,468
747
38
4
0
148,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role