Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
Godobandit
Tiamat
Platinum I
Level 97
God Stats
1W - 6L
1,482 SR
Queue Stats
94W - 95L
1,997 MMR
Solo
Nike
Nike
Platinum I
Mageways
Nike
Platinum I
Level 147
God Stats
96W - 84L
1,545 SR
Queue Stats
429W - 427L
1,933 MMR
Solo
Freya
Freya
Platinum V
tanke2002
Freya
Platinum V
Level 127
God Stats
1W - 1L
1,958 SR
Queue Stats
46W - 33L
1,969 MMR
Solo
Serqet
Serqet
Platinum II
uksniperman
Serqet
Platinum II
Level 124
God Stats
2W - 5L
1,938 SR
Queue Stats
247W - 239L
2,011 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,685 SR
1,882 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,585 SR
1,768 MMR
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Diamond V
 
Nox
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
Finiarin
Guan Yu
Diamond V
Level 180
God Stats
2W - 3L
1,336 SR
Queue Stats
40W - 38L
2,018 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
Telperinquaŗ
Morgan Le Fay
Platinum V
Level 171
God Stats
8W - 7L
1,702 SR
Queue Stats
65W - 52L
1,907 MMR
Party 1
Charybdis
Charybdis
Platinum I
TheKicune
Charybdis
Platinum I
Level 150
God Stats
8W - 6L
1,888 SR
Queue Stats
77W - 71L
1,913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 3 / 1
7,852
523
6,565
15,298
9,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Godobandit
Tiamat
13
0 / 3 / 0
7,656
510
4,808
9,612
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
11
2 / 5 / 2
7,614
508
8,887
15,183
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
tanke2002
Freya
14
1 / 3 / 0
8,290
553
3,873
7,353
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
2 / 4 / 2
7,586
506
5,516
13,118
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
VamanaAphroditeAo KuangHe Bo

VS

Bans
SusanoMartichorasBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 2 / 6
9,831
655
10,849
12,212
4,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
 
Nox
12
0 / 1 / 11
8,030
535
5,486
13,007
12,025
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Finiarin
Guan Yu
14
2 / 1 / 4
8,581
572
9,414
11,307
14,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Telperinquaŗ
Morgan Le Fay
15
6 / 1 / 1
9,629
642
10,782
5,992
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
TheKicune
Charybdis
15
2 / 0 / 4
9,388
626
6,192
7,502
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
18
18
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Thor
 
Thor
8
2
6
5.5
W
Nox
 
Nox
0
1
11
5.5
W
Guan Yu
Finiarin
Guan Yu
2
1
4
4
L
Tiamat
Godobandit
Tiamat
0
3
0
0
L
Nike
2
5
2
0.6
W
Morgan Le Fay
Telperinquaŗ
Morgan Le Fay
6
1
1
6.5
W
Charybdis
TheKicune
Charybdis
2
0
4
4
L
Freya
tanke2002
Freya
1
3
0
0.33
L
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
42,723
60,564
Taken
50,020
32,280
Mitigated
37,559
13,585
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,565
3,588
0
5,799
15,298
9,704
0
2,185
11,949
0
58,251
W
Thor
 
Thor
10,849
3,902
0
811
12,212
4,948
0
1,851
10,017
0
81,088
W
Nox
 
Nox
5,486
1,153
0
2,573
13,007
12,025
56
4,115
8,280
21,509
0
W
Guan Yu
Finiarin
Guan Yu
9,414
1,365
1,680
6,918
11,307
14,405
0
132
11,175
0
49,633
L
Tiamat
Godobandit
Tiamat
4,808
566
0
2,057
9,612
5,527
0
5,370
4,213
64,812
0
L
Nike
8,887
2,400
0
1,643
15,183
9,160
0
4,929
10,111
0
27,420
W
Morgan Le Fay
Telperinquaŗ
Morgan Le Fay
10,782
811
0
1,262
5,992
3,191
365
1,028
4,964
85,279
0
W
Charybdis
TheKicune
Charybdis
6,192
3,077
0
3,170
7,502
2,990
1,395
1,703
5,659
0
90,951
L
Freya
tanke2002
Freya
3,873
1,080
0
2,766
7,353
3,036
0
594
6,759
65,204
0
L
Serqet
5,516
1,582
0
1,320
13,118
4,853
0
3,190
9,799
0
57,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
45,459
484
Minions Killed
526
0
Camps Cleared
0
1,532,928
Distance Traveled
1,643,291
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,852
523
90
6
0
285,257
1
W
Thor
9,831
655
102
7
0
353,255
1
W
Nox
8,030
535
21
1
0
315,402
3
W
Guan Yu
8,581
572
80
5
0
338,649
0
L
Tiamat
7,656
510
138
9
0
306,559
3
L
Nike
7,614
508
31
2
0
319,486
4
W
Morgan Le Fay
9,629
642
148
10
0
324,397
4
W
Charybdis
9,388
626
175
12
0
311,588
5
L
Freya
8,290
553
136
9
0
287,500
4
L
Serqet
7,586
506
89
6
0
334,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role