Player Matchup

Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AetysIITargaryen
Hachiman
Level 65
God Stats
7W - 8L
1,457 SR
Queue Stats
172W - 190L
1,433 Elo+
Solo
Cerberus
Cerberus
HashibaToyotomi
Cerberus
Level 229
God Stats
14W - 19L
1,380 SR
Queue Stats
1,694W - 1,734L
1,403 Elo+
Solo
Nike
Nike
Qastym
Nike
Level 158
God Stats
4W - 3L
1,876 SR
Queue Stats
602W - 621L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Raihin24
Ix Chel
Level 120
God Stats
0W - 1L
1,713 SR
Queue Stats
6W - 12L
1,455 Elo+
Solo
Team Averages
Level 135
1,585 SR
1,462 Elo+

VS

Team Averages
Level 151
1,573 SR
1,483 Elo+
Nu Wa
Nu Wa
HansDieterXx
Nu Wa
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 178L
1,459 Elo+
Solo
Shiva
Shiva
HashiraUzui7255
Shiva
Level 134
God Stats
1W - 1L
1,717 SR
Queue Stats
101W - 98L
1,519 Elo+
Party 1
Vulcan
Vulcan
HelaBela
Vulcan
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 146L
1,481 Elo+
Solo
Danzaburou
Danzaburou
MAJ0R PANYE
Danzaburou
Level 167
God Stats
7W - 3L
1,608 SR
Queue Stats
930W - 913L
1,462 Elo+
Solo
Raijin
Raijin
MoZziiKiLLaH 91
Raijin
Level 212
God Stats
2W - 3L
1,538 SR
Queue Stats
312W - 318L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 7 / 5
7,482
748
5,592
11,300
7,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 5
8,478
848
5,708
10,950
4,833
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
14
3 / 3 / 9
8,380
838
4,546
12,667
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
Qastym
Nike
14
4 / 3 / 8
7,897
790
7,964
11,763
12,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Raihin24
Ix Chel
16
2 / 5 / 11
9,034
903
4,792
11,420
5,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 16
8,781
878
8,066
6,562
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 4 / 7
10,272
1,027
14,309
14,291
18,050
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
HelaBela
Vulcan
12
2 / 4 / 10
8,051
805
9,762
6,349
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MAJ0R PANYE
Danzaburou
16
5 / 3 / 14
9,557
956
9,631
8,292
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 12
7,944
794
8,276
7,849
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
16
Kills
23
24
Deaths
17
38
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
7
5
0.79
L
4
6
5
1.08
W
3
2
16
5.5
L
Cerberus
3
3
9
2.5
W
12
4
7
3.88
W
Vulcan
HelaBela
Vulcan
2
4
10
1.75
W
Danzaburou
MAJ0R PANYE
Danzaburou
5
3
14
4
W
1
4
12
1.75
L
Nike
Qastym
Nike
4
3
8
2.67
L
Ix Chel
Raihin24
Ix Chel
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
50,044
58,100
Taken
43,343
43,438
Mitigated
30,233
15,402
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,592
458
642
1,058
11,300
7,109
0
4,366
6,934
13,312
0
L
5,708
4,138
478
559
10,950
4,833
0
6,127
4,823
0
18,278
W
8,066
1,448
740
467
6,562
2,502
2,349
2,249
4,313
17,468
0
L
Cerberus
4,546
208
0
3,348
12,667
13,923
59
5,553
7,114
11,334
0
W
14,309
1,392
498
3,250
14,291
18,050
0
5,233
8,871
397
19,706
W
Vulcan
HelaBela
Vulcan
9,762
4,247
0
500
6,349
2,652
298
2,085
4,264
17,575
0
W
Danzaburou
MAJ0R PANYE
Danzaburou
9,631
3,720
651
1,946
8,292
4,090
3,674
3,728
4,564
0
26,238
W
8,276
760
559
1,233
7,849
2,939
663
1,635
6,214
19,767
0
L
Nike
Qastym
Nike
7,964
358
2,915
4,292
11,763
12,261
0
3,467
8,296
0
20,132
L
Ix Chel
Raihin24
Ix Chel
4,792
1,166
365
1,745
11,420
5,312
105
6,912
4,508
18,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
44,605
119
Minions Killed
100
0
Camps Cleared
0
747,518
Distance Traveled
819,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,482
748
19
2
0
109,675
0
L
Hachiman
8,478
848
28
3
0
151,426
0
W
Nu Wa
8,781
878
18
2
0
168,520
0
L
Cerberus
8,380
838
24
2
0
167,801
0
W
Shiva
10,272
1,027
17
2
0
191,774
0
W
Vulcan
8,051
805
13
1
0
128,562
0
W
Danzaburou
9,557
956
33
3
0
173,194
0
W
Raijin
7,944
794
19
2
0
157,526
0
L
Nike
7,897
790
14
1
0
168,035
0
L
Ix Chel
9,034
903
34
3
0
150,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role