Player Matchup

Sol
Sol
Chanendh
Sol
Level 129
God Stats
11W - 5L
1,595 SR
Queue Stats
164W - 146L
1,447 Elo+
Party 1
Anubis
Anubis
Crackiie
Anubis
Level 123
God Stats
17W - 11L
1,695 SR
Queue Stats
148W - 134L
1,467 Elo+
Party 1
Chiron
Chiron
Lenamakapaka
Chiron
Level 104
God Stats
5W - 1L
1,732 SR
Queue Stats
24W - 25L
1,438 Elo+
Party 2
Atlas
Atlas
Majordai
Atlas
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 25L
1,422 Elo+
Solo
Cliodhna
Cliodhna
PS_Luminos
Cliodhna
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 42L
1,502 Elo+
Party 2
Team Averages
Level 112
1,604 SR
1,455 Elo+

VS

Team Averages
Level 106
1,467 SR
1,495 Elo+
Fafnir
Fafnir
 
Fafnir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DinardoAjax
Agni
Level 135
God Stats
0W - 2L
1,252 SR
Queue Stats
148W - 163L
1,506 Elo+
Solo
Neith
Neith
Zoalqill
Neith
Level 89
God Stats
2W - 2L
1,468 SR
Queue Stats
32W - 36L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
Zwiderwurzn
Ao Kuang
Level 136
God Stats
2W - 3L
1,614 SR
Queue Stats
196W - 245L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,566
659
9,529
8,845
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Crackiie
Anubis
15
12 / 1 / 3
9,910
762
11,728
8,096
4,343
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
1 / 0 / 6
7,096
546
8,121
5,839
2,098
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Majordai
Atlas
11
2 / 1 / 6
7,250
558
3,967
10,439
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
PS_Luminos
Cliodhna
14
4 / 0 / 0
7,924
610
1,971
8,173
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 2 / 1
6,500
500
3,873
10,162
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
 
Cliodhna
11
0 / 5 / 0
5,937
457
3,114
11,420
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 0
5,753
443
4,591
9,146
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zoalqill
Neith
8
1 / 3 / 0
5,705
439
4,679
9,090
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Zwiderwurzn
Ao Kuang
11
1 / 6 / 0
6,634
510
4,435
12,579
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
23
Kills
3
3
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
1
0.25
L
Cliodhna
 
Cliodhna
0
5
0
0
W
4
1
3
5.5
W
Anubis
Crackiie
Anubis
12
1
3
13.5
L
1
7
0
0.14
W
Chiron
1
0
6
4
W
Atlas
Majordai
Atlas
2
1
6
5
W
Cliodhna
PS_Luminos
Cliodhna
4
0
0
4
L
Neith
Zoalqill
Neith
1
3
0
0.33
L
Ao Kuang
Zwiderwurzn
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
20,692
41,392
Taken
52,397
20,151
Mitigated
24,799
17,879
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,873
1,227
0
3,385
10,162
10,476
0
2,885
7,277
15,601
0
L
Cliodhna
 
Cliodhna
3,114
275
0
1,676
11,420
4,378
0
7,243
4,177
0
36,539
W
9,529
4,406
0
4,141
8,845
2,695
4,249
1,807
7,038
66,347
0
W
Anubis
Crackiie
Anubis
11,728
521
0
5,215
8,096
4,343
646
5,001
3,095
63,925
0
L
4,591
267
0
1,014
9,146
2,349
0
6,381
2,765
27,849
0
W
Chiron
8,121
3,988
645
3,329
5,839
2,098
1,853
1,781
4,058
0
49,416
W
Atlas
Majordai
Atlas
3,967
1,189
0
1,704
10,439
7,849
330
3,229
7,210
18,254
0
W
Cliodhna
PS_Luminos
Cliodhna
1,971
125
0
2,845
8,173
3,166
0
1,081
7,092
0
62,201
L
Neith
Zoalqill
Neith
4,679
2,600
0
3,668
9,090
3,025
366
2,695
6,395
0
37,521
L
Ao Kuang
Zwiderwurzn
Ao Kuang
4,435
964
0
1,296
12,579
4,571
0
6,020
6,559
47,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
30,529
407
Minions Killed
258
0
Camps Cleared
0
1,361,801
Distance Traveled
1,178,546
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,500
500
20
2
0
249,163
0
L
Cliodhna
5,937
457
54
4
0
260,285
4
W
Sol
8,566
659
101
8
0
240,001
1
W
Anubis
9,910
762
107
8
0
252,227
1
L
Agni
5,753
443
57
4
0
224,974
0
W
Chiron
7,096
546
79
6
0
271,766
0
W
Atlas
7,250
558
22
2
0
276,136
0
W
Cliodhna
7,924
610
98
8
0
321,671
0
L
Neith
5,705
439
57
4
0
175,973
0
L
Ao Kuang
6,634
510
70
5
0
268,151
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role