Player Matchup

Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Diamond III
AshleyGray
Ah Puch
Diamond III
Level 120
God Stats
5W - 3L
1,621 SR
Queue Stats
95W - 72L
2,156 MMR
Party 2
Rama
Rama
Platinum IV
AspergerRat
Rama
Platinum IV
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 63L
2,000 MMR
Party 1
Thor
Thor
Platinum I
DahYeee
Thor
Platinum I
Level 46
God Stats
8W - 6L
1,721 SR
Queue Stats
87W - 71L
2,014 MMR
Party 2
Khepri
Khepri
Platinum II
Prisoner5
Khepri
Platinum II
Level 104
God Stats
6W - 4L
1,634 SR
Queue Stats
84W - 62L
2,071 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 98
1,595 SR
1,948 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,475 SR
1,957 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Amaterasu
Amaterasu
Diamond III
Basik
Amaterasu
Diamond III
Level 153
God Stats
4W - 6L
1,500 SR
Queue Stats
228W - 176L
2,082 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Elуne
Morgan Le Fay
Diamond III
Level 212
God Stats
2W - 5L
1,235 SR
Queue Stats
430W - 400L
2,092 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Finiarin
Cernunnos
Diamond V
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
2,064 MMR
Party 3
Kuzenbo
Kuzenbo
Platinum I
Upgrayde
Kuzenbo
Platinum I
Level 105
God Stats
14W - 18L
1,640 SR
Queue Stats
269W - 256L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 1
10,072
671
11,528
12,385
12,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
AshleyGray
Ah Puch
14
0 / 3 / 3
8,119
541
8,189
10,192
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 2
10,292
686
17,670
12,882
6,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
DahYeee
Thor
15
4 / 0 / 6
8,838
589
10,093
9,375
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Prisoner5
Khepri
13
1 / 0 / 4
7,856
524
3,707
7,815
8,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AnubisAo KuangGuan YuLoki

VS

Bans
AphroditeMartichorasVamanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 1
7,653
510
6,535
14,131
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Basik
Amaterasu
15
1 / 2 / 0
8,692
579
5,542
16,525
17,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
Elуne
Morgan Le Fay
15
3 / 3 / 1
8,564
571
5,515
9,877
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Finiarin
Cernunnos
13
0 / 6 / 2
7,965
531
6,975
13,734
5,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Upgrayde
Kuzenbo
12
1 / 0 / 3
7,555
504
5,880
13,394
19,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
1
2.5
L
Mercury
 
Mercury
0
4
1
0.13
W
Ah Puch
AshleyGray
Ah Puch
0
3
3
0.5
W
8
1
2
9
L
Amaterasu
Basik
Amaterasu
1
2
0
0.5
W
Thor
DahYeee
Thor
4
0
6
7
L
Morgan Le Fay
Elуne
Morgan Le Fay
3
3
1
1.17
L
Cernunnos
Finiarin
Cernunnos
0
6
2
0.17
W
Khepri
Prisoner5
Khepri
1
0
4
3
L
Kuzenbo
Upgrayde
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,187
Damage
30,447
52,649
Taken
67,661
37,218
Mitigated
51,519
20,579
Healing
15,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,528
5,155
0
5,895
12,385
12,909
0
536
11,849
0
103,790
L
Mercury
 
Mercury
6,535
4,134
0
750
14,131
5,674
0
1,931
12,200
0
75,676
W
Ah Puch
AshleyGray
Ah Puch
8,189
1,051
0
2,663
10,192
5,022
0
4,739
5,453
89,005
0
W
17,670
15,987
0
7,076
12,882
6,735
877
1,694
11,188
0
108,636
L
Amaterasu
Basik
Amaterasu
5,542
2,191
0
6,457
16,525
17,010
0
616
15,909
0
82,490
W
Thor
DahYeee
Thor
10,093
2,002
0
375
9,375
4,447
0
2,537
6,838
0
70,905
L
Morgan Le Fay
Elуne
Morgan Le Fay
5,515
469
0
2,098
9,877
4,011
0
4,155
5,722
66,266
0
L
Cernunnos
Finiarin
Cernunnos
6,975
3,614
0
3,982
13,734
5,755
0
469
13,265
0
66,804
W
Khepri
Prisoner5
Khepri
3,707
403
2,247
2,323
7,815
8,105
0
1,889
5,926
21,110
0
L
Kuzenbo
Upgrayde
Kuzenbo
5,880
2,768
0
2,538
13,394
19,069
0
4,725
8,669
27,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
40,429
634
Minions Killed
574
0
Camps Cleared
0
1,621,187
Distance Traveled
1,664,867
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,072
671
184
12
0
328,661
0
L
Mercury
7,653
510
117
8
0
391,730
1
W
Ah Puch
8,119
541
147
10
0
308,876
2
W
Rama
10,292
686
171
11
0
297,482
3
L
Amaterasu
8,692
579
149
10
0
331,290
1
W
Thor
8,838
589
104
7
0
358,950
0
L
Morgan Le Fay
8,564
571
147
10
0
324,306
3
L
Cernunnos
7,965
531
120
8
0
284,848
2
W
Khepri
7,856
524
28
2
0
327,218
7
L
Kuzenbo
7,555
504
41
3
0
332,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role