Player Matchup

Discordia
Discordia
Nekuso
Discordia
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 157L
1,540 Elo+
Party 1
Cerberus
Cerberus
Shadow85454
Cerberus
Level 107
God Stats
22W - 12L
1,679 SR
Queue Stats
176W - 174L
1,547 Elo+
Party 1
Izanami
Izanami
Xertall
Izanami
Level 68
God Stats
2W - 3L
1,437 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 1
Team Averages
Level 89
1,539 SR
1,520 Elo+

VS

Team Averages
Level 111
1,598 SR
1,479 Elo+
Scylla
Scylla
GreenPro
Scylla
Level 126
God Stats
63W - 50L
1,647 SR
Queue Stats
168W - 143L
1,472 Elo+
Party 2
Horus
Horus
Play3Tal
Horus
Level 119
God Stats
4W - 3L
1,560 SR
Queue Stats
22W - 23L
1,467 Elo+
Party 2
Rama
Rama
maylandmax
Rama
Level 88
God Stats
32W - 30L
1,587 SR
Queue Stats
230W - 252L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nekuso
Discordia
15
2 / 5 / 0
10,085
672
10,238
8,848
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cerberus
Shadow85454
Cerberus
13
0 / 4 / 2
9,372
625
9,818
17,287
17,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Xertall
Izanami
15
0 / 4 / 1
9,514
634
4,816
10,160
4,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GreenPro
Scylla
17
6 / 1 / 6
11,654
777
11,657
9,202
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Play3Tal
Horus
15
1 / 0 / 12
11,317
754
8,963
9,821
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
6 / 1 / 4
11,718
781
10,997
13,422
5,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
13
13
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
GreenPro
Scylla
6
1
6
9
L
Discordia
Nekuso
Discordia
2
5
0
0.4
W
Horus
Play3Tal
Horus
1
0
12
7
L
Cerberus
Shadow85454
Cerberus
0
4
2
0.25
L
Izanami
Xertall
Izanami
0
4
1
0.13
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
31,617
36,295
Taken
32,445
24,448
Mitigated
20,804
7,292
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GreenPro
Scylla
11,657
1,062
0
2,701
9,202
3,488
765
6,975
1,832
65,279
0
L
Discordia
Nekuso
Discordia
10,238
386
0
280
8,848
2,343
0
2,712
6,136
39,980
0
W
Horus
Play3Tal
Horus
8,963
3,543
1,036
3,804
9,821
11,806
347
4,346
5,017
0
19,192
L
Cerberus
Shadow85454
Cerberus
9,818
189
0
6,724
17,287
17,883
0
4,335
12,952
22,196
0
L
Izanami
Xertall
Izanami
4,816
1,824
0
288
10,160
4,222
0
4,672
5,488
0
52,793
W
10,997
10,199
0
5,011
13,422
5,510
963
7,591
5,489
0
59,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
34,689
206
Minions Killed
206
0
Camps Cleared
0
754,089
Distance Traveled
868,485
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,654
777
113
8
0
275,193
0
L
Discordia
10,085
672
82
5
0
238,922
0
W
Horus
11,317
754
8
1
0
306,138
0
L
Cerberus
9,372
625
28
2
0
241,547
2
L
Izanami
9,514
634
96
6
0
273,620
0
W
Rama
11,718
781
85
6
0
287,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role