Player Matchup

Aphrodite
Aphrodite
BadKitten82
Aphrodite
Level 128
God Stats
8W - 9L
1,539 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GuardianSkyfall
Heimdallr
Level 62
God Stats
11W - 7L
1,534 SR
Queue Stats
26W - 28L
1,410 Elo+
Party 2
Terra
Terra
soapyman1
Terra
Level 17
God Stats
2W - 3L
1,504 SR
Queue Stats
9W - 22L
1,226 Elo+
Party 2
Team Averages
Level 69
1,526 SR
1,379 Elo+

VS

Team Averages
Level 93
1,585 SR
1,310 Elo+
Izanami
Izanami
BloodyCheatahFur
Izanami
Level 128
God Stats
22W - 14L
1,542 SR
Queue Stats
210W - 245L
1,326 Elo+
Party 1
Bacchus
Bacchus
DarkZayden
Bacchus
Level 62
God Stats
33W - 20L
1,608 SR
Queue Stats
138W - 166L
1,275 Elo+
Party 1
Ra
Ra
bossrob420
Ra
Level 89
God Stats
12W - 8L
1,604 SR
Queue Stats
143W - 171L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadKitten82
Aphrodite
13
1 / 7 / 3
8,450
650
7,203
13,580
8,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heimdallr
GuardianSkyfall
Heimdallr
13
4 / 6 / 1
9,460
728
13,568
14,308
6,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
soapyman1
Terra
12
0 / 3 / 3
8,614
663
3,476
19,105
20,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 2 / 2
11,195
861
17,948
10,706
5,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DarkZayden
Bacchus
15
1 / 1 / 14
9,922
763
7,312
12,385
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 15
9,155
704
11,610
9,511
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
16
16
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BadKitten82
Aphrodite
1
7
3
0.36
W
14
2
2
7.5
W
Bacchus
DarkZayden
Bacchus
1
1
14
8
L
Heimdallr
GuardianSkyfall
Heimdallr
4
6
1
0.75
W
1
3
15
2.83
L
Terra
soapyman1
Terra
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
36,870
46,993
Taken
32,602
36,235
Mitigated
26,058
13,336
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BadKitten82
Aphrodite
7,203
1,156
3,793
3,615
13,580
8,457
88
5,804
7,668
30,480
0
W
17,948
11,526
0
1,761
10,706
5,350
2,603
3,698
7,008
0
53,227
W
Bacchus
DarkZayden
Bacchus
7,312
660
0
3,462
12,385
16,162
54
4,120
8,265
15,637
0
L
Heimdallr
GuardianSkyfall
Heimdallr
13,568
6,561
0
1,418
14,308
6,868
264
5,045
9,175
0
38,363
W
11,610
813
2,543
2,517
9,511
4,546
718
2,888
6,623
26,168
0
L
Terra
soapyman1
Terra
3,476
677
1,872
2,638
19,105
20,910
0
7,620
11,188
10,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
30,272
100
Minions Killed
123
0
Camps Cleared
0
625,697
Distance Traveled
774,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,450
650
55
4
0
188,637
0
W
Izanami
11,195
861
73
6
0
259,804
0
W
Bacchus
9,922
763
12
1
0
232,100
0
L
Heimdallr
9,460
728
44
3
0
191,476
0
W
Ra
9,155
704
38
3
0
282,494
0
L
Terra
8,614
663
1
0
0
245,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role