Player Matchup

Bastet
Bastet
Dryhump
Bastet
Level 152
God Stats
9W - 3L
1,712 SR
Queue Stats
88W - 88L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
IceCoIdFrost
Kukulkan
Level 145
God Stats
2W - 0L
1,330 SR
Queue Stats
29W - 28L
1,432 Elo+
Solo
Sol
Sol
Oxitocinus
Sol
Level 124
God Stats
57W - 64L
1,524 SR
Queue Stats
107W - 111L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Reecipher
Danzaburou
Level 145
God Stats
9W - 5L
1,579 SR
Queue Stats
78W - 87L
1,463 Elo+
Solo
Maui
Maui
SentinelSWE
Maui
Level 158
God Stats
10W - 7L
1,605 SR
Queue Stats
128W - 113L
1,589 Elo+
Party 1
Team Averages
Level 145
1,550 SR
1,516 Elo+

VS

Team Averages
Level 82
1,488 SR
1,560 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DaydreamCookie
Bacchus
Level 63
God Stats
9W - 17L
1,279 SR
Queue Stats
172W - 168L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
DonnieKong
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,545 Elo+
Solo
Tyr
Tyr
SpikeeSpiegel
Tyr
Level 76
God Stats
11W - 12L
1,663 SR
Queue Stats
543W - 509L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
omooya
Ah Muzen Cab
Level 107
God Stats
30W - 14L
1,500 SR
Queue Stats
182W - 158L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dryhump
Bastet
13
7 / 2 / 6
8,557
611
9,914
10,385
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
IceCoIdFrost
Kukulkan
13
7 / 2 / 2
8,776
627
8,381
8,949
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 3
7,850
561
8,323
11,639
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Reecipher
Danzaburou
13
1 / 3 / 2
8,064
576
8,986
11,053
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 3
7,005
500
3,739
7,311
5,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 9 / 1
6,625
473
8,349
11,273
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,723
480
5,933
11,856
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
DonnieKong
Hun Batz
14
5 / 3 / 1
8,485
606
4,511
11,827
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 1
7,989
571
4,851
12,335
8,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
omooya
Ah Muzen Cab
12
0 / 3 / 3
7,192
514
6,028
11,772
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
10
10
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
9
1
0.28
L
2
1
2
3
L
Hun Batz
DonnieKong
Hun Batz
5
3
1
1.83
W
Bastet
Dryhump
Bastet
7
2
6
5
W
Kukulkan
IceCoIdFrost
Kukulkan
7
2
2
4
W
1
2
3
1.25
W
Danzaburou
Reecipher
Danzaburou
1
3
2
0.67
W
2
1
3
3.5
L
1
2
1
0.75
L
Ah Muzen Cab
omooya
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
29,672
49,337
Taken
59,063
23,117
Mitigated
34,744
13,063
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,349
1,253
0
1,016
11,273
4,275
0
4,878
5,908
39,965
714
L
5,933
900
0
3,970
11,856
12,109
54
5,396
6,295
17,735
0
L
Hun Batz
DonnieKong
Hun Batz
4,511
453
0
4,247
11,827
4,673
0
2,897
8,806
0
62,983
W
Bastet
Dryhump
Bastet
9,914
2,929
0
3,163
10,385
3,829
532
1,959
8,426
0
43,865
W
Kukulkan
IceCoIdFrost
Kukulkan
8,381
1,314
0
880
8,949
4,036
668
4,494
4,447
58,041
0
W
8,323
2,871
0
4,683
11,639
5,162
780
2,014
9,615
57,980
7,347
W
Danzaburou
Reecipher
Danzaburou
8,986
4,135
0
2,893
11,053
4,264
582
2,230
8,823
0
68,753
W
3,739
1,018
0
1,444
7,311
5,826
0
2,978
4,321
21,385
0
L
4,851
829
0
6,171
12,335
8,953
12
4,700
7,635
0
57,182
L
Ah Muzen Cab
omooya
Ah Muzen Cab
6,028
1,850
0
3,978
11,772
4,734
693
1,254
10,492
0
61,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
37,014
451
Minions Killed
397
0
Camps Cleared
0
1,366,280
Distance Traveled
1,385,551
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,625
473
68
5
0
241,654
0
L
Bacchus
6,723
480
22
2
0
302,232
3
L
Hun Batz
8,485
606
104
7
0
319,736
3
W
Bastet
8,557
611
64
5
0
316,661
0
W
Kukulkan
8,776
627
117
8
0
273,268
1
W
Sol
7,850
561
110
8
0
233,870
0
W
Danzaburou
8,064
576
129
9
0
262,029
2
W
Maui
7,005
500
31
2
0
280,452
5
L
Tyr
7,989
571
101
7
0
272,382
2
L
Ah Muzen Cab
7,192
514
102
7
0
249,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role