Player Matchup

Hades
Hades
Antony7
Hades
Level 122
God Stats
16W - 7L
1,799 SR
Queue Stats
537W - 556L
1,529 Elo+
Solo
Chiron
Chiron
BigJuiceDaddy
Chiron
Level 126
God Stats
2W - 0L
1,698 SR
Queue Stats
163W - 141L
1,557 Elo+
Party 1
Scylla
Scylla
GN Cringe
Scylla
Level 122
God Stats
2W - 0L
1,287 SR
Queue Stats
12W - 13L
1,520 Elo+
Party 2
Shiva
Shiva
Lucrative1995
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,533 Elo+
Party 2
Da Ji
Da Ji
Soraio
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 97L
1,555 Elo+
Party 1
Team Averages
Level 121
1,557 SR
1,539 Elo+

VS

Team Averages
Level 98
1,514 SR
1,598 Elo+
Ares
Ares
Distubedy
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,639 Elo+
Party 4
Tsukuyomi
Tsukuyomi
DragonKingEpic
Tsukuyomi
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 107L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
SOLxINVICTVS
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,732 Elo+
Party 4
Thoth
Thoth
bryce14058421
Thoth
Level 126
God Stats
8W - 11L
1,571 SR
Queue Stats
598W - 594L
1,551 Elo+
Solo
Apollo
Apollo
koolguy1121
Apollo
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 59L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Antony7
Hades
16
2 / 3 / 20
9,896
761
14,004
13,420
10,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 2 / 15
12,329
948
21,595
8,500
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
GN Cringe
Scylla
20
7 / 0 / 25
12,095
930
14,922
8,509
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 27
10,265
790
8,976
19,088
27,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Soraio
Da Ji
17
8 / 6 / 19
11,138
857
15,169
14,500
8,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 6 / 8
9,457
727
8,166
16,746
23,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
DragonKingEpic
Tsukuyomi
14
1 / 8 / 8
8,364
643
10,473
15,078
9,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
SOLxINVICTVS
Cthulhu
16
2 / 6 / 7
9,498
731
10,345
17,877
23,393
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
2 / 5 / 8
10,254
789
13,986
11,571
6,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
6 / 8 / 6
9,273
713
10,773
15,974
9,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
51
33
Kills
14
14
Deaths
33
106
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hades
Antony7
Hades
2
3
20
4
W
14
2
15
10.75
L
Ares
3
6
8
1.17
L
Tsukuyomi
DragonKingEpic
Tsukuyomi
1
8
8
0.63
W
Scylla
GN Cringe
Scylla
7
0
25
19.5
W
2
3
27
5.17
L
Cthulhu
SOLxINVICTVS
Cthulhu
2
6
7
0.92
W
Da Ji
Soraio
Da Ji
8
6
19
2.92
L
2
5
8
1.2
L
Apollo
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,666
Damage
53,743
64,017
Taken
77,246
56,359
Mitigated
72,714
25,190
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Antony7
Hades
14,004
712
1,080
4,213
13,420
10,892
1,884
6,407
7,013
25,522
0
W
21,595
12,438
3,771
2,411
8,500
4,332
2,950
4,316
4,184
0
50,233
L
Ares
8,166
193
0
745
16,746
23,228
0
6,785
9,961
8,878
0
L
Tsukuyomi
DragonKingEpic
Tsukuyomi
10,473
1,517
622
1,267
15,078
9,723
0
6,924
8,154
0
18,878
W
Scylla
GN Cringe
Scylla
14,922
1,181
1,704
1,475
8,509
4,859
1,249
5,323
3,186
44,972
0
W
8,976
1,187
2,909
3,772
19,088
27,658
470
9,914
9,174
0
13,721
L
Cthulhu
SOLxINVICTVS
Cthulhu
10,345
411
1,002
1,700
17,877
23,393
0
6,193
11,684
25,852
0
W
Da Ji
Soraio
Da Ji
15,169
1,418
2,533
1,322
14,500
8,618
1,514
6,537
7,963
0
17,913
L
13,986
372
1,409
1,891
11,571
6,657
0
4,286
7,285
40,784
0
L
Apollo
10,773
7,282
422
2,433
15,974
9,713
0
4,738
11,236
0
15,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,723
Gold Earned
46,846
161
Minions Killed
133
0
Camps Cleared
0
1,274,744
Distance Traveled
1,122,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,896
761
28
2
0
216,363
0
W
Chiron
12,329
948
41
3
0
264,891
0
L
Ares
9,457
727
0
0
0
221,272
0
L
Tsukuyomi
8,364
643
15
1
0
222,626
0
W
Scylla
12,095
930
81
6
0
276,608
0
W
Shiva
10,265
790
3
0
0
275,962
0
L
Cthulhu
9,498
731
35
3
0
233,382
0
W
Da Ji
11,138
857
8
1
0
240,920
0
L
Thoth
10,254
789
75
6
0
229,325
0
L
Apollo
9,273
713
8
1
0
215,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role