Player Matchup

Chang'e
Chang'e
Fuu34555
Chang'e
Level 59
God Stats
36W - 49L
1,306 SR
Queue Stats
334W - 333L
1,349 Elo+
Party 3
Ganesha
Ganesha
GGN Orphan
Ganesha
Level 129
God Stats
63W - 39L
1,549 SR
Queue Stats
487W - 486L
1,425 Elo+
Party 4
Serqet
Serqet
THEGREATEST34555
Serqet
Level 70
God Stats
4W - 7L
1,473 SR
Queue Stats
446W - 417L
1,364 Elo+
Party 3
Sylvanus
Sylvanus
Thir276d3RD8
Sylvanus
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
395W - 375L
1,366 Elo+
Party 3
Danzaburou
Danzaburou
aubjew
Danzaburou
Level 140
God Stats
28W - 13L
1,601 SR
Queue Stats
545W - 558L
1,412 Elo+
Party 4
Team Averages
Level 94
1,486 SR
1,383 Elo+

VS

Team Averages
Level 84
1,545 SR
1,409 Elo+
Charybdis
Charybdis
 
Charybdis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LashingWharf07
Kali
Level 133
God Stats
0W - 5L
1,500 SR
Queue Stats
255W - 257L
1,415 Elo+
Party 2
Chang'e
Chang'e
The_Angelic45
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,371 Elo+
Party 1
Cernunnos
Cernunnos
cardo9386
Cernunnos
Level 73
God Stats
15W - 13L
1,543 SR
Queue Stats
86W - 75L
1,363 Elo+
Party 2
Sol
Sol
fartnoodle638
Sol
Level 63
God Stats
5W - 4L
1,680 SR
Queue Stats
23W - 23L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fuu34555
Chang'e
12
5 / 1 / 2
7,694
513
8,579
7,604
2,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
GGN Orphan
Ganesha
11
0 / 2 / 9
7,165
478
5,395
17,595
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 5
7,671
511
5,162
10,715
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Thir276d3RD8
Sylvanus
13
2 / 4 / 2
7,998
533
4,996
11,224
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
aubjew
Danzaburou
11
5 / 1 / 2
7,581
505
10,064
11,523
4,773
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 4 / 0
6,442
429
12,007
9,465
3,324
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 4 / 1
6,022
401
4,081
11,938
4,856
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
11
1 / 6 / 3
6,770
451
6,623
14,014
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
cardo9386
Cernunnos
13
3 / 1 / 1
7,305
487
6,837
8,606
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 1
7,680
512
8,456
10,751
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
9
10
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
4
0
0.5
W
Chang'e
Fuu34555
Chang'e
5
1
2
6
W
Ganesha
GGN Orphan
Ganesha
0
2
9
2.25
L
1
4
1
0.38
W
4
2
5
3.25
L
Chang'e
1
6
3
0.42
W
Sylvanus
Thir276d3RD8
Sylvanus
2
4
2
0.75
W
Danzaburou
aubjew
Danzaburou
5
1
2
6
L
Cernunnos
cardo9386
Cernunnos
3
1
1
3.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,196
Damage
38,004
58,661
Taken
54,774
35,238
Mitigated
22,794
18,007
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,007
8,642
0
0
9,465
3,324
720
1,612
7,853
0
42,379
W
Chang'e
Fuu34555
Chang'e
8,579
349
1,325
3,344
7,604
2,799
0
4,780
2,824
44,459
0
W
Ganesha
GGN Orphan
Ganesha
5,395
289
340
5,986
17,595
14,828
138
5,856
11,739
28,925
0
L
4,081
2,010
0
1,539
11,938
4,856
20
3,069
8,869
0
31,057
W
5,162
2,013
0
1,073
10,715
4,589
0
2,188
8,527
0
51,278
L
Chang'e
6,623
742
2,600
4,732
14,014
6,614
165
4,229
9,785
35,204
0
W
Sylvanus
Thir276d3RD8
Sylvanus
4,996
1,840
60
2,115
11,224
8,249
0
0
10,245
38,348
10,458
W
Danzaburou
aubjew
Danzaburou
10,064
3,254
444
3,320
11,523
4,773
60
2,255
9,268
0
48,674
L
Cernunnos
cardo9386
Cernunnos
6,837
2,755
0
2,542
8,606
4,270
742
3,963
4,643
0
43,794
L
8,456
2,810
0
2,672
10,751
3,730
0
5,750
4,623
49,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
34,219
329
Minions Killed
303
0
Camps Cleared
0
1,471,966
Distance Traveled
1,367,670
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,442
429
60
4
0
265,729
0
W
Chang'e
7,694
513
52
3
0
300,708
0
W
Ganesha
7,165
478
11
1
0
320,096
0
L
Kali
6,022
401
32
2
0
322,783
0
W
Serqet
7,671
511
85
6
0
329,929
0
L
Chang'e
6,770
451
58
4
0
272,646
0
W
Sylvanus
7,998
533
80
5
0
209,930
0
W
Danzaburou
7,581
505
101
7
0
311,303
1
L
Cernunnos
7,305
487
67
4
0
253,502
0
L
Sol
7,680
512
86
6
0
253,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role