Player Matchup

Olorun
Olorun
BeastyBen101
Olorun
Level 8
God Stats
0W - 2L
1,219 SR
Queue Stats
6W - 7L
1,168 Elo+
Party 2
Kuzenbo
Kuzenbo
Rocco1900
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,257 Elo+
Party 2
Bellona
Bellona
Sknsu
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,198 Elo+
Party 2
Team Averages
Level 34
1,406 SR
1,208 Elo+

VS

Team Averages
Level 60
1,466 SR
1,153 Elo+
Ix Chel
Ix Chel
GGianka
Ix Chel
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,422 Elo+
Solo
Bellona
Bellona
TheTrustyHotdog
Bellona
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,035 Elo+
Party 1
Hou Yi
Hou Yi
killersam95
Hou Yi
Level 62
God Stats
8W - 8L
1,397 SR
Queue Stats
10W - 21L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 3 / 0
7,860
655
6,861
8,682
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Rocco1900
Kuzenbo
12
0 / 2 / 1
7,833
653
4,319
13,743
16,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Sknsu
Bellona
12
0 / 2 / 1
7,266
606
5,504
11,591
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GGianka
Ix Chel
15
2 / 1 / 5
9,096
758
13,012
8,393
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 4
8,906
742
8,062
11,741
9,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
14
2 / 0 / 5
8,622
719
9,324
4,136
1,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
3
0
0.33
W
Ix Chel
GGianka
Ix Chel
2
1
5
4.5
L
Kuzenbo
Rocco1900
Kuzenbo
0
2
1
0.25
L
Bellona
Sknsu
Bellona
0
2
1
0.25
W
3
0
4
5
W
Hou Yi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,684
Damage
30,398
34,016
Taken
24,270
34,741
Mitigated
15,315
5,591
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,861
2,502
720
1,337
8,682
4,685
53
2,997
5,685
32,425
0
W
Ix Chel
GGianka
Ix Chel
13,012
1,064
1,500
4,205
8,393
3,572
0
4,120
3,948
53,288
0
L
Kuzenbo
Rocco1900
Kuzenbo
4,319
1,502
1,166
1,893
13,743
16,468
33
5,371
8,372
16,652
145
L
Bellona
Sknsu
Bellona
5,504
791
0
475
11,591
13,588
62
4,779
6,812
0
20,390
W
8,062
1,759
0
2,914
11,741
9,944
971
4,987
6,291
0
35,163
W
Hou Yi
9,324
4,794
0
1,373
4,136
1,799
1,965
2,017
2,077
0
27,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
26,624
117
Minions Killed
173
0
Camps Cleared
0
677,534
Distance Traveled
700,124
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,860
655
59
5
0
186,413
0
W
Ix Chel
9,096
758
76
6
0
233,436
3
L
Kuzenbo
7,833
653
21
2
0
240,781
0
L
Bellona
7,266
606
37
3
0
250,340
0
W
Bellona
8,906
742
56
5
0
250,726
0
W
Hou Yi
8,622
719
41
3
0
215,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role