Player Matchup

Surtr
Surtr
Majordai
Surtr
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,402 Elo+
Solo
Bacchus
Bacchus
SMTFN
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,490 Elo+
Party 3
Izanami
Izanami
UberSkills
Izanami
Level 148
God Stats
10W - 10L
1,521 SR
Queue Stats
229W - 235L
1,486 Elo+
Party 1
Scylla
Scylla
bezlo
Scylla
Level 53
God Stats
7W - 2L
1,581 SR
Queue Stats
42W - 40L
1,467 Elo+
Party 3
Ao Kuang
Ao Kuang
ub3rw4ffle
Ao Kuang
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 204L
1,471 Elo+
Party 1
Team Averages
Level 98
1,520 SR
1,463 Elo+

VS

Team Averages
Level 93
1,444 SR
1,420 Elo+
Maui
Maui
 
Maui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Blasttboy
Morgan Le Fay
Level 129
God Stats
35W - 32L
1,593 SR
Queue Stats
101W - 118L
1,485 Elo+
Solo
Ares
Ares
CrunkVillain
Ares
Level 26
God Stats
9W - 19L
1,358 SR
Queue Stats
23W - 57L
1,323 Elo+
Party 2
Neith
Neith
ProssKemp
Neith
Level 108
God Stats
18W - 20L
1,268 SR
Queue Stats
226W - 318L
1,367 Elo+
Party 2
Ao Kuang
Ao Kuang
Sebabalo
Ao Kuang
Level 94
God Stats
6W - 8L
1,500 SR
Queue Stats
222W - 275L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Majordai
Surtr
18
6 / 4 / 10
11,973
570
8,502
18,579
21,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SMTFN
Bacchus
16
1 / 1 / 26
10,731
511
10,532
16,142
24,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
UberSkills
Izanami
19
13 / 0 / 10
12,703
605
19,583
11,775
5,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
bezlo
Scylla
17
11 / 5 / 11
11,369
541
20,459
13,241
7,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ub3rw4ffle
Ao Kuang
17
9 / 2 / 11
11,258
536
17,230
23,887
10,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 9 / 4
9,336
445
5,524
19,380
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Blasttboy
Morgan Le Fay
16
3 / 8 / 1
10,601
505
15,151
19,129
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 1
8,205
391
1,283
18,948
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ProssKemp
Neith
15
2 / 9 / 2
9,909
472
16,417
21,268
8,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Sebabalo
Ao Kuang
16
4 / 6 / 0
10,347
493
10,838
23,632
9,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
19
40
Kills
11
12
Deaths
41
68
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
9
4
0.33
L
Morgan Le Fay
Blasttboy
Morgan Le Fay
3
8
1
0.44
L
1
9
1
0.17
W
Surtr
Majordai
Surtr
6
4
10
2.75
L
Neith
ProssKemp
Neith
2
9
2
0.33
W
Bacchus
SMTFN
Bacchus
1
1
26
14
L
Ao Kuang
Sebabalo
Ao Kuang
4
6
0
0.67
W
Izanami
UberSkills
Izanami
13
0
10
18
W
Scylla
bezlo
Scylla
11
5
11
3.3
W
Ao Kuang
ub3rw4ffle
Ao Kuang
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,306
Damage
49,213
83,624
Taken
102,357
69,695
Mitigated
50,218
19,313
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,524
1,384
0
1,400
19,380
8,913
0
8,219
10,981
41,542
0
L
Morgan Le Fay
Blasttboy
Morgan Le Fay
15,151
567
0
2,580
19,129
9,323
132
9,428
9,465
84,661
0
L
1,283
19
0
1,388
18,948
13,988
126
8,317
10,543
14,716
0
W
Surtr
Majordai
Surtr
8,502
3,434
0
3,415
18,579
21,544
1,861
8,151
10,428
2,079
85,673
L
Neith
ProssKemp
Neith
16,417
9,226
231
3,391
21,268
8,116
713
14,875
6,243
0
69,087
W
Bacchus
SMTFN
Bacchus
10,532
1,871
0
3,273
16,142
24,945
529
6,672
9,470
24,558
0
L
Ao Kuang
Sebabalo
Ao Kuang
10,838
3,375
0
5,854
23,632
9,878
215
8,783
14,661
95,582
0
W
Izanami
UberSkills
Izanami
19,583
13,620
0
4,118
11,775
5,394
2,282
4,899
6,876
0
111,311
W
Scylla
bezlo
Scylla
20,459
564
0
975
13,241
7,053
1,627
7,269
5,972
67,343
0
W
Ao Kuang
ub3rw4ffle
Ao Kuang
17,230
4,520
0
7,532
23,887
10,759
1,560
5,805
18,082
85,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,034
Gold Earned
48,398
522
Minions Killed
431
0
Camps Cleared
0
2,104,930
Distance Traveled
1,802,860
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,336
445
67
3
0
309,276
0
L
Morgan Le Fay
10,601
505
117
6
0
373,297
7
L
Ares
8,205
391
19
1
0
341,727
2
W
Surtr
11,973
570
132
6
0
347,907
2
L
Neith
9,909
472
105
5
0
373,911
0
W
Bacchus
10,731
511
20
1
0
430,110
9
L
Ao Kuang
10,347
493
123
6
0
404,649
0
W
Izanami
12,703
605
166
8
0
444,650
2
W
Scylla
11,369
541
105
5
0
401,545
6
W
Ao Kuang
11,258
536
99
5
0
480,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role