Player Matchup

Vamana
Vamana
K3RN3LLiNGUS
Vamana
Level 149
God Stats
1W - 3L
1,243 SR
Queue Stats
232W - 232L
1,470 Elo+
Party 2
Anubis
Anubis
SauciestGold
Anubis
Level 158
God Stats
1W - 0L
1,684 SR
Queue Stats
59W - 59L
1,497 Elo+
Party 2
Ares
Ares
Scarysmele
Ares
Level 126
God Stats
2W - 0L
1,205 SR
Queue Stats
121W - 100L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Skurt66
Baron Samedi
Level 120
God Stats
3W - 0L
1,539 SR
Queue Stats
155W - 141L
1,578 Elo+
Party 2
Hachiman
Hachiman
l tk7 l
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 95L
1,458 Elo+
Solo
Team Averages
Level 140
1,434 SR
1,504 Elo+

VS

Team Averages
Level 138
1,346 SR
1,528 Elo+
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dizzy Wisp
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,421 Elo+
Party 1
Poseidon
Poseidon
Ferbed45
Poseidon
Level 148
God Stats
8W - 7L
1,002 SR
Queue Stats
666W - 606L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
IcyDeluge
Baron Samedi
Level 176
God Stats
0W - 1L
1,226 SR
Queue Stats
23W - 21L
1,554 Elo+
Party 1
Awilix
Awilix
MangoOMG
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
3 / 1 / 25
10,528
810
8,773
13,742
16,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
19
8 / 3 / 18
11,502
885
21,775
13,056
7,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 5 / 20
9,067
697
5,615
17,368
20,650
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Skurt66
Baron Samedi
18
6 / 4 / 19
11,115
855
14,796
10,921
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
l tk7 l
Hachiman
20
14 / 1 / 14
12,137
934
17,660
10,810
5,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 8 / 5
9,524
733
6,981
14,445
7,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Dizzy Wisp
Kumbhakarna
14
0 / 7 / 11
8,696
669
2,702
21,370
25,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Ferbed45
Poseidon
16
3 / 6 / 4
9,044
696
13,810
10,840
4,956
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
IcyDeluge
Baron Samedi
18
3 / 4 / 9
9,653
743
15,299
14,318
11,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
MangoOMG
Awilix
13
1 / 6 / 7
7,882
606
4,554
11,774
5,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
48
31
Kills
12
14
Deaths
31
96
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
8
5
0.94
L
Kumbhakarna
Dizzy Wisp
Kumbhakarna
0
7
11
0.79
L
Poseidon
Ferbed45
Poseidon
3
6
4
0.83
L
Baron Samedi
IcyDeluge
Baron Samedi
3
4
9
1.88
W
Vamana
3
1
25
15.5
L
Awilix
MangoOMG
Awilix
1
6
7
0.75
W
Anubis
8
3
18
5.67
W
0
5
20
2
W
Baron Samedi
Skurt66
Baron Samedi
6
4
19
3.88
W
Hachiman
l tk7 l
Hachiman
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,619
Damage
43,346
65,897
Taken
72,747
55,589
Mitigated
54,871
29,231
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,981
783
294
4,450
14,445
7,592
0
8,321
6,124
0
12,249
L
Kumbhakarna
Dizzy Wisp
Kumbhakarna
2,702
52
360
2,190
21,370
25,614
0
12,337
9,033
5,618
0
L
Poseidon
Ferbed45
Poseidon
13,810
751
0
569
10,840
4,956
0
6,296
4,544
38,337
0
L
Baron Samedi
IcyDeluge
Baron Samedi
15,299
584
5,059
4,668
14,318
11,548
0
9,771
4,547
34,961
0
W
Vamana
8,773
2,383
4,274
5,622
13,742
16,193
0
7,696
6,046
2,616
22,486
L
Awilix
MangoOMG
Awilix
4,554
947
0
348
11,774
5,161
0
7,237
4,537
0
6,895
W
Anubis
21,775
1,032
497
5,163
13,056
7,407
1,755
7,175
5,881
41,606
0
W
5,615
278
1,595
2,030
17,368
20,650
746
7,125
10,243
6,420
0
W
Baron Samedi
Skurt66
Baron Samedi
14,796
630
3,839
2,355
10,921
6,200
1,098
5,200
5,721
33,672
0
W
Hachiman
l tk7 l
Hachiman
17,660
9,534
821
3,035
10,810
5,139
4,221
4,615
6,195
0
37,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,349
Gold Earned
44,799
156
Minions Killed
125
0
Camps Cleared
0
1,161,116
Distance Traveled
1,027,946
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,524
733
18
1
0
210,476
1
L
Kumbhakarna
8,696
669
8
1
0
193,325
0
L
Poseidon
9,044
696
48
4
0
185,360
0
L
Baron Samedi
9,653
743
45
3
0
204,070
0
W
Vamana
10,528
810
28
2
0
276,531
0
L
Awilix
7,882
606
6
0
0
234,715
0
W
Anubis
11,502
885
33
3
0
207,047
0
W
Ares
9,067
697
1
0
0
231,890
0
W
Baron Samedi
11,115
855
49
4
0
230,960
0
W
Hachiman
12,137
934
45
3
0
214,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role