Player Matchup

Khepri
Khepri
Jhen Sparrow
Khepri
Level 45
God Stats
3W - 1L
1,394 SR
Queue Stats
64W - 75L
1,405 Elo+
Party 3
Thoth
Thoth
Luckycommie789
Thoth
Level 67
God Stats
7W - 9L
1,384 SR
Queue Stats
368W - 411L
1,433 Elo+
Party 2
Mulan
Mulan
Peachyyyyyyyy
Mulan
Level 62
God Stats
55W - 47L
1,507 SR
Queue Stats
271W - 289L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
WaysidePeach48
Heimdallr
Level 41
God Stats
1W - 5L
1,105 SR
Queue Stats
48W - 58L
1,405 Elo+
Party 3
Mercury
Mercury
WinterKnight146
Mercury
Level 35
God Stats
14W - 8L
1,630 SR
Queue Stats
151W - 164L
1,415 Elo+
Party 2
Team Averages
Level 50
1,404 SR
1,420 Elo+

VS

Team Averages
Level 64
1,500 SR
1,359 Elo+
Horus
Horus
AlonzoVG-
Horus
Level 94
God Stats
7W - 7L
1,452 SR
Queue Stats
28W - 36L
1,394 Elo+
Solo
Jing Wei
Jing Wei
DHGcrimsonFLAME
Jing Wei
Level 102
God Stats
0W - 1L
1,879 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 1
Anubis
Anubis
Forgottngoul
Anubis
Level 15
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
Mystic medic96
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,228 Elo+
Party 1
Atlas
Atlas
StoneBongo56431
Atlas
Level 85
God Stats
7W - 7L
1,482 SR
Queue Stats
475W - 462L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 1 / 1
5,584
620
2,042
7,534
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 0 / 1
6,548
728
4,180
3,589
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 0
6,375
708
3,355
4,661
2,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
WaysidePeach48
Heimdallr
8
1 / 0 / 0
5,075
564
3,900
2,637
1,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 1 / 1
5,370
597
2,259
6,081
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlonzoVG-
Horus
6
0 / 1 / 1
4,044
449
1,817
5,055
3,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
8
1 / 0 / 0
4,318
480
3,645
4,486
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
8
0 / 4 / 0
4,551
506
2,694
7,195
3,213
6
0 / 1 / 1
4,051
450
2,150
6,292
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
4,107
456
709
2,280
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
AlonzoVG-
Horus
0
1
1
0.5
L
Jing Wei
1
0
0
1
L
Anubis
0
4
0
0
W
Khepri
0
1
1
0.5
W
3
0
1
3.5
L
0
1
1
0.5
W
2
1
0
2
L
1
1
0
1
W
Heimdallr
WaysidePeach48
Heimdallr
1
0
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,736
Damage
11,015
24,502
Taken
25,308
9,963
Mitigated
11,010
7,372
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AlonzoVG-
Horus
1,817
884
480
2,558
5,055
3,313
0
748
4,302
0
9,247
L
Jing Wei
3,645
2,525
0
2,243
4,486
1,484
0
1,269
3,217
0
24,485
L
Anubis
2,694
314
0
1,754
7,195
3,213
0
3,835
3,360
25,419
0
W
Khepri
2,042
91
85
3,280
7,534
3,866
0
0
7,534
14,694
0
W
4,180
200
0
850
3,589
880
1,073
1,825
1,764
45,335
0
L
2,150
754
0
0
6,292
1,758
0
370
5,756
0
15,590
W
3,355
735
0
1,792
4,661
2,321
315
543
3,952
0
37,509
L
709
258
0
883
2,280
1,242
0
0
2,176
4,820
0
W
Heimdallr
WaysidePeach48
Heimdallr
3,900
1,602
85
940
2,637
1,095
853
0
2,637
0
35,373
W
2,259
1,475
0
340
6,081
1,801
0
869
5,212
0
32,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,952
Gold Earned
21,071
290
Minions Killed
128
0
Camps Cleared
0
892,150
Distance Traveled
772,053
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,044
449
14
2
0
201,077
4
L
Jing Wei
4,318
480
45
5
0
159,726
0
L
Anubis
4,551
506
39
4
0
152,255
1
W
Khepri
5,584
620
23
3
0
185,044
0
W
Thoth
6,548
728
78
9
0
165,844
0
L
Thor
4,051
450
21
2
0
185,105
0
W
Mulan
6,375
708
66
7
0
159,603
0
L
Atlas
4,107
456
9
1
0
73,890
0
W
Heimdallr
5,075
564
61
7
0
146,820
0
W
Mercury
5,370
597
62
7
0
234,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role