Player Matchup

Cernunnos
Cernunnos
CHUBBYLAMAR
Cernunnos
Level 109
God Stats
16W - 18L
1,656 SR
Queue Stats
993W - 1,039L
1,435 Elo+
Party 2
Yu Huang
Yu Huang
Crashallen
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
GeorgesLover
Ao Kuang
Level 118
God Stats
3W - 2L
1,788 SR
Queue Stats
427W - 409L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Gulo Gulo Bibax
Baron Samedi
Level 109
God Stats
3W - 1L
1,909 SR
Queue Stats
538W - 568L
1,421 Elo+
Party 2
Thanatos
Thanatos
OlSwampNads
Thanatos
Level 181
God Stats
5W - 9L
1,368 SR
Queue Stats
614W - 468L
1,562 Elo+
Party 1
Team Averages
Level 129
1,644 SR
1,481 Elo+

VS

Team Averages
Level 129
1,555 SR
1,438 Elo+
Eset
Eset
JoshA21212
Eset
Level 147
God Stats
7W - 4L
1,537 SR
Queue Stats
392W - 413L
1,472 Elo+
Solo
Thoth
Thoth
NINGURSU
Thoth
Level 136
God Stats
3W - 2L
1,553 SR
Queue Stats
69W - 78L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Rachell Maia
Nu Wa
Level 154
God Stats
1W - 0L
1,373 SR
Queue Stats
64W - 74L
1,431 Elo+
Solo
Chiron
Chiron
TRUE J WEEZY
Chiron
Level 94
God Stats
15W - 3L
1,764 SR
Queue Stats
452W - 438L
1,472 Elo+
Solo
Atlas
Atlas
X_DanielC_X
Atlas
Level 112
God Stats
8W - 7L
1,547 SR
Queue Stats
296W - 313L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHUBBYLAMAR
Cernunnos
18
3 / 4 / 9
9,693
808
8,560
15,150
6,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Crashallen
Yu Huang
16
2 / 6 / 7
8,566
714
10,334
13,179
5,089
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
GeorgesLover
Ao Kuang
16
6 / 8 / 2
10,857
905
14,478
16,612
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Gulo Gulo Bibax
Baron Samedi
16
3 / 8 / 9
9,114
760
6,659
15,056
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
OlSwampNads
Thanatos
16
3 / 5 / 10
8,876
740
8,797
13,225
4,635
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 9
12,020
1,002
16,396
12,448
7,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
NINGURSU
Thoth
13
3 / 7 / 12
8,854
738
13,746
11,773
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

18
6 / 1 / 18
10,755
896
15,427
5,723
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
18
3 / 2 / 11
10,456
871
10,693
14,148
7,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 3 / 20
11,314
943
9,695
15,855
21,341
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
17
Kills
31
31
Deaths
17
37
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CHUBBYLAMAR
Cernunnos
3
4
9
1.88
L
Yu Huang
Crashallen
Yu Huang
2
6
7
0.92
L
Ao Kuang
GeorgesLover
Ao Kuang
6
8
2
0.88
L
Baron Samedi
Gulo Gulo Bibax
Baron Samedi
3
8
9
0.94
W
14
4
9
4.63
W
Thoth
NINGURSU
Thoth
3
7
12
1.29
L
Thanatos
OlSwampNads
Thanatos
3
5
10
1.6
W
6
1
18
15
W
Chiron
3
2
11
4.25
W
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,828
Damage
65,957
73,222
Taken
59,947
29,365
Mitigated
43,906
23,521
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CHUBBYLAMAR
Cernunnos
8,560
2,999
785
5,358
15,150
6,013
146
11,685
3,462
0
44,226
L
Yu Huang
Crashallen
Yu Huang
10,334
1,465
1,338
1,493
13,179
5,089
360
10,625
2,554
29,285
0
L
Ao Kuang
GeorgesLover
Ao Kuang
14,478
4,656
171
4,644
16,612
7,632
307
9,797
6,815
23,338
0
L
Baron Samedi
Gulo Gulo Bibax
Baron Samedi
6,659
383
1,470
1,935
15,056
5,996
0
11,347
3,709
17,733
0
W
16,396
1,345
836
1,972
12,448
7,151
595
4,949
7,330
29,522
0
W
Thoth
NINGURSU
Thoth
13,746
1,315
1,415
803
11,773
5,273
140
5,465
6,259
17,424
0
L
Thanatos
OlSwampNads
Thanatos
8,797
1,414
407
5,920
13,225
4,635
0
11,807
1,418
0
21,383
W
15,427
7,119
1,737
1,827
5,723
2,775
1,227
4,330
1,257
27,899
0
W
Chiron
10,693
1,922
1,597
7,532
14,148
7,366
1,630
7,020
6,951
0
29,536
W
9,695
3,144
878
2,949
15,855
21,341
245
8,734
6,679
19,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,106
Gold Earned
53,399
173
Minions Killed
132
0
Camps Cleared
0
1,077,374
Distance Traveled
1,149,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,693
808
80
7
0
247,135
0
L
Yu Huang
8,566
714
36
3
0
196,929
0
L
Ao Kuang
10,857
905
14
1
0
189,487
0
L
Baron Samedi
9,114
760
18
2
0
195,647
0
W
Eset
12,020
1,002
26
2
0
206,955
0
W
Thoth
8,854
738
15
1
0
208,986
0
L
Thanatos
8,876
740
25
2
0
248,176
0
W
Nu Wa
10,755
896
25
2
0
238,930
0
W
Chiron
10,456
871
51
4
0
251,218
0
W
Atlas
11,314
943
15
1
0
243,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role