Player Matchup

Ravana
Ravana
Bronze III
 
Ravana
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
DrChillPill
Horus
Gold IV
Level 114
God Stats
17W - 15L
1,607 SR
Queue Stats
169W - 175L
1,452 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
HappyThoughts_
Morgan Le Fay
Gold II
Level 104
God Stats
72W - 66L
1,561 SR
Queue Stats
435W - 440L
1,580 MMR
Party 1
Chang'e
Chang'e
Bronze III
Zodiac11r
Chang'e
Bronze III
Level 153
God Stats
1W - 0L
1,735 SR
Queue Stats
15W - 17L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
venY_PL
Cernunnos
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,505 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,581 SR
1,508 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,631 SR
1,515 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Gold III
Arokko
Ymir
Gold III
Level 165
God Stats
13W - 10L
1,825 SR
Queue Stats
268W - 282L
1,505 MMR
Solo
Izanami
Izanami
Platinum V
BlueenD
Izanami
Platinum V
Level 126
God Stats
11W - 7L
1,642 SR
Queue Stats
55W - 53L
1,576 MMR
Party 2
Hercules
Hercules
Gold II
TheD3N4
Hercules
Gold II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,418 MMR
Party 2
Pele
Pele
Gold II
o-livai
Pele
Gold II
Level 130
God Stats
15W - 7L
1,686 SR
Queue Stats
57W - 55L
1,575 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 3 / 0
6,188
476
6,153
8,143
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,727
441
4,031
9,930
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
HappyThoughts_
Morgan Le Fay
13
1 / 0 / 1
7,255
558
6,525
8,516
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Zodiac11r
Chang'e
14
0 / 0 / 0
8,352
642
9,750
9,954
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
venY_PL
Cernunnos
12
0 / 4 / 0
6,721
517
4,818
8,632
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraBaba YagaArachneAgni

VS

Bans
MercuryJanusAphroditeHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 1 / 1
6,939
534
5,742
6,089
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Arokko
Ymir
11
1 / 0 / 3
6,756
520
3,392
8,168
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
BlueenD
Izanami
15
6 / 0 / 2
8,789
676
12,635
9,716
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TheD3N4
Hercules
12
0 / 0 / 0
6,266
482
6,274
14,928
12,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
o-livai
Pele
9
1 / 3 / 1
5,733
441
2,262
8,397
2,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
0
0.67
L
Discordia
 
Discordia
0
1
1
0.5
L
Ymir
Arokko
Ymir
1
0
3
2.5
L
Izanami
BlueenD
Izanami
6
0
2
7
W
0
1
1
0.5
W
Morgan Le Fay
HappyThoughts_
Morgan Le Fay
1
0
1
1.5
L
Hercules
TheD3N4
Hercules
0
0
0
0
W
Chang'e
Zodiac11r
Chang'e
0
0
0
0
L
Pele
o-livai
Pele
1
3
1
0.5
W
Cernunnos
venY_PL
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
30,305
45,175
Taken
47,298
21,915
Mitigated
27,576
13,980
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,153
1,229
0
891
8,143
3,504
0
1,544
6,599
0
40,206
L
Discordia
 
Discordia
5,742
248
0
750
6,089
2,077
0
2,738
3,351
62,959
0
L
Ymir
Arokko
Ymir
3,392
688
1,917
2,886
8,168
5,493
0
2,001
6,167
13,876
0
L
Izanami
BlueenD
Izanami
12,635
9,159
0
3,037
9,716
4,440
266
1,244
8,472
0
92,482
W
4,031
2,033
656
3,249
9,930
7,454
0
3,175
6,755
0
14,416
W
Morgan Le Fay
HappyThoughts_
Morgan Le Fay
6,525
149
0
2,226
8,516
3,485
0
4,085
4,431
69,144
0
L
Hercules
TheD3N4
Hercules
6,274
2,152
0
4,952
14,928
12,694
0
9,750
5,178
0
45,251
W
Chang'e
Zodiac11r
Chang'e
9,750
1,024
0
4,542
9,954
4,145
0
0
9,954
79,127
0
L
Pele
o-livai
Pele
2,262
673
0
1,743
8,397
2,872
0
542
7,855
0
34,180
W
Cernunnos
venY_PL
Cernunnos
4,818
2,000
0
2,416
8,632
3,327
441
330
8,302
0
58,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,243
Gold Earned
34,483
447
Minions Killed
396
0
Camps Cleared
0
1,388,883
Distance Traveled
1,311,945
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,188
476
62
5
0
301,833
2
L
Discordia
6,939
534
121
9
0
266,489
2
L
Ymir
6,756
520
14
1
0
278,333
4
L
Izanami
8,789
676
149
11
0
267,854
3
W
Horus
5,727
441
13
1
0
308,733
5
W
Morgan Le Fay
7,255
558
133
10
0
279,658
1
L
Hercules
6,266
482
65
5
0
289,908
0
W
Chang'e
8,352
642
143
11
0
269,011
2
L
Pele
5,733
441
47
4
0
209,361
0
W
Cernunnos
6,721
517
96
7
0
229,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role