Player Matchup

Neith
Neith
Abu__SaVaGe
Neith
Level 109
God Stats
49W - 36L
1,541 SR
Queue Stats
277W - 256L
1,499 Elo+
Solo
Cerberus
Cerberus
DethzHed
Cerberus
Level 191
God Stats
4W - 5L
1,079 SR
Queue Stats
320W - 317L
1,491 Elo+
Solo
King Arthur
King Arthur
Fathershaan
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 88L
1,427 Elo+
Solo
Loki
Loki
jjhare05
Loki
Level 100
God Stats
3W - 2L
1,701 SR
Queue Stats
52W - 34L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
seagull1775
Morgan Le Fay
Level 41
God Stats
5W - 2L
1,815 SR
Queue Stats
35W - 25L
1,537 Elo+
Party 2
Team Averages
Level 105
1,527 SR
1,502 Elo+

VS

Team Averages
Level 97
1,520 SR
1,403 Elo+
Bacchus
Bacchus
C0ASTK1LLA
Bacchus
Level 68
God Stats
8W - 5L
1,691 SR
Queue Stats
11W - 14L
1,324 Elo+
Party 1
Medusa
Medusa
I CloneGaming I
Medusa
Level 77
God Stats
9W - 9L
1,488 SR
Queue Stats
21W - 33L
1,364 Elo+
Solo
Janus
Janus
JMILLZ56
Janus
Level 134
God Stats
15W - 18L
1,557 SR
Queue Stats
62W - 55L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
ThePineappleGod
Cthulhu
Level 84
God Stats
9W - 3L
1,691 SR
Queue Stats
24W - 25L
1,450 Elo+
Party 1
Thor
Thor
xX Amonix Xx
Thor
Level 121
God Stats
6W - 8L
1,177 SR
Queue Stats
62W - 52L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,212
461
8,504
14,806
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
DethzHed
Cerberus
14
1 / 7 / 5
8,946
447
5,899
26,231
15,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Fathershaan
King Arthur
14
0 / 5 / 2
8,000
400
8,537
20,564
19,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
15
6 / 3 / 6
9,743
487
11,930
12,947
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
seagull1775
Morgan Le Fay
14
4 / 6 / 5
9,197
460
16,003
12,829
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C0ASTK1LLA
Bacchus
14
0 / 1 / 12
9,019
451
5,099
14,293
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 5 / 12
10,133
507
10,117
14,876
6,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
JMILLZ56
Janus
16
7 / 6 / 7
10,749
537
14,715
12,221
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 0 / 6
10,327
516
12,743
21,249
22,009
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 2 / 6
11,401
570
13,165
14,660
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
13
Kills
21
23
Deaths
14
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Bacchus
C0ASTK1LLA
Bacchus
0
1
12
6
L
Cerberus
DethzHed
Cerberus
1
7
5
0.5
L
King Arthur
Fathershaan
King Arthur
0
5
2
0.2
W
2
5
12
1.6
W
Janus
JMILLZ56
Janus
7
6
7
1.75
W
3
0
6
6
L
Loki
6
3
6
3
L
Morgan Le Fay
seagull1775
Morgan Le Fay
4
6
5
1.08
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,873
Damage
55,839
87,377
Taken
77,299
50,876
Mitigated
55,324
16,813
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,504
4,660
0
4,334
14,806
5,871
713
3,044
11,762
0
69,348
W
Bacchus
C0ASTK1LLA
Bacchus
5,099
267
0
2,378
14,293
14,505
380
5,384
8,909
24,289
0
L
Cerberus
DethzHed
Cerberus
5,899
216
2,439
7,536
26,231
15,374
42
9,927
16,304
50,968
0
L
King Arthur
Fathershaan
King Arthur
8,537
1,022
0
279
20,564
19,504
182
9,013
11,551
0
58,679
W
10,117
4,194
380
3,203
14,876
6,794
1,094
3,472
11,404
0
67,047
W
Janus
JMILLZ56
Janus
14,715
1,266
0
930
12,221
5,262
1,118
4,108
8,113
88,021
0
W
12,743
937
106
7,034
21,249
22,009
355
4,984
16,265
65,648
1,350
L
Loki
11,930
2,987
0
1,025
12,947
4,975
322
2,996
9,951
0
65,835
L
Morgan Le Fay
seagull1775
Morgan Le Fay
16,003
1,610
0
1,200
12,829
5,152
124
6,227
6,602
63,581
0
W
13,165
2,992
0
876
14,660
6,754
661
3,954
10,706
0
88,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
51,629
449
Minions Killed
475
0
Camps Cleared
0
1,935,063
Distance Traveled
2,003,592
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,212
461
104
5
0
359,729
0
W
Bacchus
9,019
451
20
1
0
410,853
0
L
Cerberus
8,946
447
100
5
0
362,529
3
L
King Arthur
8,000
400
71
4
0
381,624
1
W
Medusa
10,133
507
99
5
0
378,931
4
W
Janus
10,749
537
138
7
0
413,359
4
W
Cthulhu
10,327
516
107
5
0
383,051
1
L
Loki
9,743
487
81
4
0
443,016
0
L
Morgan Le Fay
9,197
460
93
5
0
388,165
2
W
Thor
11,401
570
111
6
0
417,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role