Player Matchup

He Bo
He Bo
Gold II
DarAnhur
He Bo
Gold II
Level 207
God Stats
19W - 8L
1,616 SR
Queue Stats
342W - 337L
1,623 MMR
Solo
Vamana
Vamana
Gold III
EagleofWar16
Vamana
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 195L
1,622 MMR
Solo
Odin
Odin
Gold II
GenuineSlime
Odin
Gold II
Level 145
God Stats
0W - 3L
1,797 SR
Queue Stats
152W - 162L
1,616 MMR
Solo
Apollo
Apollo
Gold II
Kittens
Apollo
Gold II
Level 188
God Stats
3W - 4L
1,680 SR
Queue Stats
154W - 154L
1,622 MMR
Solo
Janus
Janus
Gold V
Rudabaker
Janus
Gold V
Level 183
God Stats
8W - 7L
1,415 SR
Queue Stats
80W - 57L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 174
1,602 SR
1,624 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,681 SR
1,624 MMR
Aphrodite
Aphrodite
Platinum V
GunnarT44
Aphrodite
Platinum V
Level 220
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 103L
1,615 MMR
Solo
Jormungandr
Jormungandr
Gold V
Orachorus
Jormungandr
Gold V
Level 156
God Stats
4W - 3L
1,764 SR
Queue Stats
159W - 139L
1,608 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
SlimShady864
Ratatoskr
Silver I
Level 120
God Stats
38W - 30L
1,669 SR
Queue Stats
61W - 56L
1,586 MMR
Party 2
Charybdis
Charybdis
Gold IV
VIIgeneral
Charybdis
Gold IV
Level 44
God Stats
9W - 4L
1,666 SR
Queue Stats
20W - 8L
1,667 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
YokaiTF69
Baba Yaga
Gold V
Level 48
God Stats
16W - 4L
1,804 SR
Queue Stats
61W - 57L
1,646 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DarAnhur
He Bo
20
5 / 7 / 3
13,340
513
17,023
23,213
10,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
18
2 / 8 / 1
12,473
480
20,938
32,785
37,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 2 / 1
8,856
341
1,158
9,461
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Kittens
Apollo
18
3 / 4 / 4
12,198
469
9,559
23,655
11,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Rudabaker
Janus
20
5 / 6 / 3
13,680
526
28,994
21,797
9,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
MauiSusanoThanatosAnubis

VS

Bans
BakasuraMercuryMartichorasYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GunnarT44
Aphrodite
20
5 / 5 / 7
14,352
552
14,218
29,032
21,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
Orachorus
Jormungandr
18
3 / 3 / 11
13,483
519
10,665
29,447
41,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ratatoskr
SlimShady864
Ratatoskr
20
13 / 0 / 8
16,051
617
25,252
24,521
14,068
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
VIIgeneral
Charybdis
20
2 / 7 / 8
14,670
564
20,334
25,677
13,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
YokaiTF69
Baba Yaga
20
4 / 0 / 14
14,344
552
20,259
12,007
7,319
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
15
Kills
27
27
Deaths
15
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
He Bo
DarAnhur
He Bo
5
7
3
0.93
L
Vamana
2
8
1
0.31
L
0
2
1
0.25
W
Aphrodite
GunnarT44
Aphrodite
5
5
7
1.7
L
Apollo
Kittens
Apollo
3
4
4
1.25
W
Jormungandr
Orachorus
Jormungandr
3
3
11
2.83
L
Janus
Rudabaker
Janus
5
6
3
1.08
W
Ratatoskr
SlimShady864
Ratatoskr
13
0
8
17
W
Charybdis
VIIgeneral
Charybdis
2
7
8
0.86
W
Baba Yaga
YokaiTF69
Baba Yaga
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,672
Damage
90,728
110,911
Taken
120,684
76,943
Mitigated
98,341
18,965
Healing
54,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DarAnhur
He Bo
17,023
644
0
2,445
23,213
10,898
240
7,102
16,041
132,026
0
L
Vamana
20,938
10,136
0
5,883
32,785
37,363
0
18,653
14,065
0
104,226
L
1,158
78
0
2,197
9,461
7,504
21
3,213
6,248
0
12,168
W
Aphrodite
GunnarT44
Aphrodite
14,218
2,007
11,215
17,306
29,032
21,926
1,142
12,581
16,197
106,453
0
L
Apollo
Kittens
Apollo
9,559
6,729
0
4,166
23,655
11,550
5,056
7,599
16,056
0
85,109
W
Jormungandr
Orachorus
Jormungandr
10,665
2,329
0
6,147
29,447
41,155
1,106
9,463
19,763
65,633
109
L
Janus
Rudabaker
Janus
28,994
2,124
0
4,274
21,797
9,628
0
8,575
13,152
134,861
0
W
Ratatoskr
SlimShady864
Ratatoskr
25,252
8,011
0
9,858
24,521
14,068
2,500
10,715
13,568
0
131,879
W
Charybdis
VIIgeneral
Charybdis
20,334
12,914
0
6,941
25,677
13,873
5,476
11,601
13,860
0
152,022
W
Baba Yaga
YokaiTF69
Baba Yaga
20,259
979
0
3,028
12,007
7,319
2,825
4,339
7,500
133,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,547
Gold Earned
72,900
723
Minions Killed
773
0
Camps Cleared
0
2,295,176
Distance Traveled
2,640,111
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,340
513
189
7
0
511,990
4
L
Vamana
12,473
480
148
6
0
475,309
0
L
Odin
8,856
341
13
1
0
232,320
1
W
Aphrodite
14,352
552
157
6
0
479,647
0
L
Apollo
12,198
469
149
6
0
526,914
4
W
Jormungandr
13,483
519
74
3
0
505,511
3
L
Janus
13,680
526
224
9
0
548,643
2
W
Ratatoskr
16,051
617
150
6
0
637,486
7
W
Charybdis
14,670
564
213
8
0
482,220
7
W
Baba Yaga
14,344
552
179
7
0
535,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role