Player Matchup

Cernunnos
Cernunnos
Dr-Mezcalina
Cernunnos
Level 117
God Stats
44W - 51L
1,355 SR
Queue Stats
816W - 794L
1,421 Elo+
Solo
Bacchus
Bacchus
HARAKAT_HAMAS_04
Bacchus
Level 87
God Stats
89W - 78L
1,467 SR
Queue Stats
133W - 143L
1,387 Elo+
Party 1
Bakasura
Bakasura
MrLazyPants123
Bakasura
Level 27
God Stats
5W - 1L
1,560 SR
Queue Stats
42W - 58L
1,342 Elo+
Party 2
Zhong Kui
Zhong Kui
YouEatBread
Zhong Kui
Level 63
God Stats
7W - 7L
1,319 SR
Queue Stats
36W - 44L
1,342 Elo+
Party 2
Hercules
Hercules
atomic03
Hercules
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
159W - 181L
1,411 Elo+
Party 1
Team Averages
Level 77
1,440 SR
1,381 Elo+

VS

Team Averages
Level 71
1,495 SR
1,419 Elo+
Ah Puch
Ah Puch
FrGZ_gamer57
Ah Puch
Level 65
God Stats
6W - 6L
1,374 SR
Queue Stats
161W - 188L
1,435 Elo+
Solo
Susano
Susano
Ingusik
Susano
Level 66
God Stats
4W - 3L
1,602 SR
Queue Stats
59W - 75L
1,385 Elo+
Solo
Yemoja
Yemoja
Minibeubz
Yemoja
Level 44
God Stats
26W - 19L
1,445 SR
Queue Stats
51W - 47L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
chopper-san51000
Danzaburou
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 249L
1,428 Elo+
Party 3
Ix Chel
Ix Chel
nwarside
Ix Chel
Level 98
God Stats
4W - 8L
1,552 SR
Queue Stats
396W - 403L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dr-Mezcalina
Cernunnos
20
2 / 2 / 3
13,997
583
15,604
18,698
10,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 4 / 10
12,373
516
11,232
22,897
38,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
20
13 / 4 / 4
15,459
644
28,450
22,650
13,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
YouEatBread
Zhong Kui
20
17 / 3 / 5
15,398
642
39,576
33,042
26,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
atomic03
Hercules
19
2 / 1 / 7
12,424
518
8,924
21,639
26,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FrGZ_gamer57
Ah Puch
17
2 / 5 / 3
11,777
491
16,990
22,118
11,428
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Ingusik
Susano
18
3 / 11 / 3
11,774
491
14,753
29,613
14,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Minibeubz
Yemoja
17
2 / 4 / 4
11,492
479
10,202
27,182
36,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
chopper-san51000
Danzaburou
18
4 / 3 / 2
12,068
503
14,331
27,144
16,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
nwarside
Ix Chel
18
3 / 12 / 2
11,778
491
13,029
27,719
13,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
35
Kills
14
14
Deaths
35
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dr-Mezcalina
Cernunnos
2
2
3
1.75
L
Ah Puch
FrGZ_gamer57
Ah Puch
2
5
3
0.7
W
1
4
10
1.5
L
Susano
Ingusik
Susano
3
11
3
0.41
L
Yemoja
Minibeubz
Yemoja
2
4
4
1
W
Bakasura
13
4
4
3.75
W
Zhong Kui
YouEatBread
Zhong Kui
17
3
5
6.5
W
Hercules
atomic03
Hercules
2
1
7
5.5
L
Danzaburou
chopper-san51000
Danzaburou
4
3
2
1.67
L
Ix Chel
nwarside
Ix Chel
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,786
Damage
69,305
118,926
Taken
133,776
116,229
Mitigated
92,425
46,984
Healing
26,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dr-Mezcalina
Cernunnos
15,604
8,879
0
10,797
18,698
10,369
6,509
5,396
13,275
0
172,199
L
Ah Puch
FrGZ_gamer57
Ah Puch
16,990
824
0
3,317
22,118
11,428
578
6,571
14,905
78,652
0
W
11,232
276
558
6,968
22,897
38,896
183
7,589
15,018
38,240
0
L
Susano
Ingusik
Susano
14,753
3,399
0
600
29,613
14,724
275
9,206
20,144
0
120,685
L
Yemoja
Minibeubz
Yemoja
10,202
2,133
5,111
4,623
27,182
36,401
114
12,457
14,541
43,707
0
W
Bakasura
28,450
19,592
0
6,366
22,650
13,630
5,604
4,544
18,106
0
129,881
W
Zhong Kui
YouEatBread
Zhong Kui
39,576
5,458
0
17,219
33,042
26,730
6,078
14,555
17,911
116,962
0
W
Hercules
atomic03
Hercules
8,924
1,474
0
5,076
21,639
26,604
1,007
9,987
10,843
0
66,753
L
Danzaburou
chopper-san51000
Danzaburou
14,331
6,882
256
5,226
27,144
16,804
2,443
5,814
20,917
0
91,294
L
Ix Chel
nwarside
Ix Chel
13,029
1,408
481
6,625
27,719
13,068
341
17,024
10,555
81,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,651
Gold Earned
58,889
664
Minions Killed
566
0
Camps Cleared
0
2,275,232
Distance Traveled
1,997,236
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,997
583
225
9
0
429,897
3
L
Ah Puch
11,777
491
104
4
0
377,196
0
W
Bacchus
12,373
516
27
1
0
467,320
4
L
Susano
11,774
491
141
6
0
429,693
0
L
Yemoja
11,492
479
57
2
0
427,648
1
W
Bakasura
15,459
644
191
8
0
486,737
0
W
Zhong Kui
15,398
642
130
5
0
444,700
0
W
Hercules
12,424
518
91
4
0
446,578
0
L
Danzaburou
12,068
503
168
7
0
383,448
0
L
Ix Chel
11,778
491
96
4
0
379,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role